karax/src/kdom.nim

585 lines
17 KiB
Nim

#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## Declaration of the Document Object Model for the `JavaScript backend
## <backends.html#the-javascript-target>`_.
when not defined(js) and not defined(Nimdoc):
{.error: "This module only works on the JavaScript platform".}
type
EventTarget* = ref EventTargetObj
EventTargetObj {.importc.} = object of RootObj
onabort*: proc (event: Event) {.nimcall.}
onblur*: proc (event: Event) {.nimcall.}
onchange*: proc (event: Event) {.nimcall.}
onclick*: proc (event: Event) {.nimcall.}
ondblclick*: proc (event: Event) {.nimcall.}
onerror*: proc (event: Event) {.nimcall.}
onfocus*: proc (event: Event) {.nimcall.}
onkeydown*: proc (event: Event) {.nimcall.}
onkeypress*: proc (event: Event) {.nimcall.}
onkeyup*: proc (event: Event) {.nimcall.}
onload*: proc (event: Event) {.nimcall.}
onmousedown*: proc (event: Event) {.nimcall.}
onmousemove*: proc (event: Event) {.nimcall.}
onmouseout*: proc (event: Event) {.nimcall.}
onmouseover*: proc (event: Event) {.nimcall.}
onmouseup*: proc (event: Event) {.nimcall.}
onreset*: proc (event: Event) {.nimcall.}
onselect*: proc (event: Event) {.nimcall.}
onsubmit*: proc (event: Event) {.nimcall.}
onunload*: proc (event: Event) {.nimcall.}
Window* = ref WindowObj
WindowObj {.importc.} = object of EventTargetObj
document*: Document
event*: Event
history*: History
location*: Location
closed*: bool
defaultStatus*: cstring
innerHeight*, innerWidth*: int
locationbar*: ref LocationBar
menubar*: ref MenuBar
name*: cstring
outerHeight*, outerWidth*: int
pageXOffset*, pageYOffset*: int
personalbar*: ref PersonalBar
scrollbars*: ref ScrollBars
statusbar*: ref StatusBar
status*: cstring
toolbar*: ref ToolBar
frames*: seq[Frame]
Frame* = ref FrameObj
FrameObj {.importc.} = object of WindowObj
ClassList* = ref ClassListObj
ClassListObj {.importc.} = object of RootObj
NodeType* = enum
ElementNode = 1,
AttributeNode,
TextNode,
CDATANode,
EntityRefNode,
EntityNode,
ProcessingInstructionNode,
CommentNode,
DocumentNode,
DocumentTypeNode,
DocumentFragmentNode,
NotationNode
Node* = ref NodeObj
NodeObj {.importc.} = object of EventTargetObj
attributes*: seq[Node]
childNodes*: seq[Node]
children*: seq[Node]
data*: cstring
firstChild*: Node
lastChild*: Node
nextSibling*: Node
nodeName*: cstring
nodeType*: NodeType
nodeValue*: cstring
parentNode*: Node
previousSibling*: Node
innerHTML*: cstring
style*: Style
Document* = ref DocumentObj
DocumentObj {.importc.} = object of NodeObj
alinkColor*: cstring
bgColor*: cstring
body*: Element
charset*: cstring
cookie*: cstring
defaultCharset*: cstring
fgColor*: cstring
head*: Element
lastModified*: cstring
linkColor*: cstring
referrer*: cstring
title*: cstring
URL*: cstring
vlinkColor*: cstring
anchors*: seq[AnchorElement]
forms*: seq[FormElement]
images*: seq[ImageElement]
applets*: seq[Element]
embeds*: seq[EmbedElement]
links*: seq[LinkElement]
Element* = ref ElementObj
ElementObj {.importc.} = object of NodeObj
classList*: Classlist
checked*: bool
defaultChecked*: bool
defaultValue*: cstring
disabled*: bool
form*: FormElement
name*: cstring
readOnly*: bool
options*: seq[OptionElement]
# https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement
HtmlElement* = ref object of Element
contentEditable*: string
isContentEditable*: bool
dir*: string
offsetHeight*: int
offsetWidth*: int
offsetLeft*: int
offsetTop*: int
LinkElement* = ref LinkObj
LinkObj {.importc.} = object of ElementObj
target*: cstring
text*: cstring
x*: int
y*: int
EmbedElement* = ref EmbedObj
EmbedObj {.importc.} = object of ElementObj
height*: int
hspace*: int
src*: cstring
width*: int
`type`*: cstring
vspace*: int
AnchorElement* = ref AnchorObj
AnchorObj {.importc.} = object of ElementObj
text*: cstring
x*, y*: int
OptionElement* = ref OptionObj
OptionObj {.importc.} = object of ElementObj
defaultSelected*: bool
selected*: bool
selectedIndex*: int
text*: cstring
value*: cstring
FormElement* = ref FormObj
FormObj {.importc.} = object of ElementObj
action*: cstring
encoding*: cstring
`method`*: cstring
target*: cstring
elements*: seq[Element]
ImageElement* = ref ImageObj
ImageObj {.importc.} = object of ElementObj
border*: int
complete*: bool
height*: int
hspace*: int
lowsrc*: cstring
src*: cstring
vspace*: int
width*: int
Style* = ref StyleObj
StyleObj {.importc.} = object of RootObj
background*: cstring
backgroundAttachment*: cstring
backgroundColor*: cstring
backgroundImage*: cstring
backgroundPosition*: cstring
backgroundRepeat*: cstring
border*: cstring
borderBottom*: cstring
borderBottomColor*: cstring
borderBottomStyle*: cstring
borderBottomWidth*: cstring
borderColor*: cstring
borderLeft*: cstring
borderLeftColor*: cstring
borderLeftStyle*: cstring
borderLeftWidth*: cstring
borderRight*: cstring
borderRightColor*: cstring
borderRightStyle*: cstring
borderRightWidth*: cstring
borderStyle*: cstring
borderTop*: cstring
borderTopColor*: cstring
borderTopStyle*: cstring
borderTopWidth*: cstring
borderWidth*: cstring
bottom*: cstring
captionSide*: cstring
clear*: cstring
clip*: cstring
color*: cstring
cursor*: cstring
direction*: cstring
display*: cstring
emptyCells*: cstring
cssFloat*: cstring
font*: cstring
fontFamily*: cstring
fontSize*: cstring
fontStretch*: cstring
fontStyle*: cstring
fontVariant*: cstring
fontWeight*: cstring
height*: cstring
left*: cstring
letterSpacing*: cstring
lineHeight*: cstring
listStyle*: cstring
listStyleImage*: cstring
listStylePosition*: cstring
listStyleType*: cstring
margin*: cstring
marginBottom*: cstring
marginLeft*: cstring
marginRight*: cstring
marginTop*: cstring
maxHeight*: cstring
maxWidth*: cstring
minHeight*: cstring
minWidth*: cstring
overflow*: cstring
padding*: cstring
paddingBottom*: cstring
paddingLeft*: cstring
paddingRight*: cstring
paddingTop*: cstring
pageBreakAfter*: cstring
pageBreakBefore*: cstring
position*: cstring
right*: cstring
scrollbar3dLightColor*: cstring
scrollbarArrowColor*: cstring
scrollbarBaseColor*: cstring
scrollbarDarkshadowColor*: cstring
scrollbarFaceColor*: cstring
scrollbarHighlightColor*: cstring
scrollbarShadowColor*: cstring
scrollbarTrackColor*: cstring
tableLayout*: cstring
textAlign*: cstring
textDecoration*: cstring
textIndent*: cstring
textTransform*: cstring
transform*: cstring
top*: cstring
verticalAlign*: cstring
visibility*: cstring
width*: cstring
wordSpacing*: cstring
zIndex*: int
# TODO: A lot of the fields in Event belong to a more specific type of event.
# TODO: Should we clean this up?
Event* = ref EventObj
EventObj {.importc.} = object of RootObj
target*: Node
altKey*, ctrlKey*, shiftKey*: bool
button*: int
clientX*, clientY*: int
keyCode*: int
layerX*, layerY*: int
modifiers*: int
ALT_MASK*, CONTROL_MASK*, SHIFT_MASK*, META_MASK*: int
offsetX*, offsetY*: int
pageX*, pageY*: int
screenX*, screenY*: int
which*: int
`type`*: cstring
x*, y*: int
ABORT*: int
BLUR*: int
CHANGE*: int
CLICK*: int
DBLCLICK*: int
DRAGDROP*: int
ERROR*: int
FOCUS*: int
KEYDOWN*: int
KEYPRESS*: int
KEYUP*: int
LOAD*: int
MOUSEDOWN*: int
MOUSEMOVE*: int
MOUSEOUT*: int
MOUSEOVER*: int
MOUSEUP*: int
MOVE*: int
RESET*: int
RESIZE*: int
SELECT*: int
SUBMIT*: int
UNLOAD*: int
TouchList* {.importc.} = ref object of RootObj
length*: int
TouchEvent* {.importc.} = ref object of Event
changedTouches*, targetTouches*, touches*: TouchList
Touch* {.importc.} = ref object of RootObj
identifier*: int
screenX*, screenY*, clientX*, clientY*, pageX*, pageY*: int
target*: Element
radiusX*, radiusY*: int
rotationAngle*: int
force*: float
Location* = ref LocationObj
LocationObj {.importc.} = object of RootObj
hash*: cstring
host*: cstring
hostname*: cstring
href*: cstring
pathname*: cstring
port*: cstring
protocol*: cstring
search*: cstring
History* = ref HistoryObj
HistoryObj {.importc.} = object of RootObj
length*: int
Navigator* = ref NavigatorObj
NavigatorObj {.importc.} = object of RootObj
appCodeName*: cstring
appName*: cstring
appVersion*: cstring
cookieEnabled*: bool
language*: cstring
platform*: cstring
userAgent*: cstring
mimeTypes*: seq[ref MimeType]
Plugin* {.importc.} = object of RootObj
description*: cstring
filename*: cstring
name*: cstring
MimeType* {.importc.} = object of RootObj
description*: cstring
enabledPlugin*: ref Plugin
suffixes*: seq[cstring]
`type`*: cstring
LocationBar* {.importc.} = object of RootObj
visible*: bool
MenuBar* = LocationBar
PersonalBar* = LocationBar
ScrollBars* = LocationBar
ToolBar* = LocationBar
StatusBar* = LocationBar
Screen = ref ScreenObj
ScreenObj {.importc.} = object of RootObj
availHeight*: int
availWidth*: int
colorDepth*: int
height*: int
pixelDepth*: int
width*: int
TimeOut* {.importc.} = ref object of RootObj
Interval* {.importc.} = object of RootObj
proc len*(x: Node): int {.importcpp: "#.childNodes.length".}
proc `[]`*(x: Node; idx: int): Element {.importcpp: "#.childNodes[#]".}
proc setTimeout*(action: proc(); ms: int): Timeout {.importc, nodecl.}
proc clearTimeout*(t: Timeout) {.importc, nodecl.}
proc getElementById*(id: cstring): Element {.importc: "document.getElementById", nodecl.}
{.push importcpp.}
# EventTarget "methods"
proc addEventListener*(et: EventTarget, ev: cstring, cb: proc(ev: Event), useCapture: bool = false)
# Window "methods"
proc alert*(w: Window, msg: cstring)
proc back*(w: Window)
proc blur*(w: Window)
proc captureEvents*(w: Window, eventMask: int) {.deprecated.}
proc clearInterval*(w: Window, interval: ref Interval)
proc clearTimeout*(w: Window, timeout: TimeOut)
proc close*(w: Window)
proc confirm*(w: Window, msg: cstring): bool
proc disableExternalCapture*(w: Window)
proc enableExternalCapture*(w: Window)
proc find*(w: Window, text: cstring, caseSensitive = false,
backwards = false)
proc focus*(w: Window)
proc forward*(w: Window)
proc handleEvent*(w: Window, e: Event)
proc home*(w: Window)
proc moveBy*(w: Window, x, y: int)
proc moveTo*(w: Window, x, y: int)
proc open*(w: Window, uri, windowname: cstring,
properties: cstring = nil): Window
proc print*(w: Window)
proc prompt*(w: Window, text, default: cstring): cstring
proc releaseEvents*(w: Window, eventMask: int) {.deprecated.}
proc resizeBy*(w: Window, x, y: int)
proc resizeTo*(w: Window, x, y: int)
proc routeEvent*(w: Window, event: Event)
proc scrollBy*(w: Window, x, y: int)
proc scrollTo*(w: Window, x, y: int)
proc setInterval*(w: Window, code: cstring, pause: int): ref Interval
proc setInterval*(w: Window, function: proc (), pause: int): ref Interval
proc setTimeout*(w: Window, code: cstring, pause: int): TimeOut
proc setTimeout*(w: Window, function: proc (), pause: int): ref Interval
proc stop*(w: Window)
proc requestAnimationFrame*(w: Window, function: proc (time: float)): int
proc cancelAnimationFrame*(w: Window, id: int)
# Node "methods"
proc appendChild*(n, child: Node)
proc appendData*(n: Node, data: cstring)
proc cloneNode*(n: Node, copyContent: bool): Node
proc deleteData*(n: Node, start, len: int)
proc getAttribute*(n: Node, attr: cstring): cstring
proc getAttributeNode*(n: Node, attr: cstring): Node
proc hasChildNodes*(n: Node): bool
proc insertBefore*(n, newNode, before: Node)
proc insertData*(n: Node, position: int, data: cstring)
proc removeAttribute*(n: Node, attr: cstring)
proc removeAttributeNode*(n, attr: Node)
proc removeChild*(n, child: Node)
proc replaceChild*(n, newNode, oldNode: Node)
proc replaceData*(n: Node, start, len: int, text: cstring)
proc scrollIntoView*(n: Node)
proc setAttribute*(n: Node, name, value: cstring)
proc setAttributeNode*(n: Node, attr: Node)
# Document "methods"
proc captureEvents*(d: Document, eventMask: int) {.deprecated.}
proc createAttribute*(d: Document, identifier: cstring): Node
proc createElement*(d: Document, identifier: cstring): Element
proc createTextNode*(d: Document, identifier: cstring): Node
proc getElementById*(d: Document, id: cstring): Element
proc getElementsByName*(d: Document, name: cstring): seq[Element]
proc getElementsByTagName*(d: Document, name: cstring): seq[Element]
proc getElementsByClassName*(d: Document, name: cstring): seq[Element]
proc getSelection*(d: Document): cstring
proc handleEvent*(d: Document, event: Event)
proc open*(d: Document)
proc releaseEvents*(d: Document, eventMask: int) {.deprecated.}
proc routeEvent*(d: Document, event: Event)
proc write*(d: Document, text: cstring)
proc writeln*(d: Document, text: cstring)
# Element "methods"
proc blur*(e: Element)
proc click*(e: Element)
proc focus*(e: Node)
proc handleEvent*(e: Element, event: Event)
proc select*(e: Element)
proc getElementsByTagName*(e: Element, name: cstring): seq[Element]
proc getElementsByClassName*(e: Element, name: cstring): seq[Element]
# FormElement "methods"
proc reset*(f: FormElement)
proc submit*(f: FormElement)
# EmbedElement "methods"
proc play*(e: EmbedElement)
proc stop*(e: EmbedElement)
# Location "methods"
proc reload*(loc: Location)
proc replace*(loc: Location, s: cstring)
# History "methods"
proc back*(h: History)
proc forward*(h: History)
proc go*(h: History, pagesToJump: int)
# Navigator "methods"
proc javaEnabled*(h: Navigator): bool
# ClassList "methods"
proc add*(c: ClassList, class: cstring)
proc remove*(c: ClassList, class: cstring)
proc contains*(c: ClassList, class: cstring):bool
proc toggle*(c: ClassList, class: cstring)
# Style "methods"
proc getAttribute*(s: Style, attr: cstring, caseSensitive=false): cstring
proc removeAttribute*(s: Style, attr: cstring, caseSensitive=false)
proc setAttribute*(s: Style, attr, value: cstring, caseSensitive=false)
# Event "methods"
proc preventDefault*(ev: Event)
proc stopPropagation*(ev: Event)
# TouchEvent "methods"
proc identifiedTouch*(list: TouchList): Touch
proc item*(list: TouchList, i: int): Touch
{.pop.}
proc setAttr*(n: Node; key, val: cstring) {.importcpp: "#.setAttribute(@)".}
var
window* {.importc, nodecl.}: Window
document* {.importc, nodecl.}: Document
navigator* {.importc, nodecl.}: Navigator
screen* {.importc, nodecl.}: Screen
proc decodeURI*(uri: cstring): cstring {.importc, nodecl.}
proc encodeURI*(uri: cstring): cstring {.importc, nodecl.}
proc escape*(uri: cstring): cstring {.importc, nodecl.}
proc unescape*(uri: cstring): cstring {.importc, nodecl.}
proc decodeURIComponent*(uri: cstring): cstring {.importc, nodecl.}
proc encodeURIComponent*(uri: cstring): cstring {.importc, nodecl.}
proc isFinite*(x: BiggestFloat): bool {.importc, nodecl.}
proc isNaN*(x: BiggestFloat): bool {.importc, nodecl.}
proc id*(n: Node): cstring {.importcpp: "#.id", nodecl.}
proc `id=`*(n: Node; x: cstring) {.importcpp: "#.id = #", nodecl.}
proc class*(n: Node): cstring {.importcpp: "#.className", nodecl.}
proc `class=`*(n: Node; v: cstring) {.importcpp: "#.className = #", nodecl.}
proc value*(n: Node): cstring {.importcpp: "#.value", nodecl.}
proc `value=`*(n: Node; v: cstring) {.importcpp: "#.value = #", nodecl.}
proc `disabled=`*(n: Node; v: bool) {.importcpp: "#.disabled = #", nodecl.}
proc getElementsByClass*(n: Node; name: cstring): seq[Node] {.
importcpp: "#.getElementsByClassName(#)", nodecl.}
type
BoundingRect* {.importc.} = object
top*, bottom*, left*, right*, x*, y*, width*, height*: float
proc getBoundingClientRect*(e: Node): BoundingRect {.
importcpp: "getBoundingClientRect", nodecl.}
proc clientHeight*(): int {.
importcpp: "(window.innerHeight || document.documentElement.clientHeight)@", nodecl}
proc clientWidth*(): int {.
importcpp: "(window.innerWidth || document.documentElement.clientWidth)@", nodecl}
proc inViewport*(el: Node): bool =
let rect = el.getBoundingClientRect()
result = rect.top >= 0 and rect.left >= 0 and
rect.bottom <= clientHeight().float and
rect.right <= clientWidth().float
proc scrollTop*(e: Node): int {.importcpp: "#.scrollTop", nodecl.}
proc offsetHeight*(e: Node): int {.importcpp: "#.offsetHeight", nodecl.}
proc offsetTop*(e: Node): int {.importcpp: "#.offsetTop", nodecl.}