update build state logic (#1468)
This commit is contained in:
commit
7bd113dfaf
4 changed files with 52 additions and 18 deletions
|
|
@ -1,7 +1,6 @@
|
|||
import { useCallback, useEffect, useState } from "react";
|
||||
import { NodeToolbar } from "reactflow";
|
||||
import ShadTooltip from "../../components/ShadTooltipComponent";
|
||||
import Tooltip from "../../components/TooltipComponent";
|
||||
import IconComponent from "../../components/genericIconComponent";
|
||||
import InputComponent from "../../components/inputComponent";
|
||||
import { Button } from "../../components/ui/button";
|
||||
|
|
@ -44,6 +43,7 @@ export default function GenericNode({
|
|||
const [nodeDescription, setNodeDescription] = useState(
|
||||
data.node?.description!
|
||||
);
|
||||
const buildStatus = useFlowStore((state) => state.flowBuildStatus[data.id]);
|
||||
const [validationStatus, setValidationStatus] =
|
||||
useState<validationStatusType | null>(null);
|
||||
const [handles, setHandles] = useState<number>(0);
|
||||
|
|
@ -280,7 +280,7 @@ export default function GenericNode({
|
|||
className={getNodeBorderClassName(
|
||||
selected,
|
||||
showNode,
|
||||
data?.buildStatus,
|
||||
buildStatus,
|
||||
validationStatus
|
||||
)}
|
||||
>
|
||||
|
|
@ -468,26 +468,54 @@ export default function GenericNode({
|
|||
variant="secondary"
|
||||
className={"group h-9 px-1.5"}
|
||||
onClick={() => {
|
||||
if (data?.buildStatus === BuildStatus.BUILDING || isBuilding)
|
||||
if (buildStatus === BuildStatus.BUILDING || isBuilding)
|
||||
return;
|
||||
buildFlow(data.id);
|
||||
}}
|
||||
>
|
||||
<div>
|
||||
<Tooltip title={"Build"}>
|
||||
<ShadTooltip
|
||||
styleClasses="cursor-default"
|
||||
content={
|
||||
buildStatus === BuildStatus.BUILDING ? (
|
||||
<span>Building...</span>
|
||||
) : !validationStatus ? (
|
||||
<span className="flex">
|
||||
Build{" "}
|
||||
<IconComponent
|
||||
name="Play"
|
||||
className=" h-5 stroke-status-green stroke-2"
|
||||
/>{" "}
|
||||
flow to validate status.
|
||||
</span>
|
||||
) : (
|
||||
<div className="max-h-96 overflow-auto">
|
||||
{typeof validationStatus.params === "string"
|
||||
? `${durationString}\n${validationStatus.params}`
|
||||
.split("\n")
|
||||
.map((line, index) => (
|
||||
<div key={index}>{line}</div>
|
||||
))
|
||||
: durationString}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
side="bottom"
|
||||
>
|
||||
<div className="generic-node-status-position flex items-center justify-center">
|
||||
{renderIconPlayOrPauseComponents(
|
||||
data?.buildStatus,
|
||||
buildStatus,
|
||||
validationStatus
|
||||
)}
|
||||
</div>
|
||||
</Tooltip>
|
||||
</ShadTooltip>
|
||||
</div>
|
||||
</Button>
|
||||
)}
|
||||
<div className="">
|
||||
<Tooltip
|
||||
title={
|
||||
<ShadTooltip
|
||||
styleClasses="cursor-default"
|
||||
content={
|
||||
data?.buildStatus === BuildStatus.BUILDING ? (
|
||||
<span>Building...</span>
|
||||
) : !validationStatus ? (
|
||||
|
|
@ -502,6 +530,7 @@ export default function GenericNode({
|
|||
</div>
|
||||
)
|
||||
}
|
||||
side="bottom"
|
||||
>
|
||||
<div>
|
||||
{renderIconStatusComponents(
|
||||
|
|
@ -509,7 +538,7 @@ export default function GenericNode({
|
|||
validationStatus
|
||||
)}
|
||||
</div>
|
||||
</Tooltip>
|
||||
</ShadTooltip>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@ import useFlowsManagerStore from "./flowsManagerStore";
|
|||
// this is our useStore hook that we can use in our components to get parts of the store and call actions
|
||||
const useFlowStore = create<FlowStoreType>((set, get) => ({
|
||||
flowState: undefined,
|
||||
flowBuildStatus:{},
|
||||
nodes: [],
|
||||
edges: [],
|
||||
isBuilding: false,
|
||||
|
|
@ -438,21 +439,19 @@ const useFlowStore = create<FlowStoreType>((set, get) => ({
|
|||
});
|
||||
},
|
||||
updateBuildStatus: (nodeIdList: string[], status: BuildStatus) => {
|
||||
const newFlowBuildStatus = { ...get().flowBuildStatus };
|
||||
nodeIdList.forEach((id) => {
|
||||
const nodeToUpdate = get().nodes.find((node) => node.id === id);
|
||||
if (nodeToUpdate) {
|
||||
nodeToUpdate.data.buildStatus = status;
|
||||
set({ nodes: get().nodes });
|
||||
}
|
||||
newFlowBuildStatus[id] = status;
|
||||
});
|
||||
set({ flowBuildStatus: newFlowBuildStatus });
|
||||
},
|
||||
revertBuiltStatusFromBuilding: () => {
|
||||
get().nodes.forEach((node) => {
|
||||
if (node.data.buildStatus === BuildStatus.BUILDING) {
|
||||
node.data.buildStatus = BuildStatus.TO_BUILD;
|
||||
const newFlowBuildStatus = { ...get().flowBuildStatus };
|
||||
Object.keys(newFlowBuildStatus).forEach((id) => {
|
||||
if (newFlowBuildStatus[id] === BuildStatus.BUILDING) {
|
||||
newFlowBuildStatus[id] = BuildStatus.BUILT;
|
||||
}
|
||||
});
|
||||
set({ nodes: get().nodes });
|
||||
},
|
||||
}));
|
||||
|
||||
|
|
|
|||
|
|
@ -524,6 +524,11 @@ export type chatMessagePropsType = {
|
|||
chat: ChatMessageType;
|
||||
lockChat: boolean;
|
||||
lastMessage: boolean;
|
||||
updateChat?: (
|
||||
chat: ChatMessageType,
|
||||
message: string,
|
||||
stream_url: string | null
|
||||
) => void;
|
||||
};
|
||||
|
||||
export type formModalPropsType = {
|
||||
|
|
|
|||
|
|
@ -91,4 +91,5 @@ export type FlowStoreType = {
|
|||
verticesBuild: string[];
|
||||
updateBuildStatus: (nodeId: string[], status: BuildStatus) => void;
|
||||
revertBuiltStatusFromBuilding: () => void;
|
||||
flowBuildStatus: { [key: string]: BuildStatus };
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue