Update master documentation for changeset 7e23048048

This commit is contained in:
Travis CI 2017-08-23 14:54:32 +00:00
commit ea0dd268a4
465 changed files with 3245 additions and 1759 deletions

View file

@ -1391,20 +1391,20 @@ function main() {
title="VideoStream* = ref object of Resource"><wbr />Video<wbr />Stream<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Mutex"
title="Mutex* = ref object of Reference"><wbr />Mutex<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NetworkedMultiplayerENet"
title="NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer"><wbr />Networked<wbr />Multiplayer<wbr />ENet<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tween"
title="Tween* = ref object of Node"><wbr />Tween<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NetworkedMultiplayerENet"
title="NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer"><wbr />Networked<wbr />Multiplayer<wbr />ENet<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportTexture"
title="ViewportTexture* = ref object of Texture"><wbr />Viewport<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxLayer"
title="ParallaxLayer* = ref object of Node2D"><wbr />Parallax<wbr />Layer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportContainer"
title="ViewportContainer* = ref object of Container"><wbr />Viewport<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GradientTexture"
title="GradientTexture* = ref object of Texture"><wbr />Gradient<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportContainer"
title="ViewportContainer* = ref object of Container"><wbr />Viewport<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MarginContainer"
title="MarginContainer* = ref object of Container"><wbr />Margin<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SegmentShape2D"
@ -1455,14 +1455,14 @@ function main() {
title="StyleBoxTexture* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptClassConstant"
title="VisualScriptClassConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Class<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform2D"
title="RemoteTransform2D* = ref object of Node2D"><wbr />Remote<wbr />Transform2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Position2D"
title="Position2D* = ref object of Node2D"><wbr />Position2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreview"
title="EditorResourcePreview* = ref object of Node"><wbr />Editor<wbr />Resource<wbr />Preview<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform2D"
title="RemoteTransform2D* = ref object of Node2D"><wbr />Remote<wbr />Transform2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItemMaterial"
title="CanvasItemMaterial* = ref object of Material"><wbr />Canvas<wbr />Item<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreview"
title="EditorResourcePreview* = ref object of Node"><wbr />Editor<wbr />Resource<wbr />Preview<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSelect"
title="VisualScriptSelect* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Select<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventJoypadMotion"
@ -1479,40 +1479,40 @@ function main() {
title="AStar* = ref object of Reference"><wbr />AStar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScrollContainer"
title="ScrollContainer* = ref object of Container"><wbr />Scroll<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPicker"
title="ColorPicker* = ref object of BoxContainer"><wbr />Color<wbr />Picker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventKey"
title="InputEventKey* = ref object of InputEventWithModifiers"><wbr />Input<wbr />Event<wbr />Key<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#QuadMesh"
title="QuadMesh* = ref object of PrimitiveMesh"><wbr />Quad<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeerUDP"
title="PacketPeerUDP* = ref object of PacketPeer"><wbr />Packet<wbr />Peer<wbr />UDP<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#QuadMesh"
title="QuadMesh* = ref object of PrimitiveMesh"><wbr />Quad<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRPositionalTracker"
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectNotchFilter"
title="AudioEffectNotchFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Notch<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
title="ProceduralSky* = ref object of Sky"><wbr />Procedural<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScript"
title="VisualScript* = ref object of Script"><wbr />Visual<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSettings"
title="EditorSettings* = ref object of Resource"><wbr />Editor<wbr />Settings<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerBuffer"
title="StreamPeerBuffer* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />Buffer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBuiltinFunc"
title="VisualScriptBuiltinFunc* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Builtin<wbr />Func<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DShapeQueryParameters"
title="Physics2DShapeQueryParameters* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#UndoRedo"
title="UndoRedo* = ref object of Object"><wbr />Undo<wbr />Redo<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DShapeQueryParameters"
title="Physics2DShapeQueryParameters* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexSet"
title="VisualScriptIndexSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
@ -1567,26 +1567,26 @@ function main() {
title="Navigation* = ref object of Spatial"><wbr />Navigation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HScrollBar"
title="HScrollBar* = ref object of ScrollBar"><wbr />HScroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ArrayMesh"
title="ArrayMesh* = ref object of Mesh"><wbr />Array<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRScriptInterface"
title="ARVRScriptInterface* = ref object of ARVRInterface"><wbr />ARVRScript<wbr />Interface<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleBody"
title="VehicleBody* = ref object of PhysicsBody"><wbr />Vehicle<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ArrayMesh"
title="ArrayMesh* = ref object of Mesh"><wbr />Array<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DirectionalLight"
title="DirectionalLight* = ref object of Light"><wbr />Directional<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMeshInstance"
title="NavigationMeshInstance* = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment* = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScript"
title="EditorScript* = ref object of Reference"><wbr />Editor<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsShapeQueryResult"
@ -1601,12 +1601,12 @@ function main() {
title="ReferenceRect* = ref object of Control"><wbr />Reference<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventScreenTouch"
title="InputEventScreenTouch* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Screen<wbr />Touch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SurfaceTool"
title="SurfaceTool* = ref object of Reference"><wbr />Surface<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Skeleton"
title="Skeleton* = ref object of Spatial"><wbr />Skeleton<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LightOccluder2D"
title="LightOccluder2D* = ref object of Node2D"><wbr />Light<wbr />Occluder2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SurfaceTool"
title="SurfaceTool* = ref object of Reference"><wbr />Surface<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptComment"
title="VisualScriptComment* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Comment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptCondition"
@ -1621,10 +1621,10 @@ function main() {
title="GridMap* = ref object of Spatial"><wbr />Grid<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AtlasTexture"
title="AtlasTexture* = ref object of Texture"><wbr />Atlas<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNative"
title="GDNative* = ref object of Reference"><wbr />GDNative<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitMap"
title="BitMap* = ref object of Resource"><wbr />Bit<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNative"
title="GDNative* = ref object of Reference"><wbr />GDNative<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectHighPassFilter"
title="AudioEffectHighPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />High<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMesh"
@ -1641,22 +1641,22 @@ function main() {
title="TextureRect* = ref object of Control"><wbr />Texture<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#FuncRef"
title="FuncRef* = ref object of Reference"><wbr />Func<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Directory"
title="Directory* = ref object of Reference"><wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Panel"
title="Panel* = ref object of Control"><wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D* = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
title="Path* = ref object of Spatial"><wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
@ -1671,6 +1671,8 @@ function main() {
title="VisualScriptWhile* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />While<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TouchScreenButton"
title="TouchScreenButton* = ref object of Node2D"><wbr />Touch<wbr />Screen<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EncodedObjectAsID"
title="EncodedObjectAsID* = ref object of Reference"><wbr />Encoded<wbr />Object<wbr />As<wbr />ID<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureProgress"
title="TextureProgress* = ref object of Range"><wbr />Texture<wbr />Progress<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConvexPolygonShape2D"
@ -1753,10 +1755,10 @@ function main() {
title="ButtonGroup* = ref object of Resource"><wbr />Button<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConcavePolygonShape2D"
title="ConcavePolygonShape2D* = ref object of Shape2D"><wbr />Concave<wbr />Polygon<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneMesh"
title="PlaneMesh* = ref object of PrimitiveMesh"><wbr />Plane<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#World2D"
title="World2D* = ref object of Resource"><wbr />World2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneMesh"
title="PlaneMesh* = ref object of PrimitiveMesh"><wbr />Plane<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptYield"
title="VisualScriptYield* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Yield<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptVariableSet"
@ -1787,22 +1789,22 @@ function main() {
title="Physics2DDirectBodyStateSW* = ref object of Physics2DDirectBodyState"><wbr />Physics2DDirect<wbr />Body<wbr />State<wbr />SW<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerTCP"
title="StreamPeerTCP* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />TCP<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationPolygonInstance"
title="NavigationPolygonInstance* = ref object of Node2D"><wbr />Navigation<wbr />Polygon<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVROrigin"
title="ARVROrigin* = ref object of Spatial"><wbr />ARVROrigin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationPolygonInstance"
title="NavigationPolygonInstance* = ref object of Node2D"><wbr />Navigation<wbr />Polygon<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Gradient"
title="Gradient* = ref object of Resource"><wbr />Gradient<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationPolygon"
title="NavigationPolygon* = ref object of Resource"><wbr />Navigation<wbr />Polygon<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorImportPlugin"
title="EditorImportPlugin* = ref object of Reference"><wbr />Editor<wbr />Import<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRCamera"
title="ARVRCamera* = ref object of Camera"><wbr />ARVRCamera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorImportPlugin"
title="EditorImportPlugin* = ref object of Reference"><wbr />Editor<wbr />Import<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSequence"
title="VisualScriptSequence* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Sequence<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDelay"
@ -1817,10 +1819,10 @@ function main() {
title="GDNativeClass* = ref object of Reference"><wbr />GDNative<wbr />Class<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPreload"
title="VisualScriptPreload* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Preload<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet* = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup* = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
@ -1835,10 +1837,10 @@ function main() {
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance"
title="MeshInstance* = ref object of GeometryInstance"><wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowPassFilter"
title="AudioEffectLowPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PHashTranslation"
title="PHashTranslation* = ref object of Translation"><wbr />PHash<wbr />Translation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowPassFilter"
title="AudioEffectLowPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Portal"
title="Portal* = ref object of VisualInstance"><wbr />Portal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicBody2D"
@ -1853,14 +1855,14 @@ function main() {
title="LargeTexture* = ref object of Texture"><wbr />Large<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPanner"
title="AudioEffectPanner* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Panner<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupDialog"
title="PopupDialog* = ref object of Popup"><wbr />Popup<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight* = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScriptEditor"
title="ScriptEditor* = ref object of PanelContainer"><wbr />Script<wbr />Editor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProgressBar"
title="ProgressBar* = ref object of Range"><wbr />Progress<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DTestMotionResult"
@ -1889,18 +1891,18 @@ function main() {
title="Theme* = ref object of Resource"><wbr />Theme<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TCPServer"
title="TCPServer* = ref object of Reference"><wbr />TCPServer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowShelfFilter"
title="AudioEffectLowShelfFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Shelf<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSeparator"
title="HSeparator* = ref object of Separator"><wbr />HSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture* = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture* = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles"
title="Particles* = ref object of GeometryInstance"><wbr />Particles<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture* = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture* = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectChorus"
title="AudioEffectChorus* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Chorus<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptLocalVarSet"
@ -1921,10 +1923,10 @@ function main() {
title="MenuButton* = ref object of Button"><wbr />Menu<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#World"
title="World* = ref object of Resource"><wbr />World<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSeparator"
title="VSeparator* = ref object of Separator"><wbr />VSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSplitContainer"
title="VSplitContainer* = ref object of SplitContainer"><wbr />VSplit<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSeparator"
title="VSeparator* = ref object of Separator"><wbr />VSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectEQ6"
title="AudioEffectEQ6* = ref object of AudioEffectEQ"><wbr />Audio<wbr />Effect<wbr />EQ6<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Listener"
@ -1957,10 +1959,10 @@ function main() {
title="ImmediateGeometry* = ref object of GeometryInstance"><wbr />Immediate<wbr />Geometry<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser* = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation2D"
title="Navigation2D* = ref object of Node2D"><wbr />Navigation2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConeTwistJoint"
title="ConeTwistJoint* = ref object of Joint"><wbr />Cone<wbr />Twist<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation2D"
title="Navigation2D* = ref object of Node2D"><wbr />Navigation2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Image"
title="Image* = ref object of Resource"><wbr />Image<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VBoxContainer"
@ -1971,10 +1973,10 @@ function main() {
title="MeshLibrary* = ref object of Resource"><wbr />Mesh<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VScrollBar"
title="VScrollBar* = ref object of ScrollBar"><wbr />VScroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleShape2D"
title="CapsuleShape2D* = ref object of Shape2D"><wbr />Capsule<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Sprite3D"
title="Sprite3D* = ref object of SpriteBase3D"><wbr />Sprite3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleShape2D"
title="CapsuleShape2D* = ref object of Shape2D"><wbr />Capsule<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamTexture"
title="StreamTexture* = ref object of Texture"><wbr />Stream<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CubeMesh"
@ -2017,20 +2019,20 @@ function main() {
title="Timer* = ref object of Node"><wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamOGGVorbis"
title="AudioStreamOGGVorbis* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader* = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader* = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeLibrary"
title="GDNativeLibrary* = ref object of Resource"><wbr />GDNative<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseButton"
title="InputEventMouseButton* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint* = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem* = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
@ -2570,18 +2572,18 @@ singleton: false instanciable: false is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NetworkedMultiplayerENet"><a name="NetworkedMultiplayerENet"></a><pre><span class="Identifier">NetworkedMultiplayerENet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">NetworkedMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Tween"><a name="Tween"></a><pre><span class="Identifier">Tween</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NetworkedMultiplayerENet"><a name="NetworkedMultiplayerENet"></a><pre><span class="Identifier">NetworkedMultiplayerENet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">NetworkedMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ViewportTexture"><a name="ViewportTexture"></a><pre><span class="Identifier">ViewportTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
@ -2594,6 +2596,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ViewportContainer"><a name="ViewportContainer"></a><pre><span class="Identifier">ViewportContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
@ -2606,12 +2614,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ViewportContainer"><a name="ViewportContainer"></a><pre><span class="Identifier">ViewportContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MarginContainer"><a name="MarginContainer"></a><pre><span class="Identifier">MarginContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
@ -2762,12 +2764,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RemoteTransform2D"><a name="RemoteTransform2D"></a><pre><span class="Identifier">RemoteTransform2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Position2D"><a name="Position2D"></a><pre><span class="Identifier">Position2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
@ -2775,7 +2771,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: false
</dd>
<dt id="EditorResourcePreview"><a name="EditorResourcePreview"></a><pre><span class="Identifier">EditorResourcePreview</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
<dt id="RemoteTransform2D"><a name="RemoteTransform2D"></a><pre><span class="Identifier">RemoteTransform2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -2786,6 +2782,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorResourcePreview"><a name="EditorResourcePreview"></a><pre><span class="Identifier">EditorResourcePreview</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptSelect"><a name="VisualScriptSelect"></a><pre><span class="Identifier">VisualScriptSelect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -2834,12 +2836,6 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ColorPicker"><a name="ColorPicker"></a><pre><span class="Identifier">ColorPicker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
@ -2847,13 +2843,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="QuadMesh"><a name="QuadMesh"></a><pre><span class="Identifier">QuadMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2865,7 +2861,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="QuadMesh"><a name="QuadMesh"></a><pre><span class="Identifier">QuadMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -2882,6 +2878,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
@ -2900,18 +2902,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="StreamPeerBuffer"><a name="StreamPeerBuffer"></a><pre><span class="Identifier">StreamPeerBuffer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
@ -2924,18 +2926,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DShapeQueryParameters"><a name="Physics2DShapeQueryParameters"></a><pre><span class="Identifier">Physics2DShapeQueryParameters</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="UndoRedo"><a name="UndoRedo"></a><pre><span class="Identifier">UndoRedo</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Physics2DShapeQueryParameters"><a name="Physics2DShapeQueryParameters"></a><pre><span class="Identifier">Physics2DShapeQueryParameters</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptIndexSet"><a name="VisualScriptIndexSet"></a><pre><span class="Identifier">VisualScriptIndexSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3098,12 +3100,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ArrayMesh"><a name="ArrayMesh"></a><pre><span class="Identifier">ArrayMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Mesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRScriptInterface"><a name="ARVRScriptInterface"></a><pre><span class="Identifier">ARVRScriptInterface</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ARVRInterface</span>
</pre></dt>
@ -3116,6 +3112,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ArrayMesh"><a name="ArrayMesh"></a><pre><span class="Identifier">ArrayMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Mesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DirectionalLight"><a name="DirectionalLight"></a><pre><span class="Identifier">DirectionalLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
@ -3135,13 +3137,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="PinJoint"><a name="PinJoint"></a><pre><span class="Identifier">PinJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3153,7 +3155,7 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: false is_reference: true
</dd>
<dt id="PinJoint"><a name="PinJoint"></a><pre><span class="Identifier">PinJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3200,12 +3202,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SurfaceTool"><a name="SurfaceTool"></a><pre><span class="Identifier">SurfaceTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Skeleton"><a name="Skeleton"></a><pre><span class="Identifier">Skeleton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
@ -3218,6 +3214,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SurfaceTool"><a name="SurfaceTool"></a><pre><span class="Identifier">SurfaceTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptComment"><a name="VisualScriptComment"></a><pre><span class="Identifier">VisualScriptComment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
@ -3261,13 +3263,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNative"><a name="GDNative"></a><pre><span class="Identifier">GDNative</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="BitMap"><a name="BitMap"></a><pre><span class="Identifier">BitMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BitMap"><a name="BitMap"></a><pre><span class="Identifier">BitMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="GDNative"><a name="GDNative"></a><pre><span class="Identifier">GDNative</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3320,30 +3322,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CheckButton"><a name="CheckButton"></a><pre><span class="Identifier">CheckButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Directory"><a name="Directory"></a><pre><span class="Identifier">Directory</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectDistortion"><a name="AudioEffectDistortion"></a><pre><span class="Identifier">AudioEffectDistortion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Panel"><a name="Panel"></a><pre><span class="Identifier">Panel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
@ -3351,7 +3335,25 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
<dt id="CheckButton"><a name="CheckButton"></a><pre><span class="Identifier">CheckButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectDistortion"><a name="AudioEffectDistortion"></a><pre><span class="Identifier">AudioEffectDistortion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3363,7 +3365,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3410,6 +3412,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="EncodedObjectAsID"><a name="EncodedObjectAsID"></a><pre><span class="Identifier">EncodedObjectAsID</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TextureProgress"><a name="TextureProgress"></a><pre><span class="Identifier">TextureProgress</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
@ -3657,13 +3665,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneMesh"><a name="PlaneMesh"></a><pre><span class="Identifier">PlaneMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
<dt id="World2D"><a name="World2D"></a><pre><span class="Identifier">World2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="World2D"><a name="World2D"></a><pre><span class="Identifier">World2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PlaneMesh"><a name="PlaneMesh"></a><pre><span class="Identifier">PlaneMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3759,13 +3767,13 @@ singleton: false instanciable: false is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NavigationPolygonInstance"><a name="NavigationPolygonInstance"></a><pre><span class="Identifier">NavigationPolygonInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="ARVROrigin"><a name="ARVROrigin"></a><pre><span class="Identifier">ARVROrigin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ARVROrigin"><a name="ARVROrigin"></a><pre><span class="Identifier">ARVROrigin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
<dt id="NavigationPolygonInstance"><a name="NavigationPolygonInstance"></a><pre><span class="Identifier">NavigationPolygonInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -3783,13 +3791,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
<dt id="ARVRCamera"><a name="ARVRCamera"></a><pre><span class="Identifier">ARVRCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RayShape"><a name="RayShape"></a><pre><span class="Identifier">RayShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3801,10 +3809,10 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRCamera"><a name="ARVRCamera"></a><pre><span class="Identifier">ARVRCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
<dt id="RayShape"><a name="RayShape"></a><pre><span class="Identifier">RayShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSequence"><a name="VisualScriptSequence"></a><pre><span class="Identifier">VisualScriptSequence</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
@ -3849,13 +3857,13 @@ singleton: false instanciable: false is_reference: true
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3903,13 +3911,13 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectLowPassFilter"><a name="AudioEffectLowPassFilter"></a><pre><span class="Identifier">AudioEffectLowPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
<dt id="PHashTranslation"><a name="PHashTranslation"></a><pre><span class="Identifier">PHashTranslation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Translation</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PHashTranslation"><a name="PHashTranslation"></a><pre><span class="Identifier">PHashTranslation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Translation</span>
<dt id="AudioEffectLowPassFilter"><a name="AudioEffectLowPassFilter"></a><pre><span class="Identifier">AudioEffectLowPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -3956,6 +3964,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PopupDialog"><a name="PopupDialog"></a><pre><span class="Identifier">PopupDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
@ -3974,12 +3988,6 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProgressBar"><a name="ProgressBar"></a><pre><span class="Identifier">ProgressBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
@ -4064,6 +4072,12 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectLowShelfFilter"><a name="AudioEffectLowShelfFilter"></a><pre><span class="Identifier">AudioEffectLowShelfFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
@ -4077,13 +4091,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
<dt id="Particles"><a name="Particles"></a><pre><span class="Identifier">Particles</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4095,10 +4103,10 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Particles"><a name="Particles"></a><pre><span class="Identifier">Particles</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectChorus"><a name="AudioEffectChorus"></a><pre><span class="Identifier">AudioEffectChorus</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
@ -4161,13 +4169,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VSeparator"><a name="VSeparator"></a><pre><span class="Identifier">VSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
<dt id="VSplitContainer"><a name="VSplitContainer"></a><pre><span class="Identifier">VSplitContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SplitContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VSplitContainer"><a name="VSplitContainer"></a><pre><span class="Identifier">VSplitContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SplitContainer</span>
<dt id="VSeparator"><a name="VSeparator"></a><pre><span class="Identifier">VSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4269,13 +4277,13 @@ singleton: false instanciable: true is_reference: false
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Navigation2D"><a name="Navigation2D"></a><pre><span class="Identifier">Navigation2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
<dt id="Navigation2D"><a name="Navigation2D"></a><pre><span class="Identifier">Navigation2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
@ -4310,18 +4318,18 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CapsuleShape2D"><a name="CapsuleShape2D"></a><pre><span class="Identifier">CapsuleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Sprite3D"><a name="Sprite3D"></a><pre><span class="Identifier">Sprite3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SpriteBase3D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CapsuleShape2D"><a name="CapsuleShape2D"></a><pre><span class="Identifier">CapsuleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamTexture"><a name="StreamTexture"></a><pre><span class="Identifier">StreamTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
@ -4448,6 +4456,12 @@ singleton: false instanciable: true is_reference: false
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectBandPassFilter"><a name="AudioEffectBandPassFilter"></a><pre><span class="Identifier">AudioEffectBandPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ResourcePreloader"><a name="ResourcePreloader"></a><pre><span class="Identifier">ResourcePreloader</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
@ -4455,7 +4469,7 @@ singleton: false instanciable: true is_reference: true
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectBandPassFilter"><a name="AudioEffectBandPassFilter"></a><pre><span class="Identifier">AudioEffectBandPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
@ -4466,30 +4480,24 @@ singleton: false instanciable: true is_reference: true
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventMouseButton"><a name="InputEventMouseButton"></a><pre><span class="Identifier">InputEventMouseButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileSystem"><a name="EditorFileSystem"></a><pre><span class="Identifier">EditorFileSystem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
@ -4519,7 +4527,7 @@ singleton: false instanciable: true is_reference: false
<div class="twelve-columns footer">
<span class="nim-sprite"></span>
<br/>
<small>Made with Nim. Generated: 2017-08-17 12:07:59 UTC</small>
<small>Made with Nim. Generated: 2017-08-23 14:54:02 UTC</small>
</div>
</div>
</div>