godot-nim/v0.5.3/godotapi/godottypes.html
2017-08-15 04:10:55 +00:00

4529 lines
266 KiB
HTML

<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<!-- This file is generated by Nim. -->
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link href='https://fonts.googleapis.com/css?family=Raleway:400,600,900' rel='stylesheet' type='text/css'/>
<link href='https://fonts.googleapis.com/css?family=Source+Code+Pro:400,500,600' rel='stylesheet' type='text/css'/>
<!-- CSS -->
<title>Module godottypes</title>
<style type="text/css" >
/*
Stylesheet for use with Docutils/rst2html.
See http://docutils.sf.net/docs/howto/html-stylesheets.html for how to
customize this style sheet.
Modified from Chad Skeeters' rst2html-style
https://bitbucket.org/cskeeters/rst2html-style/
Modified by Boyd Greenfield
*/
/* SCSS variables */
/* Text weights */
/* Body colors */
/* Text colors */
/* Link colors */
/* Syntax highlighting colors */
/* Pct changes */
/* Mixins */
/* Body/layout */
html {
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-webkit-text-size-adjust: 100%;
-ms-text-size-adjust: 100%; }
/* Where we want fancier font if available */
h1, h2, h3, h4, h5, h6, p.module-desc, table.docinfo + blockquote p, table.docinfo blockquote p, h1 + blockquote p {
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/* Skeleton grid */
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p.module-desc {
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color: #666666; }
a.link-seesrc {
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a.link-seesrc:hover {
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margin-right: 0px; }
/* Docgen styles */
/* Links */
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.ir a:after,
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pre,
blockquote {
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page-break-inside: avoid; }
thead {
display: table-header-group; }
tr,
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page-break-inside: avoid; }
img {
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@page {
margin: 0.5cm; }
h1 {
page-break-before: always; }
h1.title {
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p,
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text-rendering: optimizelegibility; }
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h1.title {
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font-size: 2.75em; }
h2 {
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ul ul,
ul ol,
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margin-bottom: 26px; }
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abbr.initialism {
font-size: 90%;
text-transform: uppercase; }
blockquote {
padding: 0 0 0 15px;
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border-left: 5px solid #EFEBE0; }
table.docinfo + blockquote, table.docinfo blockquote, h1 + blockquote {
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}
table.docinfo + blockquote p, table.docinfo blockquote p, h1 + blockquote p {
margin-bottom: 0;
font-size: 15px;
font-weight: 200;
line-height: 1.5;
font-style: italic; }
q:before,
q:after,
blockquote:before,
blockquote:after {
content: ""; }
address {
display: block;
margin-bottom: 20px;
font-style: normal;
line-height: 20px; }
code,
pre {
font-family: "Source Code Pro", Monaco, Menlo, Consolas, "Courier New", monospace;
padding: 0 3px 2px;
font-weight: 500;
font-size: 12px;
color: #444444;
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border-radius: 3px; }
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font-family: "Source Code Pro", Monaco, Menlo, Consolas, "Courier New", monospace;
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/*color: #504da6;*/
}
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padding: 2px 4px;
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background-color: transparent;
border-collapse: collapse;
border-spacing: 0; }
table th, table td {
padding: 0px 8px 0px;
}
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margin-bottom: 20px; }
.table th,
.table td {
padding: 8px;
line-height: 20px;
text-align: left;
vertical-align: top;
border-top: 1px solid #444444; }
.table th {
font-weight: bold; }
.table thead th {
vertical-align: bottom; }
.table caption + thead tr:first-child th,
.table caption + thead tr:first-child td,
.table colgroup + thead tr:first-child th,
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.table-bordered colgroup + thead tr:first-child th,
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.table-bordered colgroup + tbody tr:first-child td,
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table td[class*="span"],
table th[class*="span"],
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float: none;
margin-left: 0; }
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padding: 60px;
margin-bottom: 30px;
font-size: 18px;
font-weight: 200;
line-height: 30px;
color: inherit;
background-color: rgba(230, 197, 164, 0.75);
-webkit-border-radius: 6px;
-moz-border-radius: 6px;
border-radius: 6px; }
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margin-bottom: 0;
font-size: 60px;
line-height: 1;
letter-spacing: -1px;
color: inherit; }
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line-height: 30px; }
/* rst2html default used to remove borders from tables and images */
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border: 0; }
table.borderless td, table.borderless th {
/* Override padding for "table.docutils td" with "! important".
The right padding separates the table cells. */
padding: 0 0.5em 0 0 !important; }
.first {
/* Override more specific margin styles with "! important". */
margin-top: 0 !important; }
.last, .with-subtitle {
margin-bottom: 0 !important; }
.hidden {
display: none; }
a.toc-backref {
text-decoration: none;
color: #444444; }
blockquote.epigraph {
margin: 2em 5em; }
dl.docutils dd {
margin-bottom: 0.5em; }
object[type="image/svg+xml"], object[type="application/x-shockwave-flash"] {
overflow: hidden; }
/* Uncomment (and remove this text!) to get bold-faced definition list terms
dl.docutils dt {
font-weight: bold }
*/
div.abstract {
margin: 2em 5em; }
div.abstract p.topic-title {
font-weight: bold;
text-align: center; }
div.admonition, div.attention, div.caution, div.danger, div.error,
div.hint, div.important, div.note, div.tip, div.warning {
margin: 2em;
border: medium outset;
padding: 1em; }
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margin: 1.5em 0px;
border: none; }
div.note p.admonition-title,
div.warning p.admonition-title {
display: none; }
/* Clearfix
* http://css-tricks.com/snippets/css/clear-fix/
*/
div.note:after,
div.warning:after {
content: "";
display: table;
clear: both; }
div.note p:before,
div.warning p:before {
display: block;
float: left;
font-size: 4em;
line-height: 1em;
margin-right: 20px;
margin-left: 0em;
margin-top: -10px;
content: '\0270D';
/*handwriting*/ }
div.warning p:before {
content: '\026A0';
/*warning*/ }
div.admonition p.admonition-title, div.hint p.admonition-title,
div.important p.admonition-title, div.note p.admonition-title,
div.tip p.admonition-title {
font-weight: bold;
font-family: "Helvetica Neue", "HelveticaNeue", "Raleway", Helvetica, Arial, sans-serif; }
div.attention p.admonition-title, div.caution p.admonition-title,
div.danger p.admonition-title, div.error p.admonition-title,
div.warning p.admonition-title, .code .error {
color: #b30000;
font-weight: bold;
font-family: "Helvetica Neue", "HelveticaNeue", "Raleway", Helvetica, Arial, sans-serif; }
/* Uncomment (and remove this text!) to get reduced vertical space in
compound paragraphs.
div.compound .compound-first, div.compound .compound-middle {
margin-bottom: 0.5em }
div.compound .compound-last, div.compound .compound-middle {
margin-top: 0.5em }
*/
div.dedication {
margin: 2em 5em;
text-align: center;
font-style: italic; }
div.dedication p.topic-title {
font-weight: bold;
font-style: normal; }
div.figure {
margin-left: 2em;
margin-right: 2em; }
div.footer, div.header {
clear: both;
font-size: smaller; }
div.line-block {
display: block;
margin-top: 1em;
margin-bottom: 1em; }
div.line-block div.line-block {
margin-top: 0;
margin-bottom: 0;
margin-left: 1.5em; }
div.sidebar {
margin: 0 0 0.5em 1em;
border: medium outset;
padding: 1em;
background-color: rgba(252, 248, 244, 0.75);
width: 40%;
float: right;
clear: right; }
div.sidebar p.rubric {
font-family: "Helvetica Neue", "HelveticaNeue", "Raleway", Helvetica, Arial, sans-serif;
font-size: medium; }
div.system-messages {
margin: 5em; }
div.system-messages h1 {
color: #b30000; }
div.system-message {
border: medium outset;
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<div class="document" id="documentId">
<div class="container">
<h1 class="title">Module godottypes</h1>
<div class="row">
<div class="three columns">
<div>
Search: <input type="text" id="searchInput"
onkeyup="search()" />
</div>
<div>
Group by:
<select onchange="groupBy(this.value)">
<option value="section">Section</option>
<option value="type">Type</option>
</select>
</div>
<ul class="simple simple-toc" id="toc-list">
<li>
<a class="reference reference-toplevel" href="#6" id="56">Imports</a>
<ul class="simple simple-toc-section">
</ul>
</li>
<li>
<a class="reference reference-toplevel" href="#7" id="57">Types</a>
<ul class="simple simple-toc-section">
<li><a class="reference" href="#Object"
title="Object* = ref object of NimGodotObject"><wbr />Object<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Reference"
title="Reference* = ref object of Object"><wbr />Reference<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Node"
title="Node* = ref object of Object"><wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Resource"
title="Resource* = ref object of Reference"><wbr />Resource<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItem"
title="CanvasItem* = ref object of Node"><wbr />Canvas<wbr />Item<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Control"
title="Control* = ref object of CanvasItem"><wbr />Control<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Spatial"
title="Spatial* = ref object of Node"><wbr />Spatial<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptNode"
title="VisualScriptNode* = ref object of Resource"><wbr />Visual<wbr />Script<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Node2D"
title="Node2D* = ref object of CanvasItem"><wbr />Node2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffect"
title="AudioEffect* = ref object of Resource"><wbr />Audio<wbr />Effect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualInstance"
title="VisualInstance* = ref object of Spatial"><wbr />Visual<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Container"
title="Container* = ref object of Control"><wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEvent"
title="InputEvent* = ref object of Resource"><wbr />Input<wbr />Event<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Mesh"
title="Mesh* = ref object of Resource"><wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BaseButton"
title="BaseButton* = ref object of Control"><wbr />Base<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Range"
title="Range* = ref object of Control"><wbr />Range<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Shape2D"
title="Shape2D* = ref object of Resource"><wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Popup"
title="Popup* = ref object of Control"><wbr />Popup<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PrimitiveMesh"
title="PrimitiveMesh* = ref object of Mesh"><wbr />Primitive<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GeometryInstance"
title="GeometryInstance* = ref object of VisualInstance"><wbr />Geometry<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Texture"
title="Texture* = ref object of Resource"><wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectFilter"
title="AudioEffectFilter* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Shape"
title="Shape* = ref object of Resource"><wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Button"
title="Button* = ref object of BaseButton"><wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionObject"
title="CollisionObject* = ref object of Spatial"><wbr />Collision<wbr />Object<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Joint"
title="Joint* = ref object of Spatial"><wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionObject2D"
title="CollisionObject2D* = ref object of Node2D"><wbr />Collision<wbr />Object2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Material"
title="Material* = ref object of Resource"><wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventWithModifiers"
title="InputEventWithModifiers* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />With<wbr />Modifiers<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeer"
title="PacketPeer* = ref object of Reference"><wbr />Packet<wbr />Peer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WindowDialog"
title="WindowDialog* = ref object of Popup"><wbr />Window<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsBody"
title="PhysicsBody* = ref object of CollisionObject"><wbr />Physics<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsBody2D"
title="PhysicsBody2D* = ref object of CollisionObject2D"><wbr />Physics<wbr />Body2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BoxContainer"
title="BoxContainer* = ref object of Container"><wbr />Box<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectEQ"
title="AudioEffectEQ* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />EQ<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Joint2D"
title="Joint2D* = ref object of Node2D"><wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Light"
title="Light* = ref object of VisualInstance"><wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AcceptDialog"
title="AcceptDialog* = ref object of WindowDialog"><wbr />Accept<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStream"
title="AudioStream* = ref object of Resource"><wbr />Audio<wbr />Stream<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBox"
title="StyleBox* = ref object of Resource"><wbr />Style<wbr />Box<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Script"
title="Script* = ref object of Resource"><wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeer"
title="StreamPeer* = ref object of Reference"><wbr />Stream<wbr />Peer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Sky"
title="Sky* = ref object of Resource"><wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpriteBase3D"
title="SpriteBase3D* = ref object of GeometryInstance"><wbr />Sprite<wbr />Base3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Font"
title="Font* = ref object of Resource"><wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SplitContainer"
title="SplitContainer* = ref object of Container"><wbr />Split<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConfirmationDialog"
title="ConfirmationDialog* = ref object of AcceptDialog"><wbr />Confirmation<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScrollBar"
title="ScrollBar* = ref object of Range"><wbr />Scroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Camera"
title="Camera* = ref object of Spatial"><wbr />Camera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouse"
title="InputEventMouse* = ref object of InputEventWithModifiers"><wbr />Input<wbr />Event<wbr />Mouse<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Separator"
title="Separator* = ref object of Control"><wbr />Separator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Slider"
title="Slider* = ref object of Range"><wbr />Slider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisibilityNotifier2D"
title="VisibilityNotifier2D* = ref object of Node2D"><wbr />Visibility<wbr />Notifier2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectBodyState"
title="Physics2DDirectBodyState* = ref object of Object"><wbr />Physics2DDirect<wbr />Body<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisibilityNotifier"
title="VisibilityNotifier* = ref object of Spatial"><wbr />Visibility<wbr />Notifier<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsDirectBodyState"
title="PhysicsDirectBodyState* = ref object of Object"><wbr />Physics<wbr />Direct<wbr />Body<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Translation"
title="Translation* = ref object of Resource"><wbr />Translation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MainLoop"
title="MainLoop* = ref object of Object"><wbr />Main<wbr />Loop<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRInterface"
title="ARVRInterface* = ref object of Reference"><wbr />ARVRInterface<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpatialGizmo"
title="SpatialGizmo* = ref object of Reference"><wbr />Spatial<wbr />Gizmo<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasLayer"
title="CanvasLayer* = ref object of Node"><wbr />Canvas<wbr />Layer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NetworkedMultiplayerPeer"
title="NetworkedMultiplayerPeer* = ref object of PacketPeer"><wbr />Networked<wbr />Multiplayer<wbr />Peer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanelContainer"
title="PanelContainer* = ref object of Container"><wbr />Panel<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceImporter"
title="ResourceImporter* = ref object of Reference"><wbr />Resource<wbr />Importer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer2D"
title="AudioStreamPlayer2D* = ref object of Node2D"><wbr />Audio<wbr />Stream<wbr />Player2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFontData"
title="DynamicFontData* = ref object of Resource"><wbr />Dynamic<wbr />Font<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Light2D"
title="Light2D* = ref object of Node2D"><wbr />Light2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Shader"
title="Shader* = ref object of Resource"><wbr />Shader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTreeTimer"
title="SceneTreeTimer* = ref object of Reference"><wbr />Scene<wbr />Tree<wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileDialog"
title="EditorFileDialog* = ref object of ConfirmationDialog"><wbr />Editor<wbr />File<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedScene"
title="PackedScene* = ref object of Resource"><wbr />Packed<wbr />Scene<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunction"
title="VisualScriptFunction* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Function<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Animation"
title="Animation* = ref object of Resource"><wbr />Animation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSubCall"
title="VisualScriptSubCall* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Sub<wbr />Call<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VideoPlayer"
title="VideoPlayer* = ref object of Control"><wbr />Video<wbr />Player<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HTTPClient"
title="HTTPClient* = ref object of Reference"><wbr />HTTPClient<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimationPlayer"
title="AnimationPlayer* = ref object of Node"><wbr />Animation<wbr />Player<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Room"
title="Room* = ref object of VisualInstance"><wbr />Room<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PolygonPathFinder"
title="PolygonPathFinder* = ref object of Resource"><wbr />Polygon<wbr />Path<wbr />Finder<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleMesh"
title="CapsuleMesh* = ref object of PrimitiveMesh"><wbr />Capsule<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptConstructor"
title="VisualScriptConstructor* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Constructor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GrooveJoint2D"
title="GrooveJoint2D* = ref object of Joint2D"><wbr />Groove<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBasicTypeConstant"
title="VisualScriptBasicTypeConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Basic<wbr />Type<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptOperator"
title="VisualScriptOperator* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Operator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VideoStream"
title="VideoStream* = ref object of Resource"><wbr />Video<wbr />Stream<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Mutex"
title="Mutex* = ref object of Reference"><wbr />Mutex<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tween"
title="Tween* = ref object of Node"><wbr />Tween<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NetworkedMultiplayerENet"
title="NetworkedMultiplayerENet* = ref object of NetworkedMultiplayerPeer"><wbr />Networked<wbr />Multiplayer<wbr />ENet<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportTexture"
title="ViewportTexture* = ref object of Texture"><wbr />Viewport<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxLayer"
title="ParallaxLayer* = ref object of Node2D"><wbr />Parallax<wbr />Layer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ViewportContainer"
title="ViewportContainer* = ref object of Container"><wbr />Viewport<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxFlat"
title="StyleBoxFlat* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Flat<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GradientTexture"
title="GradientTexture* = ref object of Texture"><wbr />Gradient<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MarginContainer"
title="MarginContainer* = ref object of Container"><wbr />Margin<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SegmentShape2D"
title="SegmentShape2D* = ref object of Shape2D"><wbr />Segment<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NativeScript"
title="NativeScript* = ref object of Script"><wbr />Native<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunctionCall"
title="VisualScriptFunctionCall* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Function<wbr />Call<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BoneAttachment"
title="BoneAttachment* = ref object of Spatial"><wbr />Bone<wbr />Attachment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioBusLayout"
title="AudioBusLayout* = ref object of Resource"><wbr />Audio<wbr />Bus<wbr />Layout<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRAnchor"
title="ARVRAnchor* = ref object of Spatial"><wbr />ARVRAnchor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptInputAction"
title="VisualScriptInputAction* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Input<wbr />Action<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSelf"
title="VisualScriptSelf* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Self<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptLocalVar"
title="VisualScriptLocalVar* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Local<wbr />Var<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Line2D"
title="Line2D* = ref object of Node2D"><wbr />Line2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectEQ21"
title="AudioEffectEQ21* = ref object of AudioEffectEQ"><wbr />Audio<wbr />Effect<wbr />EQ21<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve"
title="Curve* = ref object of Resource"><wbr />Curve<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionShape2D"
title="CollisionShape2D* = ref object of Node2D"><wbr />Collision<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Position3D"
title="Position3D* = ref object of Spatial"><wbr />Position3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape2D"
title="RayShape2D* = ref object of Shape2D"><wbr />Ray<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMesh"
title="MultiMesh* = ref object of Resource"><wbr />Multi<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShortCut"
title="ShortCut* = ref object of Resource"><wbr />Short<wbr />Cut<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectReverb"
title="AudioEffectReverb* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Reverb<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSelection"
title="EditorSelection* = ref object of Object"><wbr />Editor<wbr />Selection<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisibilityEnabler"
title="VisibilityEnabler* = ref object of VisibilityNotifier"><wbr />Visibility<wbr />Enabler<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve2D"
title="Curve2D* = ref object of Resource"><wbr />Curve2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InstancePlaceholder"
title="InstancePlaceholder* = ref object of Node"><wbr />Instance<wbr />Placeholder<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxTexture"
title="StyleBoxTexture* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptClassConstant"
title="VisualScriptClassConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Class<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform2D"
title="RemoteTransform2D* = ref object of Node2D"><wbr />Remote<wbr />Transform2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Position2D"
title="Position2D* = ref object of Node2D"><wbr />Position2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasItemMaterial"
title="CanvasItemMaterial* = ref object of Material"><wbr />Canvas<wbr />Item<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreview"
title="EditorResourcePreview* = ref object of Node"><wbr />Editor<wbr />Resource<wbr />Preview<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSelect"
title="VisualScriptSelect* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Select<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventJoypadMotion"
title="InputEventJoypadMotion* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Joypad<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupMenu"
title="PopupMenu* = ref object of Popup"><wbr />Popup<wbr />Menu<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptDeconstruct"
title="VisualScriptDeconstruct* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Deconstruct<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer"
title="AudioStreamPlayer* = ref object of Node"><wbr />Audio<wbr />Stream<wbr />Player<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RigidBody"
title="RigidBody* = ref object of PhysicsBody"><wbr />Rigid<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AStar"
title="AStar* = ref object of Reference"><wbr />AStar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScrollContainer"
title="ScrollContainer* = ref object of Container"><wbr />Scroll<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPicker"
title="ColorPicker* = ref object of BoxContainer"><wbr />Color<wbr />Picker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseMotion"
title="InputEventMouseMotion* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Motion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventKey"
title="InputEventKey* = ref object of InputEventWithModifiers"><wbr />Input<wbr />Event<wbr />Key<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeerUDP"
title="PacketPeerUDP* = ref object of PacketPeer"><wbr />Packet<wbr />Peer<wbr />UDP<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#QuadMesh"
title="QuadMesh* = ref object of PrimitiveMesh"><wbr />Quad<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRPositionalTracker"
title="ARVRPositionalTracker* = ref object of Object"><wbr />ARVRPositional<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectNotchFilter"
title="AudioEffectNotchFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Notch<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CylinderMesh"
title="CylinderMesh* = ref object of PrimitiveMesh"><wbr />Cylinder<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProceduralSky"
title="ProceduralSky* = ref object of Sky"><wbr />Procedural<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScript"
title="VisualScript* = ref object of Script"><wbr />Visual<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSettings"
title="EditorSettings* = ref object of Resource"><wbr />Editor<wbr />Settings<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectSpaceState"
title="Physics2DDirectSpaceState* = ref object of Object"><wbr />Physics2DDirect<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PCKPacker"
title="PCKPacker* = ref object of Reference"><wbr />PCKPacker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerBuffer"
title="StreamPeerBuffer* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />Buffer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptBuiltinFunc"
title="VisualScriptBuiltinFunc* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Builtin<wbr />Func<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#UndoRedo"
title="UndoRedo* = ref object of Object"><wbr />Undo<wbr />Redo<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DShapeQueryParameters"
title="Physics2DShapeQueryParameters* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexSet"
title="VisualScriptIndexSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphNode"
title="GraphNode* = ref object of Container"><wbr />Graph<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneTree"
title="SceneTree* = ref object of MainLoop"><wbr />Scene<wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbeData"
title="GIProbeData* = ref object of Resource"><wbr />GIProbe<wbr />Data<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Camera2D"
title="Camera2D* = ref object of Node2D"><wbr />Camera2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSwitch"
title="VisualScriptSwitch* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Switch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DampedSpringJoint2D"
title="DampedSpringJoint2D* = ref object of Joint2D"><wbr />Damped<wbr />Spring<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Viewport"
title="Viewport* = ref object of Node"><wbr />Viewport<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimatedSprite"
title="AnimatedSprite* = ref object of Node2D"><wbr />Animated<wbr />Sprite<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpatialVelocityTracker"
title="SpatialVelocityTracker* = ref object of Reference"><wbr />Spatial<wbr />Velocity<wbr />Tracker<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptResourcePath"
title="VisualScriptResourcePath* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Resource<wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsShapeQueryParameters"
title="PhysicsShapeQueryParameters* = ref object of Reference"><wbr />Physics<wbr />Shape<wbr />Query<wbr />Parameters<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PacketPeerStream"
title="PacketPeerStream* = ref object of PacketPeer"><wbr />Packet<wbr />Peer<wbr />Stream<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DShapeQueryResult"
title="Physics2DShapeQueryResult* = ref object of Reference"><wbr />Physics2DShape<wbr />Query<wbr />Result<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StyleBoxEmpty"
title="StyleBoxEmpty* = ref object of StyleBox"><wbr />Style<wbr />Box<wbr />Empty<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpinBox"
title="SpinBox* = ref object of Range"><wbr />Spin<wbr />Box<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayback"
title="AudioStreamPlayback* = ref object of Reference"><wbr />Audio<wbr />Stream<wbr />Playback<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleWheel"
title="VehicleWheel* = ref object of Spatial"><wbr />Vehicle<wbr />Wheel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptVariableGet"
title="VisualScriptVariableGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Variable<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#FileDialog"
title="FileDialog* = ref object of ConfirmationDialog"><wbr />File<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Thread"
title="Thread* = ref object of Reference"><wbr />Thread<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CubeMap"
title="CubeMap* = ref object of Resource"><wbr />Cube<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckBox"
title="CheckBox* = ref object of Button"><wbr />Check<wbr />Box<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextEdit"
title="TextEdit* = ref object of Control"><wbr />Text<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WeakRef"
title="WeakRef* = ref object of Reference"><wbr />Weak<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation"
title="Navigation* = ref object of Spatial"><wbr />Navigation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HScrollBar"
title="HScrollBar* = ref object of ScrollBar"><wbr />HScroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VehicleBody"
title="VehicleBody* = ref object of PhysicsBody"><wbr />Vehicle<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRScriptInterface"
title="ARVRScriptInterface* = ref object of ARVRInterface"><wbr />ARVRScript<wbr />Interface<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ArrayMesh"
title="ArrayMesh* = ref object of Mesh"><wbr />Array<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DirectionalLight"
title="DirectionalLight* = ref object of Light"><wbr />Directional<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMeshInstance"
title="NavigationMeshInstance* = ref object of Spatial"><wbr />Navigation<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Environment"
title="Environment* = ref object of Resource"><wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParallaxBackground"
title="ParallaxBackground* = ref object of CanvasLayer"><wbr />Parallax<wbr />Background<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint"
title="PinJoint* = ref object of Joint"><wbr />Pin<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path2D"
title="Path2D* = ref object of Node2D"><wbr />Path2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDFunctionState"
title="GDFunctionState* = ref object of Reference"><wbr />GDFunction<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorScript"
title="EditorScript* = ref object of Reference"><wbr />Editor<wbr />Script<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsShapeQueryResult"
title="PhysicsShapeQueryResult* = ref object of Reference"><wbr />Physics<wbr />Shape<wbr />Query<wbr />Result<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConvexPolygonShape"
title="ConvexPolygonShape* = ref object of Shape"><wbr />Convex<wbr />Polygon<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RegExMatch"
title="RegExMatch* = ref object of Reference"><wbr />Reg<wbr />Ex<wbr />Match<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#OccluderPolygon2D"
title="OccluderPolygon2D* = ref object of Resource"><wbr />Occluder<wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ReferenceRect"
title="ReferenceRect* = ref object of Control"><wbr />Reference<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventScreenTouch"
title="InputEventScreenTouch* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Screen<wbr />Touch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Skeleton"
title="Skeleton* = ref object of Spatial"><wbr />Skeleton<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LightOccluder2D"
title="LightOccluder2D* = ref object of Node2D"><wbr />Light<wbr />Occluder2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SurfaceTool"
title="SurfaceTool* = ref object of Reference"><wbr />Surface<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptComment"
title="VisualScriptComment* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Comment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptCondition"
title="VisualScriptCondition* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Condition<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerSSL"
title="StreamPeerSSL* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />SSL<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystemDirectory"
title="EditorFileSystemDirectory* = ref object of Object"><wbr />Editor<wbr />File<wbr />System<wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileMap"
title="TileMap* = ref object of Node2D"><wbr />Tile<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridMap"
title="GridMap* = ref object of Spatial"><wbr />Grid<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AtlasTexture"
title="AtlasTexture* = ref object of Texture"><wbr />Atlas<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitMap"
title="BitMap* = ref object of Resource"><wbr />Bit<wbr />Map<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNative"
title="GDNative* = ref object of Reference"><wbr />GDNative<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectHighPassFilter"
title="AudioEffectHighPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />High<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationMesh"
title="NavigationMesh* = ref object of Resource"><wbr />Navigation<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimatedSprite3D"
title="AnimatedSprite3D* = ref object of SpriteBase3D"><wbr />Animated<wbr />Sprite3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Semaphore"
title="Semaphore* = ref object of Reference"><wbr />Semaphore<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertyGet"
title="VisualScriptPropertyGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptEmitSignal"
title="VisualScriptEmitSignal* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Emit<wbr />Signal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureRect"
title="TextureRect* = ref object of Control"><wbr />Texture<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#FuncRef"
title="FuncRef* = ref object of Reference"><wbr />Func<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Directory"
title="Directory* = ref object of Reference"><wbr />Directory<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Panel"
title="Panel* = ref object of Control"><wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CheckButton"
title="CheckButton* = ref object of Button"><wbr />Check<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDistortion"
title="AudioEffectDistortion* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Distortion<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSlider"
title="HSlider* = ref object of Slider"><wbr />HSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Curve3D"
title="Curve3D* = ref object of Resource"><wbr />Curve3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshDataTool"
title="MeshDataTool* = ref object of Reference"><wbr />Mesh<wbr />Data<wbr />Tool<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamPlayer3D"
title="AudioStreamPlayer3D* = ref object of Spatial"><wbr />Audio<wbr />Stream<wbr />Player3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Path"
title="Path* = ref object of Spatial"><wbr />Path<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineEdit"
title="LineEdit* = ref object of Control"><wbr />Line<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectCompressor"
title="AudioEffectCompressor* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Compressor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptYieldSignal"
title="VisualScriptYieldSignal* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Yield<wbr />Signal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RichTextLabel"
title="RichTextLabel* = ref object of Control"><wbr />Rich<wbr />Text<wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptWhile"
title="VisualScriptWhile* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />While<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TouchScreenButton"
title="TouchScreenButton* = ref object of Node2D"><wbr />Touch<wbr />Screen<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PathFollow2D"
title="PathFollow2D* = ref object of Node2D"><wbr />Path<wbr />Follow2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConvexPolygonShape2D"
title="ConvexPolygonShape2D* = ref object of Shape2D"><wbr />Convex<wbr />Polygon<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureProgress"
title="TextureProgress* = ref object of Range"><wbr />Texture<wbr />Progress<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandLimitFilter"
title="AudioEffectBandLimitFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Limit<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TriangleMesh"
title="TriangleMesh* = ref object of Reference"><wbr />Triangle<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConfigFile"
title="ConfigFile* = ref object of Reference"><wbr />Config<wbr />File<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SphereShape"
title="SphereShape* = ref object of Shape"><wbr />Sphere<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectHighShelfFilter"
title="AudioEffectHighShelfFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />High<wbr />Shelf<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptFunctionState"
title="VisualScriptFunctionState* = ref object of Reference"><wbr />Visual<wbr />Script<wbr />Function<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupPanel"
title="PopupPanel* = ref object of Popup"><wbr />Popup<wbr />Panel<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventAction"
title="InputEventAction* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Action<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayCast2D"
title="RayCast2D* = ref object of Node2D"><wbr />Ray<wbr />Cast2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedDataContainer"
title="PackedDataContainer* = ref object of Resource"><wbr />Packed<wbr />Data<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsDirectSpaceState"
title="PhysicsDirectSpaceState* = ref object of Object"><wbr />Physics<wbr />Direct<wbr />Space<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HTTPRequest"
title="HTTPRequest* = ref object of Node"><wbr />HTTPRequest<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptCustomNode"
title="VisualScriptCustomNode* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Custom<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpriteFrames"
title="SpriteFrames* = ref object of Resource"><wbr />Sprite<wbr />Frames<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorPlugin"
title="EditorPlugin* = ref object of Node"><wbr />Editor<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tree"
title="Tree* = ref object of Control"><wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BitmapFont"
title="BitmapFont* = ref object of Font"><wbr />Bitmap<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ToolButton"
title="ToolButton* = ref object of Button"><wbr />Tool<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PinJoint2D"
title="PinJoint2D* = ref object of Joint2D"><wbr />Pin<wbr />Joint2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptMathConstant"
title="VisualScriptMathConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Math<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InterpolatedCamera"
title="InterpolatedCamera* = ref object of Camera"><wbr />Interpolated<wbr />Camera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIterator"
title="VisualScriptIterator* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Iterator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptReturn"
title="VisualScriptReturn* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Return<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#File"
title="File* = ref object of Reference"><wbr />File<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PrismMesh"
title="PrismMesh* = ref object of PrimitiveMesh"><wbr />Prism<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayCast"
title="RayCast* = ref object of Spatial"><wbr />Ray<wbr />Cast<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StaticBody"
title="StaticBody* = ref object of PhysicsBody"><wbr />Static<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSceneTree"
title="VisualScriptSceneTree* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Scene<wbr />Tree<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicBody"
title="KinematicBody* = ref object of PhysicsBody"><wbr />Kinematic<wbr />Body<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConcavePolygonShape"
title="ConcavePolygonShape* = ref object of Shape"><wbr />Concave<wbr />Polygon<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RigidBody2D"
title="RigidBody2D* = ref object of PhysicsBody2D"><wbr />Rigid<wbr />Body2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RemoteTransform"
title="RemoteTransform* = ref object of Spatial"><wbr />Remote<wbr />Transform<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CanvasModulate"
title="CanvasModulate* = ref object of Node2D"><wbr />Canvas<wbr />Modulate<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StaticBody2D"
title="StaticBody2D* = ref object of PhysicsBody2D"><wbr />Static<wbr />Body2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GraphEdit"
title="GraphEdit* = ref object of Control"><wbr />Graph<wbr />Edit<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisibilityEnabler2D"
title="VisibilityEnabler2D* = ref object of VisibilityNotifier2D"><wbr />Visibility<wbr />Enabler2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ButtonGroup"
title="ButtonGroup* = ref object of Resource"><wbr />Button<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConcavePolygonShape2D"
title="ConcavePolygonShape2D* = ref object of Shape2D"><wbr />Concave<wbr />Polygon<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#World2D"
title="World2D* = ref object of Resource"><wbr />World2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneMesh"
title="PlaneMesh* = ref object of PrimitiveMesh"><wbr />Plane<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptYield"
title="VisualScriptYield* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Yield<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptVariableSet"
title="VisualScriptVariableSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Variable<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptGlobalConstant"
title="VisualScriptGlobalConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Global<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RegEx"
title="RegEx* = ref object of Resource"><wbr />Reg<wbr />Ex<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SliderJoint"
title="SliderJoint* = ref object of Joint"><wbr />Slider<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SceneState"
title="SceneState* = ref object of Reference"><wbr />Scene<wbr />State<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSceneNode"
title="VisualScriptSceneNode* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Scene<wbr />Node<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CircleShape2D"
title="CircleShape2D* = ref object of Shape2D"><wbr />Circle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BoxShape"
title="BoxShape* = ref object of Shape"><wbr />Box<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RoomBounds"
title="RoomBounds* = ref object of Resource"><wbr />Room<wbr />Bounds<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptEngineSingleton"
title="VisualScriptEngineSingleton* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Engine<wbr />Singleton<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectAmplify"
title="AudioEffectAmplify* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Amplify<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Area"
title="Area* = ref object of CollisionObject"><wbr />Area<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DDirectBodyStateSW"
title="Physics2DDirectBodyStateSW* = ref object of Physics2DDirectBodyState"><wbr />Physics2DDirect<wbr />Body<wbr />State<wbr />SW<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamPeerTCP"
title="StreamPeerTCP* = ref object of StreamPeer"><wbr />Stream<wbr />Peer<wbr />TCP<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVROrigin"
title="ARVROrigin* = ref object of Spatial"><wbr />ARVROrigin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationPolygonInstance"
title="NavigationPolygonInstance* = ref object of Node2D"><wbr />Navigation<wbr />Polygon<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Gradient"
title="Gradient* = ref object of Resource"><wbr />Gradient<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NavigationPolygon"
title="NavigationPolygon* = ref object of Resource"><wbr />Navigation<wbr />Polygon<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRCamera"
title="ARVRCamera* = ref object of Camera"><wbr />ARVRCamera<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RayShape"
title="RayShape* = ref object of Shape"><wbr />Ray<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#RectangleShape2D"
title="RectangleShape2D* = ref object of Shape2D"><wbr />Rectangle<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorImportPlugin"
title="EditorImportPlugin* = ref object of Reference"><wbr />Editor<wbr />Import<wbr />Plugin<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptSequence"
title="VisualScriptSequence* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Sequence<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectDelay"
title="AudioEffectDelay* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Delay<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamRandomPitch"
title="AudioStreamRandomPitch* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />Random<wbr />Pitch<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GIProbe"
title="GIProbe* = ref object of VisualInstance"><wbr />GIProbe<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HBoxContainer"
title="HBoxContainer* = ref object of BoxContainer"><wbr />HBox<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeClass"
title="GDNativeClass* = ref object of Reference"><wbr />GDNative<wbr />Class<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPreload"
title="VisualScriptPreload* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Preload<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TileSet"
title="TileSet* = ref object of Resource"><wbr />Tile<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PlaneShape"
title="PlaneShape* = ref object of Shape"><wbr />Plane<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProximityGroup"
title="ProximityGroup* = ref object of Spatial"><wbr />Proximity<wbr />Group<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Polygon2D"
title="Polygon2D* = ref object of Node2D"><wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MultiMeshInstance"
title="MultiMeshInstance* = ref object of GeometryInstance"><wbr />Multi<wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LineShape2D"
title="LineShape2D* = ref object of Shape2D"><wbr />Line<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptIndexGet"
title="VisualScriptIndexGet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Index<wbr />Get<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptPropertySet"
title="VisualScriptPropertySet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Property<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshInstance"
title="MeshInstance* = ref object of GeometryInstance"><wbr />Mesh<wbr />Instance<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PHashTranslation"
title="PHashTranslation* = ref object of Translation"><wbr />PHash<wbr />Translation<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowPassFilter"
title="AudioEffectLowPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Portal"
title="Portal* = ref object of VisualInstance"><wbr />Portal<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#KinematicBody2D"
title="KinematicBody2D* = ref object of PhysicsBody2D"><wbr />Kinematic<wbr />Body2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamSample"
title="AudioStreamSample* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />Sample<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceInteractiveLoader"
title="ResourceInteractiveLoader* = ref object of Reference"><wbr />Resource<wbr />Interactive<wbr />Loader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptConstant"
title="VisualScriptConstant* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Constant<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LargeTexture"
title="LargeTexture* = ref object of Texture"><wbr />Large<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPanner"
title="AudioEffectPanner* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Panner<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpotLight"
title="SpotLight* = ref object of Light"><wbr />Spot<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ShaderMaterial"
title="ShaderMaterial* = ref object of Material"><wbr />Shader<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PopupDialog"
title="PopupDialog* = ref object of Popup"><wbr />Popup<wbr />Dialog<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ScriptEditor"
title="ScriptEditor* = ref object of PanelContainer"><wbr />Script<wbr />Editor<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ProgressBar"
title="ProgressBar* = ref object of Range"><wbr />Progress<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Physics2DTestMotionResult"
title="Physics2DTestMotionResult* = ref object of Reference"><wbr />Physics2DTest<wbr />Motion<wbr />Result<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PathFollow"
title="PathFollow* = ref object of Spatial"><wbr />Path<wbr />Follow<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PackedDataContainerRef"
title="PackedDataContainerRef* = ref object of Reference"><wbr />Packed<wbr />Data<wbr />Container<wbr />Ref<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HingeJoint"
title="HingeJoint* = ref object of Joint"><wbr />Hinge<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourceImporterOGGVorbis"
title="ResourceImporterOGGVorbis* = ref object of ResourceImporter"><wbr />Resource<wbr />Importer<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptTypeCast"
title="VisualScriptTypeCast* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Type<wbr />Cast<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionShape"
title="CollisionShape* = ref object of Spatial"><wbr />Collision<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorPickerButton"
title="ColorPickerButton* = ref object of Button"><wbr />Color<wbr />Picker<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionPolygon2D"
title="CollisionPolygon2D* = ref object of Node2D"><wbr />Collision<wbr />Polygon2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorSpatialGizmo"
title="EditorSpatialGizmo* = ref object of SpatialGizmo"><wbr />Editor<wbr />Spatial<wbr />Gizmo<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SphereMesh"
title="SphereMesh* = ref object of PrimitiveMesh"><wbr />Sphere<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Theme"
title="Theme* = ref object of Resource"><wbr />Theme<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TCPServer"
title="TCPServer* = ref object of Reference"><wbr />TCPServer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLowShelfFilter"
title="AudioEffectLowShelfFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Low<wbr />Shelf<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GridContainer"
title="GridContainer* = ref object of Container"><wbr />Grid<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSeparator"
title="HSeparator* = ref object of Separator"><wbr />HSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles"
title="Particles* = ref object of GeometryInstance"><wbr />Particles<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CurveTexture"
title="CurveTexture* = ref object of Texture"><wbr />Curve<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImageTexture"
title="ImageTexture* = ref object of Texture"><wbr />Image<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectChorus"
title="AudioEffectChorus* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Chorus<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptLocalVarSet"
title="VisualScriptLocalVarSet* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Local<wbr />Var<wbr />Set<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AnimationTreePlayer"
title="AnimationTreePlayer* = ref object of Node"><wbr />Animation<wbr />Tree<wbr />Player<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSlider"
title="VSlider* = ref object of Slider"><wbr />VSlider<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleShape"
title="CapsuleShape* = ref object of Shape"><wbr />Capsule<wbr />Shape<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#OptionButton"
title="OptionButton* = ref object of Button"><wbr />Option<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CollisionPolygon"
title="CollisionPolygon* = ref object of Spatial"><wbr />Collision<wbr />Polygon<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#SpatialMaterial"
title="SpatialMaterial* = ref object of Material"><wbr />Spatial<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MenuButton"
title="MenuButton* = ref object of Button"><wbr />Menu<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#World"
title="World* = ref object of Resource"><wbr />World<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSplitContainer"
title="VSplitContainer* = ref object of SplitContainer"><wbr />VSplit<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VSeparator"
title="VSeparator* = ref object of Separator"><wbr />VSeparator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectEQ6"
title="AudioEffectEQ6* = ref object of AudioEffectEQ"><wbr />Audio<wbr />Effect<wbr />EQ6<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Listener"
title="Listener* = ref object of Spatial"><wbr />Listener<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#HSplitContainer"
title="HSplitContainer* = ref object of SplitContainer"><wbr />HSplit<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PhysicsDirectBodyStateSW"
title="PhysicsDirectBodyStateSW* = ref object of PhysicsDirectBodyState"><wbr />Physics<wbr />Direct<wbr />Body<wbr />State<wbr />SW<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CenterContainer"
title="CenterContainer* = ref object of Container"><wbr />Center<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#YSort"
title="YSort* = ref object of Node2D"><wbr />YSort<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ColorRect"
title="ColorRect* = ref object of Control"><wbr />Color<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ARVRController"
title="ARVRController* = ref object of Spatial"><wbr />ARVRController<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPitchShift"
title="AudioEffectPitchShift* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Pitch<wbr />Shift<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventScreenDrag"
title="InputEventScreenDrag* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Screen<wbr />Drag<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TabContainer"
title="TabContainer* = ref object of Control"><wbr />Tab<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDScript"
title="GDScript* = ref object of Script"><wbr />GDScript<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#NinePatchRect"
title="NinePatchRect* = ref object of Control"><wbr />Nine<wbr />Patch<wbr />Rect<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectPhaser"
title="AudioEffectPhaser* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Phaser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ImmediateGeometry"
title="ImmediateGeometry* = ref object of GeometryInstance"><wbr />Immediate<wbr />Geometry<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#XMLParser"
title="XMLParser* = ref object of Reference"><wbr />XMLParser<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ConeTwistJoint"
title="ConeTwistJoint* = ref object of Joint"><wbr />Cone<wbr />Twist<wbr />Joint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Navigation2D"
title="Navigation2D* = ref object of Node2D"><wbr />Navigation2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Image"
title="Image* = ref object of Resource"><wbr />Image<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VBoxContainer"
title="VBoxContainer* = ref object of BoxContainer"><wbr />VBox<wbr />Container<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Area2D"
title="Area2D* = ref object of CollisionObject2D"><wbr />Area2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#MeshLibrary"
title="MeshLibrary* = ref object of Resource"><wbr />Mesh<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VScrollBar"
title="VScrollBar* = ref object of ScrollBar"><wbr />VScroll<wbr />Bar<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Sprite3D"
title="Sprite3D* = ref object of SpriteBase3D"><wbr />Sprite3D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CapsuleShape2D"
title="CapsuleShape2D* = ref object of Shape2D"><wbr />Capsule<wbr />Shape2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#StreamTexture"
title="StreamTexture* = ref object of Texture"><wbr />Stream<wbr />Texture<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#CubeMesh"
title="CubeMesh* = ref object of PrimitiveMesh"><wbr />Cube<wbr />Mesh<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ParticlesMaterial"
title="ParticlesMaterial* = ref object of Material"><wbr />Particles<wbr />Material<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectLimiter"
title="AudioEffectLimiter* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Limiter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TextureButton"
title="TextureButton* = ref object of BaseButton"><wbr />Texture<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Sprite"
title="Sprite* = ref object of Node2D"><wbr />Sprite<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventJoypadButton"
title="InputEventJoypadButton* = ref object of InputEvent"><wbr />Input<wbr />Event<wbr />Joypad<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#WorldEnvironment"
title="WorldEnvironment* = ref object of Node"><wbr />World<wbr />Environment<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ReflectionProbe"
title="ReflectionProbe* = ref object of VisualInstance"><wbr />Reflection<wbr />Probe<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#OmniLight"
title="OmniLight* = ref object of Light"><wbr />Omni<wbr />Light<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Tabs"
title="Tabs* = ref object of Control"><wbr />Tabs<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectEQ10"
title="AudioEffectEQ10* = ref object of AudioEffectEQ"><wbr />Audio<wbr />Effect<wbr />EQ10<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorResourcePreviewGenerator"
title="EditorResourcePreviewGenerator* = ref object of Reference"><wbr />Editor<wbr />Resource<wbr />Preview<wbr />Generator<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#TreeItem"
title="TreeItem* = ref object of Object"><wbr />Tree<wbr />Item<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#BackBufferCopy"
title="BackBufferCopy* = ref object of Node2D"><wbr />Back<wbr />Buffer<wbr />Copy<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#VisualScriptExpression"
title="VisualScriptExpression* = ref object of VisualScriptNode"><wbr />Visual<wbr />Script<wbr />Expression<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Particles2D"
title="Particles2D* = ref object of Node2D"><wbr />Particles2D<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#LinkButton"
title="LinkButton* = ref object of BaseButton"><wbr />Link<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ItemList"
title="ItemList* = ref object of Control"><wbr />Item<wbr />List<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Timer"
title="Timer* = ref object of Node"><wbr />Timer<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioStreamOGGVorbis"
title="AudioStreamOGGVorbis* = ref object of AudioStream"><wbr />Audio<wbr />Stream<wbr />OGGVorbis<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectBandPassFilter"
title="AudioEffectBandPassFilter* = ref object of AudioEffectFilter"><wbr />Audio<wbr />Effect<wbr />Band<wbr />Pass<wbr />Filter<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#ResourcePreloader"
title="ResourcePreloader* = ref object of Node"><wbr />Resource<wbr />Preloader<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#PanoramaSky"
title="PanoramaSky* = ref object of Sky"><wbr />Panorama<wbr />Sky<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#GDNativeLibrary"
title="GDNativeLibrary* = ref object of Resource"><wbr />GDNative<wbr />Library<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#InputEventMouseButton"
title="InputEventMouseButton* = ref object of InputEventMouse"><wbr />Input<wbr />Event<wbr />Mouse<wbr />Button<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Generic6DOFJoint"
title="Generic6DOFJoint* = ref object of Joint"><wbr />Generic6DOFJoint<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#DynamicFont"
title="DynamicFont* = ref object of Font"><wbr />Dynamic<wbr />Font<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#EditorFileSystem"
title="EditorFileSystem* = ref object of Node"><wbr />Editor<wbr />File<wbr />System<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#Label"
title="Label* = ref object of Control"><wbr />Label<span class="attachedType" style="visibility:hidden"></span></a></li>
<li><a class="reference" href="#AudioEffectStereoEnhance"
title="AudioEffectStereoEnhance* = ref object of AudioEffect"><wbr />Audio<wbr />Effect<wbr />Stereo<wbr />Enhance<span class="attachedType" style="visibility:hidden"></span></a></li>
</ul>
</li>
</ul>
</div>
<div class="nine columns" id="content">
<div id="tocRoot"></div>
<p class="module-desc"></p>
<div class="section" id="6">
<h1><a class="toc-backref" href="#6">Imports</a></h1>
<dl class="item">
<a class="reference external" href="../godot.html">godot</a>
</dl></div>
<div class="section" id="7">
<h1><a class="toc-backref" href="#7">Types</a></h1>
<dl class="item">
<dt id="Object"><a name="Object"></a><pre><span class="Identifier">Object</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">NimGodotObject</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Reference"><a name="Reference"></a><pre><span class="Identifier">Reference</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Node"><a name="Node"></a><pre><span class="Identifier">Node</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Resource"><a name="Resource"></a><pre><span class="Identifier">Resource</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CanvasItem"><a name="CanvasItem"></a><pre><span class="Identifier">CanvasItem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Control"><a name="Control"></a><pre><span class="Identifier">Control</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasItem</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Spatial"><a name="Spatial"></a><pre><span class="Identifier">Spatial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptNode"><a name="VisualScriptNode"></a><pre><span class="Identifier">VisualScriptNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Node2D"><a name="Node2D"></a><pre><span class="Identifier">Node2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasItem</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffect"><a name="AudioEffect"></a><pre><span class="Identifier">AudioEffect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualInstance"><a name="VisualInstance"></a><pre><span class="Identifier">VisualInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Container"><a name="Container"></a><pre><span class="Identifier">Container</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEvent"><a name="InputEvent"></a><pre><span class="Identifier">InputEvent</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Mesh"><a name="Mesh"></a><pre><span class="Identifier">Mesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="BaseButton"><a name="BaseButton"></a><pre><span class="Identifier">BaseButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Range"><a name="Range"></a><pre><span class="Identifier">Range</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Shape2D"><a name="Shape2D"></a><pre><span class="Identifier">Shape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Popup"><a name="Popup"></a><pre><span class="Identifier">Popup</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PrimitiveMesh"><a name="PrimitiveMesh"></a><pre><span class="Identifier">PrimitiveMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Mesh</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="GeometryInstance"><a name="GeometryInstance"></a><pre><span class="Identifier">GeometryInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Texture"><a name="Texture"></a><pre><span class="Identifier">Texture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="AudioEffectFilter"><a name="AudioEffectFilter"></a><pre><span class="Identifier">AudioEffectFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Shape"><a name="Shape"></a><pre><span class="Identifier">Shape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Button"><a name="Button"></a><pre><span class="Identifier">Button</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BaseButton</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CollisionObject"><a name="CollisionObject"></a><pre><span class="Identifier">CollisionObject</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Joint"><a name="Joint"></a><pre><span class="Identifier">Joint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="CollisionObject2D"><a name="CollisionObject2D"></a><pre><span class="Identifier">CollisionObject2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Material"><a name="Material"></a><pre><span class="Identifier">Material</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="InputEventWithModifiers"><a name="InputEventWithModifiers"></a><pre><span class="Identifier">InputEventWithModifiers</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="PacketPeer"><a name="PacketPeer"></a><pre><span class="Identifier">PacketPeer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="WindowDialog"><a name="WindowDialog"></a><pre><span class="Identifier">WindowDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PhysicsBody"><a name="PhysicsBody"></a><pre><span class="Identifier">PhysicsBody</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CollisionObject</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PhysicsBody2D"><a name="PhysicsBody2D"></a><pre><span class="Identifier">PhysicsBody2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CollisionObject2D</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="BoxContainer"><a name="BoxContainer"></a><pre><span class="Identifier">BoxContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="AudioEffectEQ"><a name="AudioEffectEQ"></a><pre><span class="Identifier">AudioEffectEQ</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Joint2D"><a name="Joint2D"></a><pre><span class="Identifier">Joint2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Light"><a name="Light"></a><pre><span class="Identifier">Light</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="AcceptDialog"><a name="AcceptDialog"></a><pre><span class="Identifier">AcceptDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">WindowDialog</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioStream"><a name="AudioStream"></a><pre><span class="Identifier">AudioStream</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="StyleBox"><a name="StyleBox"></a><pre><span class="Identifier">StyleBox</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Script"><a name="Script"></a><pre><span class="Identifier">Script</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="StreamPeer"><a name="StreamPeer"></a><pre><span class="Identifier">StreamPeer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Sky"><a name="Sky"></a><pre><span class="Identifier">Sky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="SpriteBase3D"><a name="SpriteBase3D"></a><pre><span class="Identifier">SpriteBase3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Font"><a name="Font"></a><pre><span class="Identifier">Font</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="SplitContainer"><a name="SplitContainer"></a><pre><span class="Identifier">SplitContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="ConfirmationDialog"><a name="ConfirmationDialog"></a><pre><span class="Identifier">ConfirmationDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AcceptDialog</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ScrollBar"><a name="ScrollBar"></a><pre><span class="Identifier">ScrollBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Camera"><a name="Camera"></a><pre><span class="Identifier">Camera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouse"><a name="InputEventMouse"></a><pre><span class="Identifier">InputEventMouse</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Separator"><a name="Separator"></a><pre><span class="Identifier">Separator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Slider"><a name="Slider"></a><pre><span class="Identifier">Slider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="VisibilityNotifier2D"><a name="VisibilityNotifier2D"></a><pre><span class="Identifier">VisibilityNotifier2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Physics2DDirectBodyState"><a name="Physics2DDirectBodyState"></a><pre><span class="Identifier">Physics2DDirectBodyState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="VisibilityNotifier"><a name="VisibilityNotifier"></a><pre><span class="Identifier">VisibilityNotifier</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PhysicsDirectBodyState"><a name="PhysicsDirectBodyState"></a><pre><span class="Identifier">PhysicsDirectBodyState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="Translation"><a name="Translation"></a><pre><span class="Identifier">Translation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MainLoop"><a name="MainLoop"></a><pre><span class="Identifier">MainLoop</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ARVRInterface"><a name="ARVRInterface"></a><pre><span class="Identifier">ARVRInterface</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="SpatialGizmo"><a name="SpatialGizmo"></a><pre><span class="Identifier">SpatialGizmo</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="CanvasLayer"><a name="CanvasLayer"></a><pre><span class="Identifier">CanvasLayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NetworkedMultiplayerPeer"><a name="NetworkedMultiplayerPeer"></a><pre><span class="Identifier">NetworkedMultiplayerPeer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PacketPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="PanelContainer"><a name="PanelContainer"></a><pre><span class="Identifier">PanelContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ResourceImporter"><a name="ResourceImporter"></a><pre><span class="Identifier">ResourceImporter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="AudioStreamPlayer2D"><a name="AudioStreamPlayer2D"></a><pre><span class="Identifier">AudioStreamPlayer2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DynamicFontData"><a name="DynamicFontData"></a><pre><span class="Identifier">DynamicFontData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Light2D"><a name="Light2D"></a><pre><span class="Identifier">Light2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Shader"><a name="Shader"></a><pre><span class="Identifier">Shader</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SceneTreeTimer"><a name="SceneTreeTimer"></a><pre><span class="Identifier">SceneTreeTimer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="EditorFileDialog"><a name="EditorFileDialog"></a><pre><span class="Identifier">EditorFileDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ConfirmationDialog</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PackedScene"><a name="PackedScene"></a><pre><span class="Identifier">PackedScene</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptFunction"><a name="VisualScriptFunction"></a><pre><span class="Identifier">VisualScriptFunction</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Animation"><a name="Animation"></a><pre><span class="Identifier">Animation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSubCall"><a name="VisualScriptSubCall"></a><pre><span class="Identifier">VisualScriptSubCall</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VideoPlayer"><a name="VideoPlayer"></a><pre><span class="Identifier">VideoPlayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HTTPClient"><a name="HTTPClient"></a><pre><span class="Identifier">HTTPClient</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AnimationPlayer"><a name="AnimationPlayer"></a><pre><span class="Identifier">AnimationPlayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Room"><a name="Room"></a><pre><span class="Identifier">Room</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PolygonPathFinder"><a name="PolygonPathFinder"></a><pre><span class="Identifier">PolygonPathFinder</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CapsuleMesh"><a name="CapsuleMesh"></a><pre><span class="Identifier">CapsuleMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptConstructor"><a name="VisualScriptConstructor"></a><pre><span class="Identifier">VisualScriptConstructor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GrooveJoint2D"><a name="GrooveJoint2D"></a><pre><span class="Identifier">GrooveJoint2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptBasicTypeConstant"><a name="VisualScriptBasicTypeConstant"></a><pre><span class="Identifier">VisualScriptBasicTypeConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptOperator"><a name="VisualScriptOperator"></a><pre><span class="Identifier">VisualScriptOperator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VideoStream"><a name="VideoStream"></a><pre><span class="Identifier">VideoStream</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="Mutex"><a name="Mutex"></a><pre><span class="Identifier">Mutex</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Tween"><a name="Tween"></a><pre><span class="Identifier">Tween</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NetworkedMultiplayerENet"><a name="NetworkedMultiplayerENet"></a><pre><span class="Identifier">NetworkedMultiplayerENet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">NetworkedMultiplayerPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ViewportTexture"><a name="ViewportTexture"></a><pre><span class="Identifier">ViewportTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParallaxLayer"><a name="ParallaxLayer"></a><pre><span class="Identifier">ParallaxLayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ViewportContainer"><a name="ViewportContainer"></a><pre><span class="Identifier">ViewportContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="StyleBoxFlat"><a name="StyleBoxFlat"></a><pre><span class="Identifier">StyleBoxFlat</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GradientTexture"><a name="GradientTexture"></a><pre><span class="Identifier">GradientTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MarginContainer"><a name="MarginContainer"></a><pre><span class="Identifier">MarginContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SegmentShape2D"><a name="SegmentShape2D"></a><pre><span class="Identifier">SegmentShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NativeScript"><a name="NativeScript"></a><pre><span class="Identifier">NativeScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Script</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptFunctionCall"><a name="VisualScriptFunctionCall"></a><pre><span class="Identifier">VisualScriptFunctionCall</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BoneAttachment"><a name="BoneAttachment"></a><pre><span class="Identifier">BoneAttachment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioBusLayout"><a name="AudioBusLayout"></a><pre><span class="Identifier">AudioBusLayout</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRAnchor"><a name="ARVRAnchor"></a><pre><span class="Identifier">ARVRAnchor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptInputAction"><a name="VisualScriptInputAction"></a><pre><span class="Identifier">VisualScriptInputAction</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSelf"><a name="VisualScriptSelf"></a><pre><span class="Identifier">VisualScriptSelf</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptLocalVar"><a name="VisualScriptLocalVar"></a><pre><span class="Identifier">VisualScriptLocalVar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Line2D"><a name="Line2D"></a><pre><span class="Identifier">Line2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectEQ21"><a name="AudioEffectEQ21"></a><pre><span class="Identifier">AudioEffectEQ21</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectEQ</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Curve"><a name="Curve"></a><pre><span class="Identifier">Curve</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CollisionShape2D"><a name="CollisionShape2D"></a><pre><span class="Identifier">CollisionShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Position3D"><a name="Position3D"></a><pre><span class="Identifier">Position3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RayShape2D"><a name="RayShape2D"></a><pre><span class="Identifier">RayShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MultiMesh"><a name="MultiMesh"></a><pre><span class="Identifier">MultiMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ShortCut"><a name="ShortCut"></a><pre><span class="Identifier">ShortCut</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectReverb"><a name="AudioEffectReverb"></a><pre><span class="Identifier">AudioEffectReverb</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorSelection"><a name="EditorSelection"></a><pre><span class="Identifier">EditorSelection</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisibilityEnabler"><a name="VisibilityEnabler"></a><pre><span class="Identifier">VisibilityEnabler</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisibilityNotifier</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve2D"><a name="Curve2D"></a><pre><span class="Identifier">Curve2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InstancePlaceholder"><a name="InstancePlaceholder"></a><pre><span class="Identifier">InstancePlaceholder</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="StyleBoxTexture"><a name="StyleBoxTexture"></a><pre><span class="Identifier">StyleBoxTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptClassConstant"><a name="VisualScriptClassConstant"></a><pre><span class="Identifier">VisualScriptClassConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RemoteTransform2D"><a name="RemoteTransform2D"></a><pre><span class="Identifier">RemoteTransform2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Position2D"><a name="Position2D"></a><pre><span class="Identifier">Position2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CanvasItemMaterial"><a name="CanvasItemMaterial"></a><pre><span class="Identifier">CanvasItemMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorResourcePreview"><a name="EditorResourcePreview"></a><pre><span class="Identifier">EditorResourcePreview</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptSelect"><a name="VisualScriptSelect"></a><pre><span class="Identifier">VisualScriptSelect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventJoypadMotion"><a name="InputEventJoypadMotion"></a><pre><span class="Identifier">InputEventJoypadMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PopupMenu"><a name="PopupMenu"></a><pre><span class="Identifier">PopupMenu</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptDeconstruct"><a name="VisualScriptDeconstruct"></a><pre><span class="Identifier">VisualScriptDeconstruct</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer"><a name="AudioStreamPlayer"></a><pre><span class="Identifier">AudioStreamPlayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RigidBody"><a name="RigidBody"></a><pre><span class="Identifier">RigidBody</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AStar"><a name="AStar"></a><pre><span class="Identifier">AStar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ScrollContainer"><a name="ScrollContainer"></a><pre><span class="Identifier">ScrollContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ColorPicker"><a name="ColorPicker"></a><pre><span class="Identifier">ColorPicker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventMouseMotion"><a name="InputEventMouseMotion"></a><pre><span class="Identifier">InputEventMouseMotion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventKey"><a name="InputEventKey"></a><pre><span class="Identifier">InputEventKey</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventWithModifiers</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PacketPeerUDP"><a name="PacketPeerUDP"></a><pre><span class="Identifier">PacketPeerUDP</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PacketPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="QuadMesh"><a name="QuadMesh"></a><pre><span class="Identifier">QuadMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRPositionalTracker"><a name="ARVRPositionalTracker"></a><pre><span class="Identifier">ARVRPositionalTracker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectNotchFilter"><a name="AudioEffectNotchFilter"></a><pre><span class="Identifier">AudioEffectNotchFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CylinderMesh"><a name="CylinderMesh"></a><pre><span class="Identifier">CylinderMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProceduralSky"><a name="ProceduralSky"></a><pre><span class="Identifier">ProceduralSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScript"><a name="VisualScript"></a><pre><span class="Identifier">VisualScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Script</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorSettings"><a name="EditorSettings"></a><pre><span class="Identifier">EditorSettings</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DDirectSpaceState"><a name="Physics2DDirectSpaceState"></a><pre><span class="Identifier">Physics2DDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="PCKPacker"><a name="PCKPacker"></a><pre><span class="Identifier">PCKPacker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamPeerBuffer"><a name="StreamPeerBuffer"></a><pre><span class="Identifier">StreamPeerBuffer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptBuiltinFunc"><a name="VisualScriptBuiltinFunc"></a><pre><span class="Identifier">VisualScriptBuiltinFunc</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="UndoRedo"><a name="UndoRedo"></a><pre><span class="Identifier">UndoRedo</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Physics2DShapeQueryParameters"><a name="Physics2DShapeQueryParameters"></a><pre><span class="Identifier">Physics2DShapeQueryParameters</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptIndexSet"><a name="VisualScriptIndexSet"></a><pre><span class="Identifier">VisualScriptIndexSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GraphNode"><a name="GraphNode"></a><pre><span class="Identifier">GraphNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SceneTree"><a name="SceneTree"></a><pre><span class="Identifier">SceneTree</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">MainLoop</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GIProbeData"><a name="GIProbeData"></a><pre><span class="Identifier">GIProbeData</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Camera2D"><a name="Camera2D"></a><pre><span class="Identifier">Camera2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptSwitch"><a name="VisualScriptSwitch"></a><pre><span class="Identifier">VisualScriptSwitch</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DampedSpringJoint2D"><a name="DampedSpringJoint2D"></a><pre><span class="Identifier">DampedSpringJoint2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Viewport"><a name="Viewport"></a><pre><span class="Identifier">Viewport</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AnimatedSprite"><a name="AnimatedSprite"></a><pre><span class="Identifier">AnimatedSprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SpatialVelocityTracker"><a name="SpatialVelocityTracker"></a><pre><span class="Identifier">SpatialVelocityTracker</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptResourcePath"><a name="VisualScriptResourcePath"></a><pre><span class="Identifier">VisualScriptResourcePath</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PhysicsShapeQueryParameters"><a name="PhysicsShapeQueryParameters"></a><pre><span class="Identifier">PhysicsShapeQueryParameters</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PacketPeerStream"><a name="PacketPeerStream"></a><pre><span class="Identifier">PacketPeerStream</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PacketPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Physics2DShapeQueryResult"><a name="Physics2DShapeQueryResult"></a><pre><span class="Identifier">Physics2DShapeQueryResult</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="StyleBoxEmpty"><a name="StyleBoxEmpty"></a><pre><span class="Identifier">StyleBoxEmpty</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StyleBox</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SpinBox"><a name="SpinBox"></a><pre><span class="Identifier">SpinBox</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioStreamPlayback"><a name="AudioStreamPlayback"></a><pre><span class="Identifier">AudioStreamPlayback</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VehicleWheel"><a name="VehicleWheel"></a><pre><span class="Identifier">VehicleWheel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptVariableGet"><a name="VisualScriptVariableGet"></a><pre><span class="Identifier">VisualScriptVariableGet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="FileDialog"><a name="FileDialog"></a><pre><span class="Identifier">FileDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ConfirmationDialog</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Thread"><a name="Thread"></a><pre><span class="Identifier">Thread</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CubeMap"><a name="CubeMap"></a><pre><span class="Identifier">CubeMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CheckBox"><a name="CheckBox"></a><pre><span class="Identifier">CheckBox</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="TextEdit"><a name="TextEdit"></a><pre><span class="Identifier">TextEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="WeakRef"><a name="WeakRef"></a><pre><span class="Identifier">WeakRef</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Navigation"><a name="Navigation"></a><pre><span class="Identifier">Navigation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HScrollBar"><a name="HScrollBar"></a><pre><span class="Identifier">HScrollBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ScrollBar</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VehicleBody"><a name="VehicleBody"></a><pre><span class="Identifier">VehicleBody</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ARVRScriptInterface"><a name="ARVRScriptInterface"></a><pre><span class="Identifier">ARVRScriptInterface</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ARVRInterface</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ArrayMesh"><a name="ArrayMesh"></a><pre><span class="Identifier">ArrayMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Mesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="DirectionalLight"><a name="DirectionalLight"></a><pre><span class="Identifier">DirectionalLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NavigationMeshInstance"><a name="NavigationMeshInstance"></a><pre><span class="Identifier">NavigationMeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Environment"><a name="Environment"></a><pre><span class="Identifier">Environment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParallaxBackground"><a name="ParallaxBackground"></a><pre><span class="Identifier">ParallaxBackground</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CanvasLayer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PinJoint"><a name="PinJoint"></a><pre><span class="Identifier">PinJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path2D"><a name="Path2D"></a><pre><span class="Identifier">Path2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GDFunctionState"><a name="GDFunctionState"></a><pre><span class="Identifier">GDFunctionState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="EditorScript"><a name="EditorScript"></a><pre><span class="Identifier">EditorScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PhysicsShapeQueryResult"><a name="PhysicsShapeQueryResult"></a><pre><span class="Identifier">PhysicsShapeQueryResult</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="ConvexPolygonShape"><a name="ConvexPolygonShape"></a><pre><span class="Identifier">ConvexPolygonShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RegExMatch"><a name="RegExMatch"></a><pre><span class="Identifier">RegExMatch</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="OccluderPolygon2D"><a name="OccluderPolygon2D"></a><pre><span class="Identifier">OccluderPolygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ReferenceRect"><a name="ReferenceRect"></a><pre><span class="Identifier">ReferenceRect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventScreenTouch"><a name="InputEventScreenTouch"></a><pre><span class="Identifier">InputEventScreenTouch</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Skeleton"><a name="Skeleton"></a><pre><span class="Identifier">Skeleton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LightOccluder2D"><a name="LightOccluder2D"></a><pre><span class="Identifier">LightOccluder2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SurfaceTool"><a name="SurfaceTool"></a><pre><span class="Identifier">SurfaceTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptComment"><a name="VisualScriptComment"></a><pre><span class="Identifier">VisualScriptComment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptCondition"><a name="VisualScriptCondition"></a><pre><span class="Identifier">VisualScriptCondition</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamPeerSSL"><a name="StreamPeerSSL"></a><pre><span class="Identifier">StreamPeerSSL</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileSystemDirectory"><a name="EditorFileSystemDirectory"></a><pre><span class="Identifier">EditorFileSystemDirectory</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="TileMap"><a name="TileMap"></a><pre><span class="Identifier">TileMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GridMap"><a name="GridMap"></a><pre><span class="Identifier">GridMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AtlasTexture"><a name="AtlasTexture"></a><pre><span class="Identifier">AtlasTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BitMap"><a name="BitMap"></a><pre><span class="Identifier">BitMap</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNative"><a name="GDNative"></a><pre><span class="Identifier">GDNative</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectHighPassFilter"><a name="AudioEffectHighPassFilter"></a><pre><span class="Identifier">AudioEffectHighPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NavigationMesh"><a name="NavigationMesh"></a><pre><span class="Identifier">NavigationMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AnimatedSprite3D"><a name="AnimatedSprite3D"></a><pre><span class="Identifier">AnimatedSprite3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SpriteBase3D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Semaphore"><a name="Semaphore"></a><pre><span class="Identifier">Semaphore</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptPropertyGet"><a name="VisualScriptPropertyGet"></a><pre><span class="Identifier">VisualScriptPropertyGet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptEmitSignal"><a name="VisualScriptEmitSignal"></a><pre><span class="Identifier">VisualScriptEmitSignal</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TextureRect"><a name="TextureRect"></a><pre><span class="Identifier">TextureRect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="FuncRef"><a name="FuncRef"></a><pre><span class="Identifier">FuncRef</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Directory"><a name="Directory"></a><pre><span class="Identifier">Directory</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Panel"><a name="Panel"></a><pre><span class="Identifier">Panel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CheckButton"><a name="CheckButton"></a><pre><span class="Identifier">CheckButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectDistortion"><a name="AudioEffectDistortion"></a><pre><span class="Identifier">AudioEffectDistortion</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="HSlider"><a name="HSlider"></a><pre><span class="Identifier">HSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Curve3D"><a name="Curve3D"></a><pre><span class="Identifier">Curve3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MeshDataTool"><a name="MeshDataTool"></a><pre><span class="Identifier">MeshDataTool</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamPlayer3D"><a name="AudioStreamPlayer3D"></a><pre><span class="Identifier">AudioStreamPlayer3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Path"><a name="Path"></a><pre><span class="Identifier">Path</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineEdit"><a name="LineEdit"></a><pre><span class="Identifier">LineEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectCompressor"><a name="AudioEffectCompressor"></a><pre><span class="Identifier">AudioEffectCompressor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptYieldSignal"><a name="VisualScriptYieldSignal"></a><pre><span class="Identifier">VisualScriptYieldSignal</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RichTextLabel"><a name="RichTextLabel"></a><pre><span class="Identifier">RichTextLabel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptWhile"><a name="VisualScriptWhile"></a><pre><span class="Identifier">VisualScriptWhile</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TouchScreenButton"><a name="TouchScreenButton"></a><pre><span class="Identifier">TouchScreenButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PathFollow2D"><a name="PathFollow2D"></a><pre><span class="Identifier">PathFollow2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ConvexPolygonShape2D"><a name="ConvexPolygonShape2D"></a><pre><span class="Identifier">ConvexPolygonShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TextureProgress"><a name="TextureProgress"></a><pre><span class="Identifier">TextureProgress</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectBandLimitFilter"><a name="AudioEffectBandLimitFilter"></a><pre><span class="Identifier">AudioEffectBandLimitFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TriangleMesh"><a name="TriangleMesh"></a><pre><span class="Identifier">TriangleMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ConfigFile"><a name="ConfigFile"></a><pre><span class="Identifier">ConfigFile</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SphereShape"><a name="SphereShape"></a><pre><span class="Identifier">SphereShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectHighShelfFilter"><a name="AudioEffectHighShelfFilter"></a><pre><span class="Identifier">AudioEffectHighShelfFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptFunctionState"><a name="VisualScriptFunctionState"></a><pre><span class="Identifier">VisualScriptFunctionState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="PopupPanel"><a name="PopupPanel"></a><pre><span class="Identifier">PopupPanel</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventAction"><a name="InputEventAction"></a><pre><span class="Identifier">InputEventAction</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RayCast2D"><a name="RayCast2D"></a><pre><span class="Identifier">RayCast2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PackedDataContainer"><a name="PackedDataContainer"></a><pre><span class="Identifier">PackedDataContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PhysicsDirectSpaceState"><a name="PhysicsDirectSpaceState"></a><pre><span class="Identifier">PhysicsDirectSpaceState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="HTTPRequest"><a name="HTTPRequest"></a><pre><span class="Identifier">HTTPRequest</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptCustomNode"><a name="VisualScriptCustomNode"></a><pre><span class="Identifier">VisualScriptCustomNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SpriteFrames"><a name="SpriteFrames"></a><pre><span class="Identifier">SpriteFrames</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorPlugin"><a name="EditorPlugin"></a><pre><span class="Identifier">EditorPlugin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Tree"><a name="Tree"></a><pre><span class="Identifier">Tree</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="BitmapFont"><a name="BitmapFont"></a><pre><span class="Identifier">BitmapFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ToolButton"><a name="ToolButton"></a><pre><span class="Identifier">ToolButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PinJoint2D"><a name="PinJoint2D"></a><pre><span class="Identifier">PinJoint2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptMathConstant"><a name="VisualScriptMathConstant"></a><pre><span class="Identifier">VisualScriptMathConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InterpolatedCamera"><a name="InterpolatedCamera"></a><pre><span class="Identifier">InterpolatedCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptIterator"><a name="VisualScriptIterator"></a><pre><span class="Identifier">VisualScriptIterator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptReturn"><a name="VisualScriptReturn"></a><pre><span class="Identifier">VisualScriptReturn</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="File"><a name="File"></a><pre><span class="Identifier">File</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PrismMesh"><a name="PrismMesh"></a><pre><span class="Identifier">PrismMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RayCast"><a name="RayCast"></a><pre><span class="Identifier">RayCast</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="StaticBody"><a name="StaticBody"></a><pre><span class="Identifier">StaticBody</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptSceneTree"><a name="VisualScriptSceneTree"></a><pre><span class="Identifier">VisualScriptSceneTree</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="KinematicBody"><a name="KinematicBody"></a><pre><span class="Identifier">KinematicBody</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ConcavePolygonShape"><a name="ConcavePolygonShape"></a><pre><span class="Identifier">ConcavePolygonShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RigidBody2D"><a name="RigidBody2D"></a><pre><span class="Identifier">RigidBody2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RemoteTransform"><a name="RemoteTransform"></a><pre><span class="Identifier">RemoteTransform</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CanvasModulate"><a name="CanvasModulate"></a><pre><span class="Identifier">CanvasModulate</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="StaticBody2D"><a name="StaticBody2D"></a><pre><span class="Identifier">StaticBody2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GraphEdit"><a name="GraphEdit"></a><pre><span class="Identifier">GraphEdit</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisibilityEnabler2D"><a name="VisibilityEnabler2D"></a><pre><span class="Identifier">VisibilityEnabler2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisibilityNotifier2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ButtonGroup"><a name="ButtonGroup"></a><pre><span class="Identifier">ButtonGroup</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ConcavePolygonShape2D"><a name="ConcavePolygonShape2D"></a><pre><span class="Identifier">ConcavePolygonShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="World2D"><a name="World2D"></a><pre><span class="Identifier">World2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneMesh"><a name="PlaneMesh"></a><pre><span class="Identifier">PlaneMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptYield"><a name="VisualScriptYield"></a><pre><span class="Identifier">VisualScriptYield</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptVariableSet"><a name="VisualScriptVariableSet"></a><pre><span class="Identifier">VisualScriptVariableSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptGlobalConstant"><a name="VisualScriptGlobalConstant"></a><pre><span class="Identifier">VisualScriptGlobalConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RegEx"><a name="RegEx"></a><pre><span class="Identifier">RegEx</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SliderJoint"><a name="SliderJoint"></a><pre><span class="Identifier">SliderJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SceneState"><a name="SceneState"></a><pre><span class="Identifier">SceneState</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptSceneNode"><a name="VisualScriptSceneNode"></a><pre><span class="Identifier">VisualScriptSceneNode</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CircleShape2D"><a name="CircleShape2D"></a><pre><span class="Identifier">CircleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="BoxShape"><a name="BoxShape"></a><pre><span class="Identifier">BoxShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RoomBounds"><a name="RoomBounds"></a><pre><span class="Identifier">RoomBounds</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptEngineSingleton"><a name="VisualScriptEngineSingleton"></a><pre><span class="Identifier">VisualScriptEngineSingleton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectAmplify"><a name="AudioEffectAmplify"></a><pre><span class="Identifier">AudioEffectAmplify</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Area"><a name="Area"></a><pre><span class="Identifier">Area</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CollisionObject</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Physics2DDirectBodyStateSW"><a name="Physics2DDirectBodyStateSW"></a><pre><span class="Identifier">Physics2DDirectBodyStateSW</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Physics2DDirectBodyState</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="StreamPeerTCP"><a name="StreamPeerTCP"></a><pre><span class="Identifier">StreamPeerTCP</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">StreamPeer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVROrigin"><a name="ARVROrigin"></a><pre><span class="Identifier">ARVROrigin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="NavigationPolygonInstance"><a name="NavigationPolygonInstance"></a><pre><span class="Identifier">NavigationPolygonInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Gradient"><a name="Gradient"></a><pre><span class="Identifier">Gradient</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NavigationPolygon"><a name="NavigationPolygon"></a><pre><span class="Identifier">NavigationPolygon</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ARVRCamera"><a name="ARVRCamera"></a><pre><span class="Identifier">ARVRCamera</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Camera</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="RayShape"><a name="RayShape"></a><pre><span class="Identifier">RayShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="RectangleShape2D"><a name="RectangleShape2D"></a><pre><span class="Identifier">RectangleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorImportPlugin"><a name="EditorImportPlugin"></a><pre><span class="Identifier">EditorImportPlugin</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptSequence"><a name="VisualScriptSequence"></a><pre><span class="Identifier">VisualScriptSequence</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectDelay"><a name="AudioEffectDelay"></a><pre><span class="Identifier">AudioEffectDelay</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioStreamRandomPitch"><a name="AudioStreamRandomPitch"></a><pre><span class="Identifier">AudioStreamRandomPitch</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioStream</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GIProbe"><a name="GIProbe"></a><pre><span class="Identifier">GIProbe</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HBoxContainer"><a name="HBoxContainer"></a><pre><span class="Identifier">HBoxContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GDNativeClass"><a name="GDNativeClass"></a><pre><span class="Identifier">GDNativeClass</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptPreload"><a name="VisualScriptPreload"></a><pre><span class="Identifier">VisualScriptPreload</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TileSet"><a name="TileSet"></a><pre><span class="Identifier">TileSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PlaneShape"><a name="PlaneShape"></a><pre><span class="Identifier">PlaneShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ProximityGroup"><a name="ProximityGroup"></a><pre><span class="Identifier">ProximityGroup</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Polygon2D"><a name="Polygon2D"></a><pre><span class="Identifier">Polygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MultiMeshInstance"><a name="MultiMeshInstance"></a><pre><span class="Identifier">MultiMeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LineShape2D"><a name="LineShape2D"></a><pre><span class="Identifier">LineShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptIndexGet"><a name="VisualScriptIndexGet"></a><pre><span class="Identifier">VisualScriptIndexGet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptPropertySet"><a name="VisualScriptPropertySet"></a><pre><span class="Identifier">VisualScriptPropertySet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MeshInstance"><a name="MeshInstance"></a><pre><span class="Identifier">MeshInstance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PHashTranslation"><a name="PHashTranslation"></a><pre><span class="Identifier">PHashTranslation</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Translation</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectLowPassFilter"><a name="AudioEffectLowPassFilter"></a><pre><span class="Identifier">AudioEffectLowPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Portal"><a name="Portal"></a><pre><span class="Identifier">Portal</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="KinematicBody2D"><a name="KinematicBody2D"></a><pre><span class="Identifier">KinematicBody2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsBody2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioStreamSample"><a name="AudioStreamSample"></a><pre><span class="Identifier">AudioStreamSample</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioStream</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ResourceInteractiveLoader"><a name="ResourceInteractiveLoader"></a><pre><span class="Identifier">ResourceInteractiveLoader</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptConstant"><a name="VisualScriptConstant"></a><pre><span class="Identifier">VisualScriptConstant</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="LargeTexture"><a name="LargeTexture"></a><pre><span class="Identifier">LargeTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectPanner"><a name="AudioEffectPanner"></a><pre><span class="Identifier">AudioEffectPanner</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SpotLight"><a name="SpotLight"></a><pre><span class="Identifier">SpotLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ShaderMaterial"><a name="ShaderMaterial"></a><pre><span class="Identifier">ShaderMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PopupDialog"><a name="PopupDialog"></a><pre><span class="Identifier">PopupDialog</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Popup</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ScriptEditor"><a name="ScriptEditor"></a><pre><span class="Identifier">ScriptEditor</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PanelContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="ProgressBar"><a name="ProgressBar"></a><pre><span class="Identifier">ProgressBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Range</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Physics2DTestMotionResult"><a name="Physics2DTestMotionResult"></a><pre><span class="Identifier">Physics2DTestMotionResult</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="PathFollow"><a name="PathFollow"></a><pre><span class="Identifier">PathFollow</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PackedDataContainerRef"><a name="PackedDataContainerRef"></a><pre><span class="Identifier">PackedDataContainerRef</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="HingeJoint"><a name="HingeJoint"></a><pre><span class="Identifier">HingeJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ResourceImporterOGGVorbis"><a name="ResourceImporterOGGVorbis"></a><pre><span class="Identifier">ResourceImporterOGGVorbis</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ResourceImporter</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: true
</dd>
<dt id="VisualScriptTypeCast"><a name="VisualScriptTypeCast"></a><pre><span class="Identifier">VisualScriptTypeCast</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CollisionShape"><a name="CollisionShape"></a><pre><span class="Identifier">CollisionShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ColorPickerButton"><a name="ColorPickerButton"></a><pre><span class="Identifier">ColorPickerButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CollisionPolygon2D"><a name="CollisionPolygon2D"></a><pre><span class="Identifier">CollisionPolygon2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="EditorSpatialGizmo"><a name="EditorSpatialGizmo"></a><pre><span class="Identifier">EditorSpatialGizmo</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SpatialGizmo</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="SphereMesh"><a name="SphereMesh"></a><pre><span class="Identifier">SphereMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Theme"><a name="Theme"></a><pre><span class="Identifier">Theme</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TCPServer"><a name="TCPServer"></a><pre><span class="Identifier">TCPServer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectLowShelfFilter"><a name="AudioEffectLowShelfFilter"></a><pre><span class="Identifier">AudioEffectLowShelfFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GridContainer"><a name="GridContainer"></a><pre><span class="Identifier">GridContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSeparator"><a name="HSeparator"></a><pre><span class="Identifier">HSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Particles"><a name="Particles"></a><pre><span class="Identifier">Particles</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CurveTexture"><a name="CurveTexture"></a><pre><span class="Identifier">CurveTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ImageTexture"><a name="ImageTexture"></a><pre><span class="Identifier">ImageTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectChorus"><a name="AudioEffectChorus"></a><pre><span class="Identifier">AudioEffectChorus</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VisualScriptLocalVarSet"><a name="VisualScriptLocalVarSet"></a><pre><span class="Identifier">VisualScriptLocalVarSet</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AnimationTreePlayer"><a name="AnimationTreePlayer"></a><pre><span class="Identifier">AnimationTreePlayer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VSlider"><a name="VSlider"></a><pre><span class="Identifier">VSlider</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Slider</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CapsuleShape"><a name="CapsuleShape"></a><pre><span class="Identifier">CapsuleShape</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="OptionButton"><a name="OptionButton"></a><pre><span class="Identifier">OptionButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CollisionPolygon"><a name="CollisionPolygon"></a><pre><span class="Identifier">CollisionPolygon</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="SpatialMaterial"><a name="SpatialMaterial"></a><pre><span class="Identifier">SpatialMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="MenuButton"><a name="MenuButton"></a><pre><span class="Identifier">MenuButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Button</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="World"><a name="World"></a><pre><span class="Identifier">World</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VSplitContainer"><a name="VSplitContainer"></a><pre><span class="Identifier">VSplitContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SplitContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VSeparator"><a name="VSeparator"></a><pre><span class="Identifier">VSeparator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Separator</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectEQ6"><a name="AudioEffectEQ6"></a><pre><span class="Identifier">AudioEffectEQ6</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectEQ</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Listener"><a name="Listener"></a><pre><span class="Identifier">Listener</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="HSplitContainer"><a name="HSplitContainer"></a><pre><span class="Identifier">HSplitContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SplitContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PhysicsDirectBodyStateSW"><a name="PhysicsDirectBodyStateSW"></a><pre><span class="Identifier">PhysicsDirectBodyStateSW</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PhysicsDirectBodyState</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="CenterContainer"><a name="CenterContainer"></a><pre><span class="Identifier">CenterContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Container</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="YSort"><a name="YSort"></a><pre><span class="Identifier">YSort</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ColorRect"><a name="ColorRect"></a><pre><span class="Identifier">ColorRect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ARVRController"><a name="ARVRController"></a><pre><span class="Identifier">ARVRController</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Spatial</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectPitchShift"><a name="AudioEffectPitchShift"></a><pre><span class="Identifier">AudioEffectPitchShift</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventScreenDrag"><a name="InputEventScreenDrag"></a><pre><span class="Identifier">InputEventScreenDrag</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TabContainer"><a name="TabContainer"></a><pre><span class="Identifier">TabContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="GDScript"><a name="GDScript"></a><pre><span class="Identifier">GDScript</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Script</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="NinePatchRect"><a name="NinePatchRect"></a><pre><span class="Identifier">NinePatchRect</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectPhaser"><a name="AudioEffectPhaser"></a><pre><span class="Identifier">AudioEffectPhaser</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ImmediateGeometry"><a name="ImmediateGeometry"></a><pre><span class="Identifier">ImmediateGeometry</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">GeometryInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="XMLParser"><a name="XMLParser"></a><pre><span class="Identifier">XMLParser</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ConeTwistJoint"><a name="ConeTwistJoint"></a><pre><span class="Identifier">ConeTwistJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Navigation2D"><a name="Navigation2D"></a><pre><span class="Identifier">Navigation2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Image"><a name="Image"></a><pre><span class="Identifier">Image</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VBoxContainer"><a name="VBoxContainer"></a><pre><span class="Identifier">VBoxContainer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BoxContainer</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Area2D"><a name="Area2D"></a><pre><span class="Identifier">Area2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">CollisionObject2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="MeshLibrary"><a name="MeshLibrary"></a><pre><span class="Identifier">MeshLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="VScrollBar"><a name="VScrollBar"></a><pre><span class="Identifier">VScrollBar</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">ScrollBar</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Sprite3D"><a name="Sprite3D"></a><pre><span class="Identifier">Sprite3D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">SpriteBase3D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="CapsuleShape2D"><a name="CapsuleShape2D"></a><pre><span class="Identifier">CapsuleShape2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Shape2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="StreamTexture"><a name="StreamTexture"></a><pre><span class="Identifier">StreamTexture</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Texture</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="CubeMesh"><a name="CubeMesh"></a><pre><span class="Identifier">CubeMesh</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">PrimitiveMesh</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ParticlesMaterial"><a name="ParticlesMaterial"></a><pre><span class="Identifier">ParticlesMaterial</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Material</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectLimiter"><a name="AudioEffectLimiter"></a><pre><span class="Identifier">AudioEffectLimiter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TextureButton"><a name="TextureButton"></a><pre><span class="Identifier">TextureButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BaseButton</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Sprite"><a name="Sprite"></a><pre><span class="Identifier">Sprite</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="InputEventJoypadButton"><a name="InputEventJoypadButton"></a><pre><span class="Identifier">InputEventJoypadButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEvent</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="WorldEnvironment"><a name="WorldEnvironment"></a><pre><span class="Identifier">WorldEnvironment</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ReflectionProbe"><a name="ReflectionProbe"></a><pre><span class="Identifier">ReflectionProbe</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualInstance</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="OmniLight"><a name="OmniLight"></a><pre><span class="Identifier">OmniLight</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Light</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Tabs"><a name="Tabs"></a><pre><span class="Identifier">Tabs</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectEQ10"><a name="AudioEffectEQ10"></a><pre><span class="Identifier">AudioEffectEQ10</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectEQ</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorResourcePreviewGenerator"><a name="EditorResourcePreviewGenerator"></a><pre><span class="Identifier">EditorResourcePreviewGenerator</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Reference</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="TreeItem"><a name="TreeItem"></a><pre><span class="Identifier">TreeItem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Object</span>
</pre></dt>
<dd>
singleton: false instanciable: false is_reference: false
</dd>
<dt id="BackBufferCopy"><a name="BackBufferCopy"></a><pre><span class="Identifier">BackBufferCopy</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="VisualScriptExpression"><a name="VisualScriptExpression"></a><pre><span class="Identifier">VisualScriptExpression</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">VisualScriptNode</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Particles2D"><a name="Particles2D"></a><pre><span class="Identifier">Particles2D</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node2D</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="LinkButton"><a name="LinkButton"></a><pre><span class="Identifier">LinkButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">BaseButton</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="ItemList"><a name="ItemList"></a><pre><span class="Identifier">ItemList</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Timer"><a name="Timer"></a><pre><span class="Identifier">Timer</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioStreamOGGVorbis"><a name="AudioStreamOGGVorbis"></a><pre><span class="Identifier">AudioStreamOGGVorbis</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioStream</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="AudioEffectBandPassFilter"><a name="AudioEffectBandPassFilter"></a><pre><span class="Identifier">AudioEffectBandPassFilter</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffectFilter</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="ResourcePreloader"><a name="ResourcePreloader"></a><pre><span class="Identifier">ResourcePreloader</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="PanoramaSky"><a name="PanoramaSky"></a><pre><span class="Identifier">PanoramaSky</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Sky</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="GDNativeLibrary"><a name="GDNativeLibrary"></a><pre><span class="Identifier">GDNativeLibrary</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Resource</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="InputEventMouseButton"><a name="InputEventMouseButton"></a><pre><span class="Identifier">InputEventMouseButton</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">InputEventMouse</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="Generic6DOFJoint"><a name="Generic6DOFJoint"></a><pre><span class="Identifier">Generic6DOFJoint</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Joint</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="DynamicFont"><a name="DynamicFont"></a><pre><span class="Identifier">DynamicFont</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Font</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
<dt id="EditorFileSystem"><a name="EditorFileSystem"></a><pre><span class="Identifier">EditorFileSystem</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Node</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="Label"><a name="Label"></a><pre><span class="Identifier">Label</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">Control</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: false
</dd>
<dt id="AudioEffectStereoEnhance"><a name="AudioEffectStereoEnhance"></a><pre><span class="Identifier">AudioEffectStereoEnhance</span><span class="Operator">*</span> <span class="Other">=</span> <span class="Keyword">ref</span> <span class="Keyword">object</span> <span class="Keyword">of</span> <span class="Identifier">AudioEffect</span>
</pre></dt>
<dd>
singleton: false instanciable: true is_reference: true
</dd>
</dl></div>
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