No description
Introduces PresetRegistry + three pawn-focused preset rules from RULES.md (pawns-move-backward, double-pawn-sprint, pawn-diagonal-no-capture). Presets register themselves via side-effect imports and expose getExtraMoves/filterMoves hooks for the ChessEngine to invoke during move generation (engine wiring is P3.11). Registry enforces incompatibility and requires invariants. |
||
|---|---|---|
| .github/workflows | ||
| .sisyphus | ||
| docs | ||
| packages | ||
| scripts | ||
| .gitignore | ||
| eslint.config.js | ||
| lefthook.yml | ||
| LICENSE | ||
| package.json | ||
| playwright.config.ts | ||
| README.md | ||
| tsconfig.base.json | ||
| tsconfig.json | ||
| vitest.workspace.ts | ||
@paratype
A Doorenbos-style Rete II rules engine for TypeScript games, with an authoritative WebSocket chess demo.
Packages
packages/rete— Rete II engine corepackages/chess— Browser chess demo (React + Vite)packages/server— Authoritative Bun WebSocket server
Docs
- SPEC.md — Engine specification
- PHASES.md — Development phases & perf budgets
- RULES.md — Chess rule presets
- PROTOCOL.md — WebSocket message protocol
Getting Started
bun install && bun run check