- Persist firstCorrectPlayerId to backend during state sync - Restore full players array (not just host) on host reconnect - Add default values to WELCOME payload for new/unmatched players - Add migration for first_correct_player_id column in game_sessions |
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|---|---|---|
| .. | ||
| useAuthenticatedFetch.ts | ||
| useBodyScrollLock.ts | ||
| useGame.ts | ||
| useQuizLibrary.ts | ||
| useUserConfig.ts | ||