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Joey Yakimowich-Payne ce49b55a60
feat(engine): advanced effect primitives (aura/triggers/conditional)
T3 Wave 2 batch C. Implements 5 advanced primitives — auras and event
triggers — that nest other primitives via childPrimitives() so the
T19 validator can walk the tree for depth/count enforcement:

- add-aura: leaf primitive seeding AuraSpec[] entries
  ({radius:1-7, targetAttr, delta}). T28 wires the per-move recompute.
- on-turn-start: nesting primitive seeding OnTurnStartHooks (an array of
  primitive lists). childPrimitives() returns the inner list.
- on-capture: same pattern with OnCaptureHooks.
- on-damaged: same pattern with OnDamagedHooks.
- conditional: discriminated-union ConditionSpec (attr-lt/gt/eq, always,
  never), then[], optional else[]. childPrimitives() returns then+else
  combined so the validator can count both branches.

ChessAttrMap gains AuraSpec, OnTurnStartHooks, OnCaptureHooks,
OnDamagedHooks, ConditionalHooks; ConditionSpec is a public discriminated
union. Engine integration (trigger evaluation, aura recompute) deferred
to T22/T28.

The primitives/index.ts barrel now imports all 15 T3 primitives in
batch order (state → mechanic → advanced).
2026-04-19 17:42:09 -06:00
.github/workflows chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
.sisyphus feat(engine): custom modifier descriptor types 2026-04-19 17:24:28 -06:00
docs docs(adr): T3 custom modifier DSL architecture decisions 2026-04-19 17:16:17 -06:00
packages feat(engine): advanced effect primitives (aura/triggers/conditional) 2026-04-19 17:42:09 -06:00
scripts feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
.gitignore chore: ignore .org.chromium.Chromium.* runtime files 2026-04-19 10:20:42 -06:00
eslint.config.js feat(engine): damage-resistance modifier descriptor 2026-04-18 22:22:31 -06:00
lefthook.yml chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
LICENSE chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
package.json feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
playwright.config.ts fix(rete): inject clock into EventLog; use tsc for DTS; fix cycle.test.ts private access; add Playwright worker limit 2026-04-16 18:25:49 -06:00
README.md chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.base.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
vitest.workspace.ts chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00

@paratype

A Doorenbos-style Rete II rules engine for TypeScript games, with an authoritative WebSocket chess demo.

Packages

Docs

Getting Started

bun install && bun run check