Stub moved to separate repo
This commit is contained in:
parent
294c057ff9
commit
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24 changed files with 1 additions and 704 deletions
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@ -2,7 +2,7 @@
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||||||
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Nim bindings for Godot 3.0 based on [GDNative](https://godotengine.org/article/dlscript-here).
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Nim bindings for Godot 3.0 based on [GDNative](https://godotengine.org/article/dlscript-here).
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||||||
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||||||
Documentation is coming. You can learn from the [project stub](examples/stub) in the meantime.
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Documentation is coming. You can learn from the [project stub](https://github.com/pragmagic/godot-nim-stub) in the meantime.
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||||||
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||||||
## Links
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## Links
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||||||
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5
examples/stub/.gitignore
vendored
5
examples/stub/.gitignore
vendored
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@ -1,5 +0,0 @@
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/project/.import
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/project/_dlls
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/nakefile
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/godotapi
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nimcache
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@ -1,11 +0,0 @@
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Stub project to demonstrate usage of the godot-nim library.
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Prerequisites:
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1. Install [nake](https://github.com/fowlmouth/nake): `nimble install nake -n`.
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2. Ensure `~/.nimble/bin` is in your PATH.
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3. Set `GODOT_BIN` environment varible to point to Godot executable (requires Godot 3.0 changeset [d28e9c3](https://github.com/godotengine/godot/commit/d28e9c3c0813e729195357dbb9ccd337494bc6d7) or newer).
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4. (Windows only) Set `GODOT_LIB` to point to Godot's .lib file. It should be in the `bin` folder after you build Godot.
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5. Install godot-nim: `nimble install godot`
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Run `nake build` in any directory within the project to compile for the current platform.
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@ -1,43 +0,0 @@
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# Copyright 2017 Xored Software, Inc.
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import nake
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import os, ospaths, times
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import godotapigen
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proc cmdParams(): string =
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let params = commandLineParams()
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assert(params.len > 0)
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result = params[1..<params.len].join(" ")
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proc genGodotApi() =
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let godotBin = getEnv("GODOT_BIN")
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if godotBin.isNil or godotBin.len == 0:
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echo "GODOT_BIN environment variable is not set"
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quit(-1)
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if not fileExists(godotBin):
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echo "Invalid GODOT_BIN path: " & godotBin
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quit(-1)
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const targetDir = "godotapi"
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createDir(targetDir)
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const jsonFile = "godotapi"/"api.json"
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if not fileExists(jsonFile) or
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godotBin.getLastModificationTime() > jsonFile.getLastModificationTime():
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direShell(godotBin, "--gdnative-generate-json-api", jsonFile)
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if not fileExists(jsonFile):
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echo "Failed to generate api.json"
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quit(-1)
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genApi(targetDir, jsonFile)
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task "build", "Builds the client for the current platform":
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genGodotApi()
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withDir "src":
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direShell("nimble", "make")
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task "clean", "Remove files produced by build":
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removeDir("nimcache")
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removeDir("src"/"nimcache")
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removeDir("godotapi")
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removeDir("project"/"_dlls")
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removeFile("nakefile")
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@ -1,99 +0,0 @@
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[gd_resource type="Environment" load_steps=2 format=2]
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||||||
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||||||
[sub_resource type="ProceduralSky" id=1]
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radiance_size = 4
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sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
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sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
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sky_curve = 0.25
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sky_energy = 1.0
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ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
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ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
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ground_curve = 0.01
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ground_energy = 1.0
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sun_color = Color( 1, 1, 1, 1 )
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||||||
sun_latitude = 35.0
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sun_longitude = 0.0
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||||||
sun_angle_min = 1.0
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sun_angle_max = 100.0
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sun_curve = 0.05
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sun_energy = 16.0
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texture_size = 2
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_scale = 1.0
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background_color = Color( 0, 0, 0, 1 )
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background_energy = 1.0
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background_canvas_max_layer = 0
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ambient_light_color = Color( 0, 0, 0, 1 )
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ambient_light_energy = 1.0
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ambient_light_sky_contribution = 0.0
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fog_enabled = false
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fog_color = Color( 0.5, 0.6, 0.7, 1 )
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fog_sun_color = Color( 1, 0.9, 0.7, 1 )
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fog_sun_amount = 0.0
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fog_depth_enabled = true
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fog_depth_begin = 10.0
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fog_depth_curve = 1.0
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||||||
fog_transmit_enabled = false
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||||||
fog_transmit_curve = 1.0
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||||||
fog_height_enabled = false
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||||||
fog_height_min = 0.0
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||||||
fog_height_max = 100.0
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||||||
fog_height_curve = 1.0
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||||||
tonemap_mode = 0
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||||||
tonemap_exposure = 1.0
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||||||
tonemap_white = 1.0
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||||||
auto_exposure_enabled = false
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||||||
auto_exposure_scale = 0.4
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||||||
auto_exposure_min_luma = 0.05
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auto_exposure_max_luma = 8.0
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auto_exposure_speed = 0.5
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ss_reflections_enabled = false
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ss_reflections_max_steps = 64
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ss_reflections_fade_in = 0.15
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ss_reflections_fade_out = 2.0
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ss_reflections_depth_tolerance = 0.2
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||||||
ss_reflections_roughness = true
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||||||
ssao_enabled = false
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||||||
ssao_radius = 1.0
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||||||
ssao_intensity = 1.0
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||||||
ssao_radius2 = 0.0
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||||||
ssao_intensity2 = 1.0
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|
||||||
ssao_bias = 0.01
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|
||||||
ssao_light_affect = 0.0
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||||||
ssao_color = Color( 0, 0, 0, 1 )
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|
||||||
ssao_blur = true
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||||||
dof_blur_far_enabled = false
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||||||
dof_blur_far_distance = 10.0
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||||||
dof_blur_far_transition = 5.0
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||||||
dof_blur_far_amount = 0.1
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||||||
dof_blur_far_quality = 1
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|
||||||
dof_blur_near_enabled = false
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|
||||||
dof_blur_near_distance = 2.0
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|
||||||
dof_blur_near_transition = 1.0
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|
||||||
dof_blur_near_amount = 0.1
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|
||||||
dof_blur_near_quality = 1
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|
||||||
glow_enabled = false
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|
||||||
glow_levels/1 = false
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|
||||||
glow_levels/2 = false
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|
||||||
glow_levels/3 = true
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|
||||||
glow_levels/4 = false
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|
||||||
glow_levels/5 = true
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|
||||||
glow_levels/6 = false
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|
||||||
glow_levels/7 = false
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|
||||||
glow_intensity = 0.8
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|
||||||
glow_strength = 1.0
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|
||||||
glow_bloom = 0.0
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|
||||||
glow_blend_mode = 2
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|
||||||
glow_hdr_threshold = 1.0
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|
||||||
glow_hdr_scale = 2.0
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|
||||||
glow_bicubic_upscale = false
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|
||||||
adjustment_enabled = false
|
|
||||||
adjustment_brightness = 1.0
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|
||||||
adjustment_contrast = 1.0
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|
||||||
adjustment_saturation = 1.0
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|
||||||
|
|
||||||
|
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@ -1,5 +0,0 @@
|
||||||
[gd_resource type="DynamicFontData" format=2]
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|
||||||
|
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||||||
[resource]
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|
||||||
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||||||
font_path = "res://fonts/Roboto/ttf/Roboto-Regular.ttf"
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|
||||||
|
|
@ -1,202 +0,0 @@
|
||||||
|
|
||||||
Apache License
|
|
||||||
Version 2.0, January 2004
|
|
||||||
http://www.apache.org/licenses/
|
|
||||||
|
|
||||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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|
||||||
|
|
||||||
1. Definitions.
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|
||||||
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|
||||||
"License" shall mean the terms and conditions for use, reproduction,
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|
||||||
and distribution as defined by Sections 1 through 9 of this document.
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|
||||||
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||||||
"Licensor" shall mean the copyright owner or entity authorized by
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||||||
the copyright owner that is granting the License.
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||||||
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||||||
"Legal Entity" shall mean the union of the acting entity and all
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||||||
other entities that control, are controlled by, or are under common
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|
||||||
control with that entity. For the purposes of this definition,
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|
||||||
"control" means (i) the power, direct or indirect, to cause the
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|
||||||
direction or management of such entity, whether by contract or
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||||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
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||||||
outstanding shares, or (iii) beneficial ownership of such entity.
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||||||
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||||||
"You" (or "Your") shall mean an individual or Legal Entity
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||||||
exercising permissions granted by this License.
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"Source" form shall mean the preferred form for making modifications,
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including but not limited to software source code, documentation
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||||||
source, and configuration files.
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"Object" form shall mean any form resulting from mechanical
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transformation or translation of a Source form, including but
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not limited to compiled object code, generated documentation,
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and conversions to other media types.
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"Work" shall mean the work of authorship, whether in Source or
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Object form, made available under the License, as indicated by a
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copyright notice that is included in or attached to the work
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(an example is provided in the Appendix below).
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"Derivative Works" shall mean any work, whether in Source or Object
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||||||
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the Work and Derivative Works thereof.
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"Contribution" shall mean any work of authorship, including
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|
||||||
defend, and hold each Contributor harmless for any liability
|
|
||||||
incurred by, or claims asserted against, such Contributor by reason
|
|
||||||
of your accepting any such warranty or additional liability.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
APPENDIX: How to apply the Apache License to your work.
|
|
||||||
|
|
||||||
To apply the Apache License to your work, attach the following
|
|
||||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
|
||||||
replaced with your own identifying information. (Don't include
|
|
||||||
the brackets!) The text should be enclosed in the appropriate
|
|
||||||
comment syntax for the file format. We also recommend that a
|
|
||||||
file or class name and description of purpose be included on the
|
|
||||||
same "printed page" as the copyright notice for easier
|
|
||||||
identification within third-party archives.
|
|
||||||
|
|
||||||
Copyright [yyyy] [name of copyright owner]
|
|
||||||
|
|
||||||
Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
you may not use this file except in compliance with the License.
|
|
||||||
You may obtain a copy of the License at
|
|
||||||
|
|
||||||
http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
|
|
||||||
Unless required by applicable law or agreed to in writing, software
|
|
||||||
distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
See the License for the specific language governing permissions and
|
|
||||||
limitations under the License.
|
|
||||||
Binary file not shown.
|
|
@ -1,34 +0,0 @@
|
||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://fonts/Roboto/RobotoRegular.tres" type="DynamicFontData" id=1]
|
|
||||||
[ext_resource path="res://scripts/FPSCounter.gdns" type="Script" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=1]
|
|
||||||
|
|
||||||
size = 40
|
|
||||||
use_mipmaps = false
|
|
||||||
use_filter = false
|
|
||||||
font_data = ExtResource( 1 )
|
|
||||||
_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
|
|
||||||
|
|
||||||
[node name="Label" type="Label"]
|
|
||||||
|
|
||||||
anchor_left = 1
|
|
||||||
anchor_right = 1
|
|
||||||
margin_top = 10.0
|
|
||||||
margin_right = 10.0
|
|
||||||
grow_horizontal = 0
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
mouse_filter = 2
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 4
|
|
||||||
custom_fonts/font = SubResource( 1 )
|
|
||||||
text = "FPS: 9000"
|
|
||||||
percent_visible = 1.0
|
|
||||||
lines_skipped = 0
|
|
||||||
max_lines_visible = -1
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
_sections_unfolded = [ "Anchor", "Grow Direction", "Margin", "custom_colors", "custom_fonts" ]
|
|
||||||
|
|
||||||
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 3.3 KiB |
|
|
@ -1,23 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=true
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=true
|
|
||||||
|
|
@ -1,50 +0,0 @@
|
||||||
[gd_scene load_steps=5 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/MainPanel.gdns" type="Script" id=1]
|
|
||||||
[ext_resource path="res://fonts/Roboto/RobotoRegular.tres" type="DynamicFontData" id=2]
|
|
||||||
[ext_resource path="res://fps_counter.tscn" type="PackedScene" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=1]
|
|
||||||
|
|
||||||
size = 80
|
|
||||||
use_mipmaps = false
|
|
||||||
use_filter = false
|
|
||||||
font_data = ExtResource( 2 )
|
|
||||||
_sections_unfolded = [ "Font", "Settings" ]
|
|
||||||
|
|
||||||
[node name="Panel" type="Panel"]
|
|
||||||
|
|
||||||
anchor_right = 1
|
|
||||||
anchor_bottom = 1
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
mouse_filter = 0
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 1
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
_sections_unfolded = [ "Anchor", "Margin" ]
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="."]
|
|
||||||
|
|
||||||
anchor_right = 1
|
|
||||||
anchor_bottom = 1
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
mouse_filter = 2
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 4
|
|
||||||
custom_fonts/font = SubResource( 1 )
|
|
||||||
text = "Click me to load scene"
|
|
||||||
align = 1
|
|
||||||
valign = 1
|
|
||||||
percent_visible = 1.0
|
|
||||||
lines_skipped = 0
|
|
||||||
max_lines_visible = -1
|
|
||||||
_sections_unfolded = [ "Anchor", "Margin", "custom_fonts" ]
|
|
||||||
|
|
||||||
[node name="FPS" parent="." instance=ExtResource( 3 )]
|
|
||||||
|
|
||||||
margin_left = 189.0
|
|
||||||
margin_bottom = 58.0
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
[gd_resource type="GDNativeLibrary" format=2]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
|
|
||||||
platform/X11_32bit = "res://_dlls/nim_linux_32.so"
|
|
||||||
platform/X11_64bit = "res://_dlls/nim_linux_64.so"
|
|
||||||
platform/Windows_32bit = "res://_dlls/nim_32.dll"
|
|
||||||
platform/Windows_64bit = "res://_dlls/nim_64.dll"
|
|
||||||
platform/OSX = "res://_dlls/nim_mac.dylib"
|
|
||||||
platform/Android = "res://_dlls/nim_android.so"
|
|
||||||
platform/iOS = "res://_dlls/nim_ios.dylib"
|
|
||||||
platform/WebAssembly = ""
|
|
||||||
|
|
@ -1,14 +0,0 @@
|
||||||
config_version=3
|
|
||||||
[application]
|
|
||||||
|
|
||||||
config/name="Godot-Nim Stub"
|
|
||||||
run/main_scene="res://main.tscn"
|
|
||||||
config/icon="res://icon.png"
|
|
||||||
|
|
||||||
[autoload]
|
|
||||||
|
|
||||||
NimRuntime="*res://scripts/NimRuntime.gdns"
|
|
||||||
|
|
||||||
[rendering]
|
|
||||||
|
|
||||||
environment/default_environment="res://default_env.tres"
|
|
||||||
|
|
@ -1,48 +0,0 @@
|
||||||
[gd_scene load_steps=3 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://fps_counter.tscn" type="PackedScene" id=1]
|
|
||||||
|
|
||||||
[sub_resource type="CapsuleMesh" id=1]
|
|
||||||
|
|
||||||
radius = 1.0
|
|
||||||
mid_height = 1.0
|
|
||||||
radial_segments = 64
|
|
||||||
rings = 8
|
|
||||||
|
|
||||||
[node name="Node" type="Node"]
|
|
||||||
|
|
||||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
|
||||||
|
|
||||||
layers = 1
|
|
||||||
material_override = null
|
|
||||||
cast_shadow = 1
|
|
||||||
extra_cull_margin = 0.0
|
|
||||||
visible_in_all_rooms = false
|
|
||||||
use_in_baked_light = false
|
|
||||||
lod_min_distance = 0.0
|
|
||||||
lod_min_hysteresis = 0.0
|
|
||||||
lod_max_distance = 0.0
|
|
||||||
lod_max_hysteresis = 0.0
|
|
||||||
mesh = SubResource( 1 )
|
|
||||||
skeleton = NodePath("..")
|
|
||||||
material/0 = null
|
|
||||||
_sections_unfolded = [ "Geometry", "material" ]
|
|
||||||
|
|
||||||
[node name="Label" parent="." instance=ExtResource( 1 )]
|
|
||||||
|
|
||||||
[node name="Camera" type="Camera" parent="."]
|
|
||||||
|
|
||||||
transform = Transform( 0.930689, 0.16529, -0.326338, 0, 0.892097, 0.451845, 0.365811, -0.420527, 0.830265, -0.972205, 1.19673, 2.59579 )
|
|
||||||
projection = 0
|
|
||||||
fov = 65.0
|
|
||||||
near = 0.1
|
|
||||||
far = 100.0
|
|
||||||
keep_aspect = 1
|
|
||||||
current = true
|
|
||||||
cull_mask = 1048575
|
|
||||||
environment = null
|
|
||||||
h_offset = 0.0
|
|
||||||
v_offset = 0.0
|
|
||||||
doppler/tracking = 0
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://nimlib.tres" type="GDNativeLibrary" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
|
|
||||||
resource_name = "FPSCounter"
|
|
||||||
library = ExtResource( 1 )
|
|
||||||
class_name = "FPSCounter"
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://nimlib.tres" type="GDNativeLibrary" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
|
|
||||||
resource_name = "MainPanel"
|
|
||||||
library = ExtResource( 1 )
|
|
||||||
class_name = "MainPanel"
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://nimlib.tres" type="GDNativeLibrary" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
|
|
||||||
resource_name = "NimRuntime"
|
|
||||||
library = ExtResource( 1 )
|
|
||||||
class_name = "NimRuntime"
|
|
||||||
|
|
@ -1,43 +0,0 @@
|
||||||
import ospaths
|
|
||||||
|
|
||||||
switch("nimcache", "nimcache"/hostOS/hostCPU)
|
|
||||||
|
|
||||||
when defined(macosx):
|
|
||||||
switch("passL", "-framework Cocoa -Wl,-undefined,dynamic_lookup")
|
|
||||||
elif defined(android):
|
|
||||||
let ndk = getEnv("ANDROID_NDK_ROOT")
|
|
||||||
let toolchain = getEnv("ANDROID_TOOLCHAIN")
|
|
||||||
|
|
||||||
if ndk.len == 0:
|
|
||||||
raise newException(OSError,
|
|
||||||
"ANDROID_NDK_ROOT environment variable is necessary for android build")
|
|
||||||
if toolchain.len == 0:
|
|
||||||
raise newException(OSError,
|
|
||||||
"ANDROID_TOOLCHAIN environment variable is necessary for android build")
|
|
||||||
|
|
||||||
const level = $16 # change this to the necessary API level
|
|
||||||
const arch = "arm"
|
|
||||||
let sysroot = "--sysroot=\"" & ndk & "/platforms/android-" & level & "/arch-" & arch & "/\""
|
|
||||||
switch("passL", sysroot)
|
|
||||||
switch("passC", sysroot)
|
|
||||||
|
|
||||||
switch("cc", "clang")
|
|
||||||
switch("arm.linux.clang.path", toolchain / "bin")
|
|
||||||
switch("arm.linux.clang.exe", arch & "-linux-androideabi-clang")
|
|
||||||
switch("arm.linux.clang.compilerexe", arch & "-linux-androideabi-clang")
|
|
||||||
switch("arm.linux.clang.linkerexe", arch & "-linux-androideabi-clang")
|
|
||||||
elif defined(windows):
|
|
||||||
assert(sizeof(int) == 8)
|
|
||||||
switch("cc", "vcc")
|
|
||||||
let godotLib = getEnv("GODOT_LIB")
|
|
||||||
if godotLib.len == 0:
|
|
||||||
raise newException(OSError,
|
|
||||||
"GODOT_LIB must be specified and point to the .lib file")
|
|
||||||
switch("clib", godotLib.changeFileExt(""))
|
|
||||||
elif defined(linux):
|
|
||||||
switch("passC", "-fPIC")
|
|
||||||
else:
|
|
||||||
raise newException(OSError, "Unsupported platform: " & hostOS)
|
|
||||||
|
|
||||||
when not defined(release):
|
|
||||||
switch("debugger", "native")
|
|
||||||
|
|
@ -1,17 +0,0 @@
|
||||||
# Copyright 2017 Xored Software, Inc.
|
|
||||||
|
|
||||||
import strutils
|
|
||||||
import godot
|
|
||||||
import engine, label
|
|
||||||
|
|
||||||
gdobj FPSCounter of Label:
|
|
||||||
var lastFPS: float32
|
|
||||||
|
|
||||||
method ready*() =
|
|
||||||
setProcess(true)
|
|
||||||
|
|
||||||
method process*(delta: float64) =
|
|
||||||
let fps = getFramesPerSecond()
|
|
||||||
if int(fps * 10) != int(lastFPS * 10):
|
|
||||||
lastFPS = fps
|
|
||||||
self.text = "FPS: " & formatFloat(fps, ffDecimal, 1)
|
|
||||||
|
|
@ -1,18 +0,0 @@
|
||||||
# Copyright 2017 Xored Software, Inc.
|
|
||||||
|
|
||||||
import godot
|
|
||||||
import scene_tree, resource_loader, packed_scene, panel, global_constants,
|
|
||||||
input_event_mouse_button
|
|
||||||
|
|
||||||
gdobj MainPanel of Panel:
|
|
||||||
method ready*() =
|
|
||||||
setProcessInput(true)
|
|
||||||
|
|
||||||
method input*(event: InputEvent) =
|
|
||||||
if event of InputEventMouseButton:
|
|
||||||
let ev = event as InputEventMouseButton
|
|
||||||
if ev.buttonIndex == BUTTON_LEFT:
|
|
||||||
getTree().setInputAsHandled()
|
|
||||||
let scene = load("res://scene.tscn") as PackedScene
|
|
||||||
getTree().getRoot().addChild(scene.instance())
|
|
||||||
queueFree()
|
|
||||||
|
|
@ -1,6 +0,0 @@
|
||||||
--path:"$projectdir"
|
|
||||||
--path:"$projectdir/../godotapi"
|
|
||||||
--app:lib
|
|
||||||
-d:useRealtimeGc
|
|
||||||
--noMain
|
|
||||||
--warning[LockLevel]:off
|
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
# Copyright 2017 Xored Software, Inc.
|
|
||||||
|
|
||||||
## Import independent scene objects here
|
|
||||||
## (no need to import everything, just independent roots)
|
|
||||||
|
|
||||||
when not defined(release):
|
|
||||||
import segfaults # converts segfaults into NilAccessError
|
|
||||||
|
|
||||||
import nimruntime
|
|
||||||
|
|
||||||
import fpscounter
|
|
||||||
import mainpanel
|
|
||||||
|
|
@ -1,34 +0,0 @@
|
||||||
version = "0.1.0"
|
|
||||||
author = "Xored Software, Inc."
|
|
||||||
description = "Godot-Nim Project Stub"
|
|
||||||
license = "MIT"
|
|
||||||
bin = @["stub"]
|
|
||||||
|
|
||||||
requires "godot >= 0.3.0 & < 0.4.0"
|
|
||||||
|
|
||||||
task make, "build":
|
|
||||||
const bitsPostfix = when sizeof(int) == 8: "_64" else: "_32"
|
|
||||||
const libFile =
|
|
||||||
when defined(windows):
|
|
||||||
"nim" & bitsPostfix & ".dll"
|
|
||||||
elif defined(ios):
|
|
||||||
"nim_ios.dylib"
|
|
||||||
elif defined(macosx):
|
|
||||||
"nim_mac.dylib"
|
|
||||||
elif defined(android):
|
|
||||||
"nim_android.so"
|
|
||||||
elif defined(linux):
|
|
||||||
"nim_linux" & bitsPostfix & ".so"
|
|
||||||
else: nil
|
|
||||||
if libFile.isNil:
|
|
||||||
raise newException(OSError, "Unsupported platform")
|
|
||||||
|
|
||||||
exec "nimble build -y"
|
|
||||||
const dir = "../project/_dlls/"
|
|
||||||
const target = dir & libFile
|
|
||||||
mkDir(dir)
|
|
||||||
when defined(windows):
|
|
||||||
rmFile(target)
|
|
||||||
mvFile(bin[0] & ".exe", target)
|
|
||||||
else:
|
|
||||||
mvFile(bin[0], target)
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue