Change className to class

This commit is contained in:
Roman Vishnevskii 2017-04-27 20:57:33 +07:00
commit f5e9db55c3

View file

@ -35,7 +35,7 @@ proc createTableCell(id: cstring): VNode =
kout cstring"tableCellClick" kout cstring"tableCellClick"
kout "Clicked" & id kout "Clicked" & id
# ev.stopPropogation() # ev.stopPropogation()
result = buildHtml(td(className="TableCell", onclick=tableCellClick)): result = buildHtml(td(class="TableCell", onclick=tableCellClick)):
text id text id
proc createTableRow(item: TableItemState): VNode = proc createTableRow(item: TableItemState): VNode =
@ -71,7 +71,7 @@ proc createAnimBox(item: AnimBoxState): VNode =
var dataId: cstring = &item.id var dataId: cstring = &item.id
var color: float = float(time mod 10) / 10 var color: float = float(time mod 10) / 10
var divStyles: cstring = "borderRadius: " & &(time mod 10) & "px; background: rgba(0,0,0," & cstring($color) & ")" var divStyles: cstring = "borderRadius: " & &(time mod 10) & "px; background: rgba(0,0,0," & cstring($color) & ")"
result = flatHtml(tdiv(className="AnimBox", `data-id`=dataId, style=divStyles)) result = flatHtml(tdiv(class="AnimBox", `data-id`=dataId, style=divStyles))
proc animCreateVNode(data: AnimState): VNode = proc animCreateVNode(data: AnimState): VNode =
kout cstring"animCreateVNode" kout cstring"animCreateVNode"
@ -80,13 +80,13 @@ proc animCreateVNode(data: AnimState): VNode =
for i in 0..<len(children): for i in 0..<len(children):
var item = items[i] var item = items[i]
children.add createAnimBox(item) children.add createAnimBox(item)
result = buildHtml(tdiv(className="Anim")): result = buildHtml(tdiv(class="Anim")):
for child in children: for child in children:
child child
proc createTreeLeaf(data: TreeNodeState): VNode = proc createTreeLeaf(data: TreeNodeState): VNode =
kout cstring"createTreeLeaf" kout cstring"createTreeLeaf"
result = buildHtml(li(className="TreeLeaf")): result = buildHtml(li(class="TreeLeaf")):
text &data.id text &data.id
proc createTreeNode(data: TreeNodeState): VNode = proc createTreeNode(data: TreeNodeState): VNode =
@ -101,7 +101,7 @@ proc createTreeNode(data: TreeNodeState): VNode =
proc treeCreateVNode(data: TreeState): VNode = proc treeCreateVNode(data: TreeState): VNode =
kout cstring"treeCreateVNode" kout cstring"treeCreateVNode"
result = buildHtml(tdiv(className="Tree")): result = buildHtml(tdiv(class="Tree")):
createTreeNode(data.root) createTreeNode(data.root)