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Joey Yakimowich-Payne 85433867ea
feat(T7): Widen spawn-marker & spawn-marker-pair schemas for resolver shapes
T7 (spawn-marker-pair schema widening) — widen two primitive schemas to accept
resolver shapes on numeric and enum fields, enabling real fixtures to validate.

## Changes

### spawn-marker.ts
- Widen `square` from literal number to numberOrResolver({ min: 0, max: 63 })
- Widen `owner` from literal enum to enumOrResolverFor(PIECE_COLORS).optional()
- Keep `markerKind` strict enum (design constraint — locked marker kinds)
- Update apply() to cast resolved params to literals before engine call

### spawn-marker-pair.ts
- Widen `squareA` and `squareB` to numberOrResolver({ min: 0, max: 63 })
- Widen `owner` to enumOrResolverFor(PIECE_COLORS).optional()
- Keep `markerKind` strict enum
- Update apply() method with cast assertions

### Tests
- Add 8 resolver-shape positive tests to spawn-marker.test.ts
- Add 8 resolver-shape positive tests to spawn-marker-pair.test.ts
- Add 2 strict-enum negative tests (markerKind rejection)
- Add 2 __resolverEnumValues introspection tests (ParamField compatibility)
- Add mr-freeze-validates.test.ts: validates mr_freeze.json (cascade depth 3)
  fixture with resolver shapes on square (ctx-build) and owner (ctx-attr)

## Verification

 mr_freeze.json now validates cleanly (was the wave goal)
 __resolverEnumValues property exposed and survives .optional() wrapper
 60 tests pass (30 spawn-marker + 29 spawn-marker-pair + 1 mr-freeze)
 No new linting issues
 Links field left alone (mr_freeze doesn't use resolver shapes on links)
2026-04-26 23:03:47 -06:00
.github/workflows chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
.sisyphus fix(e2e): run-pw.sh — don't set CI=true; reuse docker compose dev server 2026-04-26 22:06:01 -06:00
docs feat(ui): AttrCombobox declare vs. consume semantics 2026-04-21 13:07:27 -06:00
packages feat(T7): Widen spawn-marker & spawn-marker-pair schemas for resolver shapes 2026-04-26 23:03:47 -06:00
scripts feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
.gitignore chore(sisyphus): Rule Variants Final Verification Wave — all reviewers APPROVE 2026-04-21 10:15:18 -06:00
eslint.config.js feat(engine): damage-resistance modifier descriptor 2026-04-18 22:22:31 -06:00
lefthook.yml chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
LICENSE chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
package.json feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
playwright.config.ts fix(rete): inject clock into EventLog; use tsc for DTS; fix cycle.test.ts private access; add Playwright worker limit 2026-04-16 18:25:49 -06:00
README.md chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.base.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
vitest.workspace.ts chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00

@paratype

A Doorenbos-style Rete II rules engine for TypeScript games, with an authoritative WebSocket chess demo.

Packages

Docs

Getting Started

bun install && bun run check