Update master documentation for changeset 34753b7a27

This commit is contained in:
Travis CI 2017-08-09 10:08:12 +00:00
commit c79d018ea4
464 changed files with 1585 additions and 1506 deletions

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@ -1401,10 +1401,10 @@ function main() {
title="ParallaxLayer* = ref object of Node2D"><wbr />Parallax<wbr />Layer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportContainer"
title="ViewportContainer* = ref object of Container"><wbr />Viewport<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GradientTexture"
title="GradientTexture* = ref object of Texture"><wbr />Gradient<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MarginContainer"
title="MarginContainer* = ref object of Container"><wbr />Margin<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SegmentShape2D"
@ -1479,20 +1479,20 @@ function main() {
title="AStar* = ref object of Reference"><wbr />AStar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScrollContainer"
title="ScrollContainer* = ref object of Container"><wbr />Scroll<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPicker"
title="ColorPicker* = ref object of BoxContainer"><wbr />Color<wbr />Picker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventKey"
title="InputEventKey* = ref object of InputEventWithModifiers"><wbr />Input<wbr />Event<wbr />Key<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#QuadMesh"
title="QuadMesh* = ref object of PrimitiveMesh"><wbr />Quad<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeerUDP"
title="PacketPeerUDP* = ref object of PacketPeer"><wbr />Packet<wbr />Peer<wbr />UDP<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRPositionalTracker"
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#QuadMesh"
title="QuadMesh* = ref object of PrimitiveMesh"><wbr />Quad<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectNotchFilter"
title="AudioEffectNotchFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Notch<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRPositionalTracker"
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
@ -1501,10 +1501,10 @@ function main() {
title="VisualScript* = ref object of Script"><wbr />Visual<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSettings"
title="EditorSettings* = ref object of Resource"><wbr />Editor<wbr />Settings<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerBuffer"
title="StreamPeerBuffer* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />Buffer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBuiltinFunc"
@ -1515,12 +1515,12 @@ function main() {
title="Physics2DShapeQueryParameters* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexSet"
title="VisualScriptIndexSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
title="GraphNode* = ref object of Container"><wbr />Graph<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTree"
title="SceneTree* = ref object of MainLoop"><wbr />Scene<wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Camera2D"
title="Camera2D* = ref object of Node2D"><wbr />Camera2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSwitch"
@ -1579,12 +1579,12 @@ function main() {
title="NavigationMeshInstance* = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment* = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScript"
@ -1641,22 +1641,22 @@ function main() {
title="TextureRect* = ref object of Control"><wbr />Texture<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#FuncRef"
title="FuncRef* = ref object of Reference"><wbr />Func<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Directory"
title="Directory* = ref object of Reference"><wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Panel"
title="Panel* = ref object of Control"><wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D* = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
title="Path* = ref object of Spatial"><wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
@ -1673,10 +1673,10 @@ function main() {
title="TouchScreenButton* = ref object of Node2D"><wbr />Touch<wbr />Screen<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureProgress"
title="TextureProgress* = ref object of Range"><wbr />Texture<wbr />Progress<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConvexPolygonShape2D"
title="ConvexPolygonShape2D* = ref object of Shape2D"><wbr />Convex<wbr />Polygon<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PathFollow2D"
title="PathFollow2D* = ref object of Node2D"><wbr />Path<wbr />Follow2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConvexPolygonShape2D"
title="ConvexPolygonShape2D* = ref object of Shape2D"><wbr />Convex<wbr />Polygon<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandLimitFilter"
title="AudioEffectBandLimitFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Limit<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TriangleMesh"
@ -1717,10 +1717,10 @@ function main() {
title="PinJoint2D* = ref object of Joint2D"><wbr />Pin<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptMathConstant"
title="VisualScriptMathConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Math<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InterpolatedCamera"
title="InterpolatedCamera* = ref object of Camera"><wbr />Interpolated<wbr />Camera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIterator"
title="VisualScriptIterator* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Iterator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InterpolatedCamera"
title="InterpolatedCamera* = ref object of Camera"><wbr />Interpolated<wbr />Camera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptReturn"
title="VisualScriptReturn* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Return<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#File"
@ -1823,16 +1823,16 @@ function main() {
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup* = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertySet"
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance"
title="MeshInstance* = ref object of GeometryInstance"><wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PHashTranslation"
@ -1853,10 +1853,10 @@ function main() {
title="LargeTexture* = ref object of Texture"><wbr />Large<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPanner"
title="AudioEffectPanner* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Panner<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight* = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupDialog"
title="PopupDialog* = ref object of Popup"><wbr />Popup<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight* = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScriptEditor"
@ -1869,12 +1869,12 @@ function main() {
title="PathFollow* = ref object of Spatial"><wbr />Path<wbr />Follow<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedDataContainerRef"
title="PackedDataContainerRef* = ref object of Reference"><wbr />Packed<wbr />Data<wbr />Container<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptTypeCast"
title="VisualScriptTypeCast* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Type<wbr />Cast<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HingeJoint"
title="HingeJoint* = ref object of Joint"><wbr />Hinge<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceImporterOGGVorbis"
title="ResourceImporterOGGVorbis* = ref object of ResourceImporter"><wbr />Resource<wbr />Importer<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptTypeCast"
title="VisualScriptTypeCast* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Type<wbr />Cast<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionShape"
title="CollisionShape* = ref object of Spatial"><wbr />Collision<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPickerButton"
@ -1953,14 +1953,14 @@ function main() {
title="NinePatchRect* = ref object of Control"><wbr />Nine<wbr />Patch<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPhaser"
title="AudioEffectPhaser* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Phaser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImmediateGeometry"
title="ImmediateGeometry* = ref object of GeometryInstance"><wbr />Immediate<wbr />Geometry<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser* = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConeTwistJoint"
title="ConeTwistJoint* = ref object of Joint"><wbr />Cone<wbr />Twist<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser* = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation2D"
title="Navigation2D* = ref object of Node2D"><wbr />Navigation2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImmediateGeometry"
title="ImmediateGeometry* = ref object of GeometryInstance"><wbr />Immediate<wbr />Geometry<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Image"
title="Image* = ref object of Resource"><wbr />Image<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VBoxContainer"
@ -2017,20 +2017,20 @@ function main() {
title="Timer* = ref object of Node"><wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamOGGVorbis"
title="AudioStreamOGGVorbis* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader* = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeLibrary"
title="GDNativeLibrary* = ref object of Resource"><wbr />GDNative<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseButton"
title="InputEventMouseButton* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint* = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem* = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
@ -2601,13 +2601,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="StyleBoxFlat"><a name="StyleBoxFlat"></a><pre><span class="Identifier">StyleBoxFlat</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="StyleBoxFlat"><a name="StyleBoxFlat"></a><pre><span class="Identifier">StyleBoxFlat</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2834,12 +2834,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ColorPicker"><a name="ColorPicker"></a><pre><span class="Identifier">ColorPicker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
@ -2847,13 +2841,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="QuadMesh"><a name="QuadMesh"></a><pre><span class="Identifier">QuadMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2865,10 +2859,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRPositionalTracker"><a name="ARVRPositionalTracker"></a><pre><span class="Identifier">ARVRPositionalTracker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
<dt id="QuadMesh"><a name="QuadMesh"></a><pre><span class="Identifier">QuadMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectNotchFilter"><a name="AudioEffectNotchFilter"></a><pre><span class="Identifier">AudioEffectNotchFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
@ -2876,6 +2870,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRPositionalTracker"><a name="ARVRPositionalTracker"></a><pre><span class="Identifier">ARVRPositionalTracker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
@ -2900,18 +2900,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamPeerBuffer"><a name="StreamPeerBuffer"></a><pre><span class="Identifier">StreamPeerBuffer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
@ -2942,12 +2942,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GraphNode"><a name="GraphNode"></a><pre><span class="Identifier">GraphNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
@ -2960,6 +2954,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Camera2D"><a name="Camera2D"></a><pre><span class="Identifier">Camera2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
@ -3135,7 +3135,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3147,7 +3147,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3320,12 +3320,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer3D"><a name="AudioStreamPlayer3D"></a><pre><span class="Identifier">AudioStreamPlayer3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Directory"><a name="Directory"></a><pre><span class="Identifier">Directory</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
@ -3338,6 +3332,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectDistortion"><a name="AudioEffectDistortion"></a><pre><span class="Identifier">AudioEffectDistortion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
@ -3350,12 +3350,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
@ -3368,6 +3362,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer3D"><a name="AudioStreamPlayer3D"></a><pre><span class="Identifier">AudioStreamPlayer3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path"><a name="Path"></a><pre><span class="Identifier">Path</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
@ -3416,18 +3416,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ConvexPolygonShape2D"><a name="ConvexPolygonShape2D"></a><pre><span class="Identifier">ConvexPolygonShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PathFollow2D"><a name="PathFollow2D"></a><pre><span class="Identifier">PathFollow2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ConvexPolygonShape2D"><a name="ConvexPolygonShape2D"></a><pre><span class="Identifier">ConvexPolygonShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectBandLimitFilter"><a name="AudioEffectBandLimitFilter"></a><pre><span class="Identifier">AudioEffectBandLimitFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
@ -3548,18 +3548,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InterpolatedCamera"><a name="InterpolatedCamera"></a><pre><span class="Identifier">InterpolatedCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptIterator"><a name="VisualScriptIterator"></a><pre><span class="Identifier">VisualScriptIterator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InterpolatedCamera"><a name="InterpolatedCamera"></a><pre><span class="Identifier">InterpolatedCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptReturn"><a name="VisualScriptReturn"></a><pre><span class="Identifier">VisualScriptReturn</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3867,10 +3867,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MultiMeshInstance"><a name="MultiMeshInstance"></a><pre><span class="Identifier">MultiMeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
@ -3879,23 +3879,23 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
<dt id="VisualScriptPropertySet"><a name="VisualScriptPropertySet"></a><pre><span class="Identifier">VisualScriptPropertySet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptIndexGet"><a name="VisualScriptIndexGet"></a><pre><span class="Identifier">VisualScriptIndexGet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptPropertySet"><a name="VisualScriptPropertySet"></a><pre><span class="Identifier">VisualScriptPropertySet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MeshInstance"><a name="MeshInstance"></a><pre><span class="Identifier">MeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
@ -3957,13 +3957,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SpotLight"><a name="SpotLight"></a><pre><span class="Identifier">SpotLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
<dt id="PopupDialog"><a name="PopupDialog"></a><pre><span class="Identifier">PopupDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PopupDialog"><a name="PopupDialog"></a><pre><span class="Identifier">PopupDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
<dt id="SpotLight"><a name="SpotLight"></a><pre><span class="Identifier">SpotLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4004,6 +4004,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptTypeCast"><a name="VisualScriptTypeCast"></a><pre><span class="Identifier">VisualScriptTypeCast</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HingeJoint"><a name="HingeJoint"></a><pre><span class="Identifier">HingeJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
@ -4016,12 +4022,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptTypeCast"><a name="VisualScriptTypeCast"></a><pre><span class="Identifier">VisualScriptTypeCast</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CollisionShape"><a name="CollisionShape"></a><pre><span class="Identifier">CollisionShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
@ -4257,7 +4257,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ImmediateGeometry"><a name="ImmediateGeometry"></a><pre><span class="Identifier">ImmediateGeometry</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4269,13 +4269,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
<dt id="Navigation2D"><a name="Navigation2D"></a><pre><span class="Identifier">Navigation2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Navigation2D"><a name="Navigation2D"></a><pre><span class="Identifier">Navigation2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="ImmediateGeometry"><a name="ImmediateGeometry"></a><pre><span class="Identifier">ImmediateGeometry</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4448,18 +4448,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectBandPassFilter"><a name="AudioEffectBandPassFilter"></a><pre><span class="Identifier">AudioEffectBandPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ResourcePreloader"><a name="ResourcePreloader"></a><pre><span class="Identifier">ResourcePreloader</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectBandPassFilter"><a name="AudioEffectBandPassFilter"></a><pre><span class="Identifier">AudioEffectBandPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
@ -4478,18 +4478,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileSystem"><a name="EditorFileSystem"></a><pre><span class="Identifier">EditorFileSystem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
@ -4519,7 +4519,7 @@ singleton: false instanciable: true is_reference: true
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<small>Made with Nim. Generated: 2017-08-08 15:43:55 UTC</small>
<small>Made with Nim. Generated: 2017-08-09 10:07:54 UTC</small>
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