Simple project just to demonstrate usage of the library. Prerequisites: 1. Install [nake](https://github.com/fowlmouth/nake): `nimble install nake -n`. 2. Ensure `~/.nimble/bin` is in your PATH. 3. Set `GODOT_BIN` environment varible to point to Godot executable (currently requires Godot fork - see below). 4. Install godot-nim: `nimble install https://github.com/pragmagic/godot-nim.git` (needed for nakefile) Run `nake build` in this directory to compile for the current platform. **NOTE:** Currently this only works with `kingdom` branch of Godot fork: https://github.com/endragor/godot. However, there are pending PRs to make this work with Godot mainline version.