Put internal types in their modules

This commit is contained in:
Ruslan Mustakov 2017-07-31 19:00:15 +07:00
commit be02bdfd9c
13 changed files with 27 additions and 29 deletions

View file

@ -1,7 +1,7 @@
# Copyright 2017 Xored Software, Inc.
import macros, tables, typetraits
import "../godotinternal.nim", internal.godotvariants
import godotinternal, internal.godotvariants
import godotnim, core.variants
type

View file

@ -8,7 +8,7 @@ import core.vector2, core.rect2,
core.basis, core.transforms, core.colors,
core.nodepaths, core.rids, core.dictionaries,
core.arrays, core.poolarrays, core.variants
import "../godotinternal.nim"
import godotinternal
## Definition of NimGodotObject and converters for built-in types.