Nim bindings for Godot Engine https://pragmagic.github.io/godot-nim/
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Evgeny Zuev 8d68051f23 Fix system.of being preferred over godot.of in some cases
Fix `as` fails when argument `obj` is not convertible to `T`
Up version to 0.7.14
2018-06-21 17:53:01 +07:00
.vscode Update license year and fix doc to have Godot 3.0 download URL 2018-01-31 20:52:15 +07:00
docs Fix doc generation 2018-06-04 16:24:52 +07:00
godot Fix system.of being preferred over godot.of in some cases 2018-06-21 17:53:01 +07:00
.gitignore Documentation & Travis & Refactoring 2017-08-02 22:14:41 +07:00
.travis.yml Fix travis 2017-12-08 16:50:08 +07:00
godot.nimble Fix system.of being preferred over godot.of in some cases 2018-06-21 17:53:01 +07:00
LICENSE Update license year and fix doc to have Godot 3.0 download URL 2018-01-31 20:52:15 +07:00
README.md Update license year and fix doc to have Godot 3.0 download URL 2018-01-31 20:52:15 +07:00

Nim bindings for Godot Engine Build Status

Nim bindings for Godot 3.0 based on GDNative.

Documentation: https://pragmagic.github.io/godot-nim/

License

This project is licensed under the MIT license. Read LICENSE file for details.

Copyright (c) 2018 Xored Software, Inc.