refactor: Add badge rendering for success and failure values in TableAutoCellRender
This commit is contained in:
parent
0cc2d1efc9
commit
6d8482f829
1 changed files with 13 additions and 1 deletions
|
|
@ -30,7 +30,19 @@ export default function TableAutoCellRender({
|
||||||
variant="outline"
|
variant="outline"
|
||||||
size="sq"
|
size="sq"
|
||||||
className={cn(
|
className={cn(
|
||||||
"min-w-min bg-success-background text-success-foreground hover:bg-success-background"
|
"min-w-min bg-success-background text-success-foreground hover:bg-success-background",
|
||||||
|
)}
|
||||||
|
>
|
||||||
|
{value}
|
||||||
|
</Badge>
|
||||||
|
);
|
||||||
|
} else if (value === "failure") {
|
||||||
|
return (
|
||||||
|
<Badge
|
||||||
|
variant="outline"
|
||||||
|
size="sq"
|
||||||
|
className={cn(
|
||||||
|
"min-w-min bg-error-background text-error-foreground hover:bg-error-background",
|
||||||
)}
|
)}
|
||||||
>
|
>
|
||||||
{value}
|
{value}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue