Update master documentation for changeset 13f5aba3fe

This commit is contained in:
Travis 2018-06-04 11:15:00 +00:00
commit ddb0f080f3
507 changed files with 1646 additions and 1646 deletions

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@ -1415,10 +1415,10 @@ function main() {
title="CapsuleMesh = ref object of PrimitiveMesh"><wbr />Capsule<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptConstructor"
title="VisualScriptConstructor = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Constructor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicCollision"
title="KinematicCollision = ref object of Reference"><wbr />Kinematic<wbr />Collision<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WebSocketClient"
title="WebSocketClient = ref object of WebSocketMultiplayerPeer"><wbr />Web<wbr />Socket<wbr />Client<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicCollision"
title="KinematicCollision = ref object of Reference"><wbr />Kinematic<wbr />Collision<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GrooveJoint2D"
title="GrooveJoint2D = ref object of Joint2D"><wbr />Groove<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBasicTypeConstant"
@ -1499,10 +1499,10 @@ function main() {
title="ShortCut = ref object of Resource"><wbr />Short<wbr />Cut<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectReverb"
title="AudioEffectReverb = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Reverb<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSelection"
title="EditorSelection = ref object of Object"><wbr />Editor<wbr />Selection<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceImporterWebm"
title="ResourceImporterWebm = ref object of ResourceImporter"><wbr />Resource<wbr />Importer<wbr />Webm<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSelection"
title="EditorSelection = ref object of Object"><wbr />Editor<wbr />Selection<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisibilityEnabler"
title="VisibilityEnabler = ref object of VisibilityNotifier"><wbr />Visibility<wbr />Enabler<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve2D"
@ -1513,10 +1513,10 @@ function main() {
title="StyleBoxTexture = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptClassConstant"
title="VisualScriptClassConstant = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Class<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Position2D"
title="Position2D = ref object of Node2D"><wbr />Position2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform2D"
title="RemoteTransform2D = ref object of Node2D"><wbr />Remote<wbr />Transform2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Position2D"
title="Position2D = ref object of Node2D"><wbr />Position2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItemMaterial"
title="CanvasItemMaterial = ref object of Material"><wbr />Canvas<wbr />Item<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreview"
@ -1533,10 +1533,10 @@ function main() {
title="AudioStreamPlayer = ref object of Node"><wbr />Audio<wbr />Stream<wbr />Player<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AStar"
title="AStar = ref object of Reference"><wbr />AStar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPicker"
title="ColorPicker = ref object of BoxContainer"><wbr />Color<wbr />Picker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventKey"
title="InputEventKey = ref object of InputEventWithModifiers"><wbr />Input<wbr />Event<wbr />Key<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeerUDP"
@ -1599,10 +1599,10 @@ function main() {
title="Physics2DShapeQueryResult = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Result<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxEmpty"
title="StyleBoxEmpty = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Empty<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayback"
title="AudioStreamPlayback = ref object of Reference"><wbr />Audio<wbr />Stream<wbr />Playback<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpinBox"
title="SpinBox = ref object of Range"><wbr />Spin<wbr />Box<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayback"
title="AudioStreamPlayback = ref object of Reference"><wbr />Audio<wbr />Stream<wbr />Playback<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleWheel"
title="VehicleWheel = ref object of Spatial"><wbr />Vehicle<wbr />Wheel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptVariableGet"
@ -1627,20 +1627,20 @@ function main() {
title="Navigation = ref object of Spatial"><wbr />Navigation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HScrollBar"
title="HScrollBar = ref object of ScrollBar"><wbr />HScroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleBody"
title="VehicleBody = ref object of RigidBody"><wbr />Vehicle<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ArrayMesh"
title="ArrayMesh = ref object of Mesh"><wbr />Array<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleBody"
title="VehicleBody = ref object of RigidBody"><wbr />Vehicle<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DirectionalLight"
title="DirectionalLight = ref object of Light"><wbr />Directional<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScenePostImport"
title="EditorScenePostImport = ref object of Reference"><wbr />Editor<wbr />Scene<wbr />Post<wbr />Import<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WebSocketServer"
title="WebSocketServer = ref object of WebSocketMultiplayerPeer"><wbr />Web<wbr />Socket<wbr />Server<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProxyTexture"
title="ProxyTexture = ref object of Texture"><wbr />Proxy<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMeshInstance"
title="NavigationMeshInstance = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WebSocketServer"
title="WebSocketServer = ref object of WebSocketMultiplayerPeer"><wbr />Web<wbr />Socket<wbr />Server<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScenePostImport"
title="EditorScenePostImport = ref object of Reference"><wbr />Editor<wbr />Scene<wbr />Post<wbr />Import<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
@ -1665,10 +1665,10 @@ function main() {
title="VideoStreamWebm = ref object of VideoStream"><wbr />Video<wbr />Stream<wbr />Webm<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventScreenTouch"
title="InputEventScreenTouch = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Screen<wbr />Touch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LightOccluder2D"
title="LightOccluder2D = ref object of Node2D"><wbr />Light<wbr />Occluder2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Skeleton"
title="Skeleton = ref object of Spatial"><wbr />Skeleton<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LightOccluder2D"
title="LightOccluder2D = ref object of Node2D"><wbr />Light<wbr />Occluder2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SurfaceTool"
title="SurfaceTool = ref object of Reference"><wbr />Surface<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptComment"
@ -1723,10 +1723,10 @@ function main() {
title="HSlider = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
@ -1783,10 +1783,10 @@ function main() {
title="SpriteFrames = ref object of Resource"><wbr />Sprite<wbr />Frames<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorPlugin"
title="EditorPlugin = ref object of Node"><wbr />Editor<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint2D"
title="PinJoint2D = ref object of Joint2D"><wbr />Pin<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tree"
title="Tree = ref object of Control"><wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint2D"
title="PinJoint2D = ref object of Joint2D"><wbr />Pin<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ToolButton"
title="ToolButton = ref object of Button"><wbr />Tool<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitmapFont"
@ -1897,10 +1897,10 @@ function main() {
title="HBoxContainer = ref object of BoxContainer"><wbr />HBox<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPreload"
title="VisualScriptPreload = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Preload<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
@ -1933,10 +1933,10 @@ function main() {
title="AudioEffectPanner = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Panner<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupDialog"
title="PopupDialog = ref object of Popup"><wbr />Popup<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScriptEditor"
title="ScriptEditor = ref object of PanelContainer"><wbr />Script<wbr />Editor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProgressBar"
@ -1979,10 +1979,10 @@ function main() {
title="GridContainer = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles"
title="Particles = ref object of GeometryInstance"><wbr />Particles<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorExportPlugin"
title="EditorExportPlugin = ref object of Reference"><wbr />Editor<wbr />Export<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CSGCombiner"
@ -2021,10 +2021,10 @@ function main() {
title="HSplitContainer = ref object of SplitContainer"><wbr />HSplit<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BakedLightmap"
title="BakedLightmap = ref object of VisualInstance"><wbr />Baked<wbr />Lightmap<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#YSort"
title="YSort = ref object of Node2D"><wbr />YSort<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CenterContainer"
title="CenterContainer = ref object of Container"><wbr />Center<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#YSort"
title="YSort = ref object of Node2D"><wbr />YSort<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorRect"
title="ColorRect = ref object of Control"><wbr />Color<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRController"
@ -2045,12 +2045,12 @@ function main() {
title="NinePatchRect = ref object of Control"><wbr />Nine<wbr />Patch<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPhaser"
title="AudioEffectPhaser = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Phaser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConeTwistJoint"
title="ConeTwistJoint = ref object of Joint"><wbr />Cone<wbr />Twist<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImmediateGeometry"
title="ImmediateGeometry = ref object of GeometryInstance"><wbr />Immediate<wbr />Geometry<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConeTwistJoint"
title="ConeTwistJoint = ref object of Joint"><wbr />Cone<wbr />Twist<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation2D"
title="Navigation2D = ref object of Node2D"><wbr />Navigation2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Image"
@ -2097,10 +2097,10 @@ function main() {
title="EditorInspector = ref object of ScrollContainer"><wbr />Editor<wbr />Inspector<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TreeItem"
title="TreeItem = ref object of Object"><wbr />Tree<wbr />Item<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BackBufferCopy"
title="BackBufferCopy = ref object of Node2D"><wbr />Back<wbr />Buffer<wbr />Copy<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BakedLightmapData"
title="BakedLightmapData = ref object of Resource"><wbr />Baked<wbr />Lightmap<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BackBufferCopy"
title="BackBufferCopy = ref object of Node2D"><wbr />Back<wbr />Buffer<wbr />Copy<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptExpression"
title="VisualScriptExpression = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Expression<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles2D"
@ -2113,30 +2113,30 @@ function main() {
title="ItemList = ref object of Control"><wbr />Item<wbr />List<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamOGGVorbis"
title="AudioStreamOGGVorbis = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#OrientedPathFollow"
title="OrientedPathFollow = ref object of Spatial"><wbr />Oriented<wbr />Path<wbr />Follow<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseButton"
title="InputEventMouseButton = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeLibrary"
title="GDNativeLibrary = ref object of Resource"><wbr />GDNative<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance2D"
title="MeshInstance2D = ref object of Node2D"><wbr />Mesh<wbr />Instance2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
title="AudioEffectStereoEnhance = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Stereo<wbr />Enhance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
</ul>
</li>
@ -2677,13 +2677,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="KinematicCollision"><a name="KinematicCollision"></a><pre><span class="Identifier">KinematicCollision</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="WebSocketClient"><a name="WebSocketClient"></a><pre><span class="Identifier">WebSocketClient</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">WebSocketMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="WebSocketClient"><a name="WebSocketClient"></a><pre><span class="Identifier">WebSocketClient</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">WebSocketMultiplayerPeer</span>
<dt id="KinematicCollision"><a name="KinematicCollision"></a><pre><span class="Identifier">KinematicCollision</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2928,18 +2928,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorSelection"><a name="EditorSelection"></a><pre><span class="Identifier">EditorSelection</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ResourceImporterWebm"><a name="ResourceImporterWebm"></a><pre><span class="Identifier">ResourceImporterWebm</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ResourceImporter</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="EditorSelection"><a name="EditorSelection"></a><pre><span class="Identifier">EditorSelection</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisibilityEnabler"><a name="VisibilityEnabler"></a><pre><span class="Identifier">VisibilityEnabler</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisibilityNotifier</span>
</pre></dt>
@ -2971,13 +2971,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Position2D"><a name="Position2D"></a><pre><span class="Identifier">Position2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="RemoteTransform2D"><a name="RemoteTransform2D"></a><pre><span class="Identifier">RemoteTransform2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RemoteTransform2D"><a name="RemoteTransform2D"></a><pre><span class="Identifier">RemoteTransform2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="Position2D"><a name="Position2D"></a><pre><span class="Identifier">Position2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3030,18 +3030,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ColorPicker"><a name="ColorPicker"></a><pre><span class="Identifier">ColorPicker</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
</pre></dt>
@ -3228,18 +3228,18 @@ singleton: false instanciable: false is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayback"><a name="AudioStreamPlayback"></a><pre><span class="Identifier">AudioStreamPlayback</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="SpinBox"><a name="SpinBox"></a><pre><span class="Identifier">SpinBox</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioStreamPlayback"><a name="AudioStreamPlayback"></a><pre><span class="Identifier">AudioStreamPlayback</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VehicleWheel"><a name="VehicleWheel"></a><pre><span class="Identifier">VehicleWheel</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
@ -3312,18 +3312,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VehicleBody"><a name="VehicleBody"></a><pre><span class="Identifier">VehicleBody</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">RigidBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ArrayMesh"><a name="ArrayMesh"></a><pre><span class="Identifier">ArrayMesh</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Mesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VehicleBody"><a name="VehicleBody"></a><pre><span class="Identifier">VehicleBody</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">RigidBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DirectionalLight"><a name="DirectionalLight"></a><pre><span class="Identifier">DirectionalLight</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
@ -3331,7 +3331,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="EditorScenePostImport"><a name="EditorScenePostImport"></a><pre><span class="Identifier">EditorScenePostImport</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="WebSocketServer"><a name="WebSocketServer"></a><pre><span class="Identifier">WebSocketServer</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">WebSocketMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3349,7 +3349,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="WebSocketServer"><a name="WebSocketServer"></a><pre><span class="Identifier">WebSocketServer</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">WebSocketMultiplayerPeer</span>
<dt id="EditorScenePostImport"><a name="EditorScenePostImport"></a><pre><span class="Identifier">EditorScenePostImport</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3427,13 +3427,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LightOccluder2D"><a name="LightOccluder2D"></a><pre><span class="Identifier">LightOccluder2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="Skeleton"><a name="Skeleton"></a><pre><span class="Identifier">Skeleton</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Skeleton"><a name="Skeleton"></a><pre><span class="Identifier">Skeleton</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
<dt id="LightOccluder2D"><a name="LightOccluder2D"></a><pre><span class="Identifier">LightOccluder2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3601,13 +3601,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3781,13 +3781,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PinJoint2D"><a name="PinJoint2D"></a><pre><span class="Identifier">PinJoint2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
<dt id="Tree"><a name="Tree"></a><pre><span class="Identifier">Tree</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Tree"><a name="Tree"></a><pre><span class="Identifier">Tree</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
<dt id="PinJoint2D"><a name="PinJoint2D"></a><pre><span class="Identifier">PinJoint2D</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4123,13 +4123,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4230,18 +4230,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SpotLight"><a name="SpotLight"></a><pre><span class="Identifier">SpotLight</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ScriptEditor"><a name="ScriptEditor"></a><pre><span class="Identifier">ScriptEditor</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PanelContainer</span>
</pre></dt>
@ -4369,13 +4369,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ImageTexture"><a name="ImageTexture"></a><pre><span class="Identifier">ImageTexture</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
<dt id="ImageTexture"><a name="ImageTexture"></a><pre><span class="Identifier">ImageTexture</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4495,13 +4495,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="YSort"><a name="YSort"></a><pre><span class="Identifier">YSort</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="CenterContainer"><a name="CenterContainer"></a><pre><span class="Identifier">CenterContainer</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CenterContainer"><a name="CenterContainer"></a><pre><span class="Identifier">CenterContainer</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
<dt id="YSort"><a name="YSort"></a><pre><span class="Identifier">YSort</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4567,7 +4567,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
<dt id="ImmediateGeometry"><a name="ImmediateGeometry"></a><pre><span class="Identifier">ImmediateGeometry</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4579,7 +4579,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ImmediateGeometry"><a name="ImmediateGeometry"></a><pre><span class="Identifier">ImmediateGeometry</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4722,18 +4722,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="BackBufferCopy"><a name="BackBufferCopy"></a><pre><span class="Identifier">BackBufferCopy</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="BakedLightmapData"><a name="BakedLightmapData"></a><pre><span class="Identifier">BakedLightmapData</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BackBufferCopy"><a name="BackBufferCopy"></a><pre><span class="Identifier">BackBufferCopy</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptExpression"><a name="VisualScriptExpression"></a><pre><span class="Identifier">VisualScriptExpression</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -4770,12 +4770,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ResourcePreloader"><a name="ResourcePreloader"></a><pre><span class="Identifier">ResourcePreloader</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
@ -4788,12 +4782,24 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="OrientedPathFollow"><a name="OrientedPathFollow"></a><pre><span class="Identifier">OrientedPathFollow</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouseButton"><a name="InputEventMouseButton"></a><pre><span class="Identifier">InputEventMouseButton</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
@ -4806,12 +4812,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
@ -4830,18 +4830,18 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectStereoEnhance"><a name="AudioEffectStereoEnhance"></a><pre><span class="Identifier">AudioEffectStereoEnhance</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
</dl></div>
@ -4853,7 +4853,7 @@ singleton: false instanciable: true is_reference: true
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<small>Made with Nim. Generated: 2018-06-04 10:57:09 UTC</small>
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