Update for latest GDNative API changes
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3 changed files with 3086 additions and 1382 deletions
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@ -817,8 +817,9 @@ proc godot_nativescript_frame() {.cdecl, exportc, dynlib.} =
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setStackBottom((void*)(&`stackBottom`));
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""".}
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for _ in 1..10:
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if asyncdispatch.hasPendingOperations():
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poll(0)
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if not asyncdispatch.hasPendingOperations():
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break
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poll(0)
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GC_step(nimGcStepLengthUs, true, 0)
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when not defined(release):
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