Fix object property export
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4 changed files with 58 additions and 41 deletions
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@ -118,7 +118,7 @@ const
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GODOT_PROPERTY_USAGE_STORAGE_VALUE or GODOT_PROPERTY_USAGE_NETWORK_VALUE
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type
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GodotPropertyUsageFlags* {.size: sizeof(cint), pure.} = enum
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GodotPropertyUsage* {.size: sizeof(cint), pure.} = enum
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Storage = GODOT_PROPERTY_USAGE_STORAGE_VALUE
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Editor = GODOT_PROPERTY_USAGE_EDITOR_VALUE
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Network = GODOT_PROPERTY_USAGE_NETWORK_VALUE
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@ -151,7 +151,7 @@ type
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typ*: cint
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hint*: GodotPropertyHint
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hintString*: GodotString
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usage*: GodotPropertyUsageFlags
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usage*: cint
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defaultValue*: GodotVariant
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GodotInstanceCreateFunc* {.bycopy.} = object
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@ -217,7 +217,7 @@ type
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typ*: cint
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hint*: GodotPropertyHint
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hintString*: GodotString
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usage*: GodotPropertyUsageFlags
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usage*: cint
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defaultValue*: GodotVariant
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GodotSignal* = object
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