more fixes

This commit is contained in:
Andreas Rumpf 2017-04-27 14:16:34 +02:00
commit 443b24de3e
3 changed files with 24 additions and 11 deletions

View file

@ -7,10 +7,11 @@
</head>
<body>
<div id="App"></div>
<script src="https://localvoid.github.io/uibench-base/0.1.0/uibench.js"></script>
<script src="nimcache/nim_uibench.js" type="text/javascript"></script>
<div id="ROOT"></div>
<script src="https://localvoid.github.io/uibench-base/0.1.0/uibench.js"></script>
<script src="nimcache/nim_uibench.js" type="text/javascript"></script>
</body>
</html>

View file

@ -26,11 +26,6 @@ type
anim: AnimState
tree: TreeState
proc init*(a: cstring, b: cstring) {.importc: "uibench.init", nodecl.}
proc run*(a: proc(state: AppState), b: proc(samples: RootRef)) {.importc: "uibench.run", nodecl.}
init(cstring"Nim-karax", cstring"0.6.1")
var container = document.getElementById("#App")
var appState: AppState
@ -98,7 +93,9 @@ proc treeCreateVNode(data: TreeState): VNode =
proc update(): VNode =
if appState == nil: return newVNode(VNodeKind.tdiv)
if appState == nil:
kout cstring"stupid fuck"
return newVNode(VNodeKind.tdiv)
let location = appState.location
var children: VNode = nil
if location == cstring"table":
@ -113,15 +110,22 @@ proc update(): VNode =
children
proc a(state: AppState) =
kout cstring"setting state here"
appState = state
redraw()
redrawForce()
proc b(samples: RootRef) =
kout cstring"end called"
#document.body.innerHTML = cstring"<pre>" & toJson(samples) & cstring"</pre>"
#redraw()
discard
kout cstring"updating"
setRenderer update
proc init*(a: cstring, b: cstring) {.importc: "uibench.init", nodecl.}
proc run*(a: proc(state: AppState), b: proc(samples: RootRef)) {.importc: "uibench.run", nodecl.}
init(cstring"Nim-karax", cstring"0.6.1")
setRendererOnly update
kout cstring"running"
run(a, b)