Rename Rect3 to AABB to sync with Godot

This commit is contained in:
Ruslan Mustakov 2017-11-20 06:52:37 +07:00
commit bf5bd54356
13 changed files with 195 additions and 195 deletions

View file

@ -45,7 +45,7 @@ type
Transform2D,
Plane,
Quat, ## 10
Rect3,
AABB,
Basis,
Transform, ## misc types
Color,

View file

@ -44,8 +44,8 @@ proc initGodotVariant*(dest: var GodotVariant; plane: Plane) {.inline.} =
proc initGodotVariant*(dest: var GodotVariant; quat: Quat) {.inline.} =
getGDNativeAPI().variantNewQuat(dest, quat)
proc initGodotVariant*(dest: var GodotVariant; rect3: Rect3) {.inline.} =
getGDNativeAPI().variantNewRect3(dest, rect3)
proc initGodotVariant*(dest: var GodotVariant; aabb: AABB) {.inline.} =
getGDNativeAPI().variantNewAABB(dest, aabb)
proc initGodotVariant*(dest: var GodotVariant; basis: Basis) {.inline.} =
getGDNativeAPI().variantNewBasis(dest, basis)
@ -138,8 +138,8 @@ proc asPlane*(self: GodotVariant): Plane {.inline.} =
proc asQuat*(self: GodotVariant): Quat {.inline.} =
getGDNativeAPI().variantAsQuat(self)
proc asRect3*(self: GodotVariant): Rect3 {.inline.} =
getGDNativeAPI().variantAsRect3(self)
proc asAABB*(self: GodotVariant): AABB {.inline.} =
getGDNativeAPI().variantAsAABB(self)
proc asBasis*(self: GodotVariant): Basis {.inline.} =
getGDNativeAPI().variantAsBasis(self)