Fix object property export

This commit is contained in:
Ruslan Mustakov 2017-08-08 17:23:45 +07:00
commit daa56270e5
4 changed files with 58 additions and 41 deletions

View file

@ -118,7 +118,7 @@ const
GODOT_PROPERTY_USAGE_STORAGE_VALUE or GODOT_PROPERTY_USAGE_NETWORK_VALUE
type
GodotPropertyUsageFlags* {.size: sizeof(cint), pure.} = enum
GodotPropertyUsage* {.size: sizeof(cint), pure.} = enum
Storage = GODOT_PROPERTY_USAGE_STORAGE_VALUE
Editor = GODOT_PROPERTY_USAGE_EDITOR_VALUE
Network = GODOT_PROPERTY_USAGE_NETWORK_VALUE
@ -151,7 +151,7 @@ type
typ*: cint
hint*: GodotPropertyHint
hintString*: GodotString
usage*: GodotPropertyUsageFlags
usage*: cint
defaultValue*: GodotVariant
GodotInstanceCreateFunc* {.bycopy.} = object
@ -217,7 +217,7 @@ type
typ*: cint
hint*: GodotPropertyHint
hintString*: GodotString
usage*: GodotPropertyUsageFlags
usage*: cint
defaultValue*: GodotVariant
GodotSignal* = object