Add vec2(). Closes #12

This commit is contained in:
Ruslan Mustakov 2017-12-08 16:07:23 +07:00
commit c06792df8d

View file

@ -3,6 +3,9 @@
import internal.godotinternaltypes, internal.godotstrings
import godotcoretypes, gdnativeapi
proc vec2*(): Vector2 {.inline.} =
Vector2()
proc vec2*(x, y: float32): Vector2 {.inline.} =
Vector2(x: x, y: y)