Handle size properly

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Joey Yakimowich-Payne 2025-04-17 21:15:11 -06:00
commit 1d9a8b5231
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@ -1076,84 +1076,88 @@ function loadFromLocalStorage() {
// --- Function to make all cells square and equal size ---
function equalizeCellSizes() {
const board = document.getElementById('bingo-board');
const cells = board?.querySelectorAll('.bingo-cell');
const board = document.getElementById("bingo-board");
const cells = board?.querySelectorAll(".bingo-cell");
if (!board || !cells || cells.length === 0) return;
// Try to determine grid size (number of columns) more reliably
let size = 0;
const sizeInput = document.getElementById('board-size');
const sizeInput = document.getElementById("board-size");
const sizeFromInput = sizeInput ? parseInt(sizeInput.value, 10) : 0;
if (sizeFromInput && !isNaN(sizeFromInput) && sizeFromInput > 0) {
size = sizeFromInput;
} else {
// Fallback: try parsing from computed style if input is bad/missing
try {
const gridStyle = window.getComputedStyle(board).gridTemplateColumns;
const parts = gridStyle.split(' ');
if (parts.length > 0 && parts[0] !== 'none') {
const parts = gridStyle.split(" ");
if (parts.length > 0 && parts[0] !== "none") {
size = parts.length;
}
} catch (e) {
console.error("Could not determine grid size from styles or input.", e);
console.error(
"Could not determine grid size from styles or input.",
e
);
}
}
if (size <= 0) {
showNotification('Cannot determine valid grid size. Using default or previous.', 'warning');
// Attempt to get size from a potentially existing grid setup if possible
try {
const gridStyle = window.getComputedStyle(board).gridTemplateColumns;
const parts = gridStyle.split(' ');
if (parts.length > 0 && parts[0] !== 'none') {
size = parts.length;
}
} catch { /* ignore */ }
const gridStyle = window.getComputedStyle(board).gridTemplateColumns;
const parts = gridStyle.split(" ");
if (parts.length > 0 && parts[0] !== "none") {
size = parts.length;
}
} catch {
/* ignore */
}
if (size <= 0) {
console.error("Failed to determine grid size.");
return; // Cannot proceed
console.error("Failed to determine grid size.");
showNotification("Cannot determine valid grid size. Please generate board again.", "warning");
return; // Cannot proceed
}
}
let maxDimension = 0;
const gap = 4; // From CSS: .bingo-board { gap: 4px; }
const minCellSize = 100; // Minimum width/height for a cell
let maxWidthNeeded = 0;
let maxHeightNeeded = 0;
// 1. Reset grid sizing to allow natural measurement of cell content
board.style.gridTemplateColumns = `repeat(${size}, minmax(0, 1fr))`; // Use fractions initially
board.style.gridAutoRows = 'auto'; // Auto height
board.style.gridAutoRows = "auto"; // Auto height
// 2. Force reflow to apply the reset styles before measuring
void board.offsetHeight;
// 3. First pass: Find the largest dimension based on actual rendered content
cells.forEach(cell => {
// Reset any explicit cell styles (shouldn't be needed, but safe)
cell.style.width = '';
cell.style.height = '';
// 3. First pass: Find the max width and max height based on actual rendered content
cells.forEach((cell) => {
// Reset any explicit cell styles (shouldn\'t be needed, but safe)
cell.style.width = "";
cell.style.height = "";
// Measure the cell's natural dimensions after reflow
// Measure the cell\'s natural dimensions after reflow
const width = cell.offsetWidth;
const height = cell.offsetHeight;
maxDimension = Math.max(maxDimension, width+10, height);
maxWidthNeeded = Math.max(maxWidthNeeded, width);
maxHeightNeeded = Math.max(maxHeightNeeded, height);
});
// Ensure a minimum size for very small content or empty cells
const targetSize = Math.max(maxDimension, 120); // Use 120px minimum
// 4. Determine the target size for square cells
const targetSize = Math.max(maxWidthNeeded, maxHeightNeeded, minCellSize);
// 4. Apply the calculated fixed size back to the grid
// 5. Apply the calculated fixed size back to the grid
board.style.gridTemplateColumns = `repeat(${size}, ${targetSize}px)`;
board.style.gridAutoRows = `${targetSize}px`; // Make cells square
// 5. Calculate total board width needed for the container
const containerPadding = 32; // Based on p-4 class (1rem = 16px, left + right = 32px)
// Use targetSize for the calculation
const totalWidth = (targetSize * size) + (gap * (size - 1)) + containerPadding;
// 6. Calculate total board width needed for the container
const containerPadding = 32; // Based on p-4 class on #bingo-board-container (1rem = 16px, left + right = 32px)
const totalWidth = targetSize * size + gap * (size - 1) + containerPadding;
// Update container max-width
const boardContainer = document.getElementById('bingo-board-container');
const boardHeader = document.getElementById('board-header');
// 7. Update container max-width
const boardContainer = document.getElementById("bingo-board-container");
const boardHeader = document.getElementById("board-header");
if (boardContainer) {
boardContainer.style.maxWidth = `${totalWidth}px`;