Put internal types in their modules
This commit is contained in:
parent
728e3012c6
commit
be02bdfd9c
13 changed files with 27 additions and 29 deletions
4
godot/internal/godotobjects.nim
Normal file
4
godot/internal/godotobjects.nim
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
# Copyright 2017 Xored Software, Inc.
|
||||
|
||||
type
|
||||
GodotObject* = object
|
||||
Loading…
Add table
Add a link
Reference in a new issue