diff --git a/docs/index.rst b/docs/index.rst index a1607f6..bffe100 100644 --- a/docs/index.rst +++ b/docs/index.rst @@ -55,7 +55,7 @@ about compiling Godot can be found in `Godot documentation Installing Nim ------------- -The library requires Nim version 0.17.2 or newer, which you can get here: +The library requires Nim version 0.18.0 or newer, which you can get here: https://nim-lang.org/install.html Make sure you also have ``nimble`` (Nim's package manager) installed. diff --git a/godot.nimble b/godot.nimble index 3e778fd..cac30be 100644 --- a/godot.nimble +++ b/godot.nimble @@ -1,4 +1,4 @@ -version = "0.6.7" +version = "0.6.8" author = "Xored Software, Inc." description = "Godot Engine bindings" license = "MIT" diff --git a/godot/internal/godotarrays.nim b/godot/internal/godotarrays.nim index 607474f..32bcefa 100644 --- a/godot/internal/godotarrays.nim +++ b/godot/internal/godotarrays.nim @@ -136,20 +136,20 @@ proc binarySearchCustom*(self: var GodotArray, val: ptr GodotVariant, getGDNativeAPI().arrayBSearchCustom(self, val, obj, funcName, before) iterator items*(self: GodotArray): GodotVariant = - for i in 0..