Refactor activated_vertices to activated_layers
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commit
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6 changed files with 63 additions and 52 deletions
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@ -156,13 +156,13 @@ async def build_vertex(
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inactivated_vertices = None
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inactivated_vertices = list(graph.inactivated_vertices)
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graph.reset_inactivated_vertices()
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activated_vertices = list(graph.activated_vertices)
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activated_layers = graph.activated_layers
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graph.reset_activated_vertices()
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chat_service.set_cache(flow_id, graph)
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build_response = VertexBuildResponse(
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inactivated_vertices=inactivated_vertices,
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activated_vertices=activated_vertices,
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activated_layers=activated_layers,
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valid=valid,
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params=params,
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id=vertex.id,
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@ -230,7 +230,7 @@ class ResultDataResponse(BaseModel):
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class VertexBuildResponse(BaseModel):
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id: Optional[str] = None
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inactivated_vertices: Optional[List[str]] = None
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activated_vertices: Optional[List[str]] = None
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activated_layers: Optional[List[List[str]]] = None
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valid: bool
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params: Optional[str]
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"""JSON string of the params."""
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@ -58,7 +58,7 @@ class Graph:
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self._vertices = self._graph_data["nodes"]
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self._edges = self._graph_data["edges"]
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self.inactivated_vertices: set = set()
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self.activated_vertices: set = set()
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self.activated_layers: List[List[str]] = []
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self.edges: List[ContractEdge] = []
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self.vertices: List[Vertex] = []
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self._build_graph()
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@ -80,20 +80,26 @@ class Graph:
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self.state_manager.update_state(name, record)
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def activate_state_vertices(self, name: str, caller: str):
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layers = []
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for vertex_id in self._is_state_vertices:
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if vertex_id == caller:
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continue
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vertex = self.get_vertex(vertex_id)
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if (
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name in vertex._raw_params["name"]
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isinstance(vertex._raw_params["name"], str)
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and name in vertex._raw_params["name"]
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and vertex_id != caller
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and isinstance(vertex, StateVertex)
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):
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successors = self.get_all_successors(vertex)
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self.activated_vertices.add(vertex_id)
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for successor in successors:
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self.activated_vertices.add(successor.id)
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layers.append([vertex_id])
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successors = self.get_all_successors(vertex, flat=False)
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for layer in successors:
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layers.append([v.id for v in layer])
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self.activated_layers = layers
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def reset_activated_vertices(self):
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self.activated_vertices = set()
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self.activated_layers = []
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def append_state(
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self, name: str, record: Union[str, Record], caller: Optional[str] = None
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@ -555,18 +561,41 @@ class Graph:
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for source_id in self.predecessor_map.get(vertex.id, [])
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]
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def get_all_successors(self, vertex, recursive=True):
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def get_all_successors(self, vertex, recursive=True, flat=True):
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# Recursively get the successors of the current vertex
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# successors = vertex.successors
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# if not successors:
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# return []
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# successors_result = []
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# for successor in successors:
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# # Just return a list of successors
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# if recursive:
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# next_successors = self.get_all_successors(successor)
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# successors_result.extend(next_successors)
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# successors_result.append(successor)
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# return successors_result
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# The above is the version without the flat parameter
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# The below is the version with the flat parameter
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# the flat parameter will define if each layer of successors
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# becomes one list or if the result is a list of lists
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# if flat is True, the result will be a list of vertices
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# if flat is False, the result will be a list of lists of vertices
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# each list will represent a layer of successors
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successors = vertex.successors
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if not successors:
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return []
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successors_result = []
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for successor in successors:
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# Just return a list of successors
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if recursive:
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next_successors = self.get_all_successors(successor)
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successors_result.extend(next_successors)
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successors_result.append(successor)
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if flat:
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successors_result.extend(next_successors)
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else:
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successors_result.append(next_successors)
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if flat:
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successors_result.append(successor)
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else:
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successors_result.append([successor])
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return successors_result
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def get_successors(self, vertex):
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@ -223,12 +223,10 @@ const useFlowStore = create<FlowStoreType>((set, get) => ({
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selection.nodes.some((node) => node.data.type === "ChatInput") &&
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checkChatInput(get().nodes)
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) {
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useAlertStore
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.getState()
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.setErrorData({
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title: "Error pasting components",
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list: ["You can only have one ChatInput component in the flow"],
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});
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useAlertStore.getState().setErrorData({
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title: "Error pasting components",
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list: ["You can only have one ChatInput component in the flow"],
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});
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return;
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}
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let minimumX = Infinity;
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@ -451,8 +449,8 @@ const useFlowStore = create<FlowStoreType>((set, get) => ({
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if (vertexBuildData && vertexBuildData.inactivated_vertices) {
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get().removeFromVerticesBuild(vertexBuildData.inactivated_vertices);
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}
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if (vertexBuildData && vertexBuildData.activated_vertices) {
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get().addToVerticesBuild(vertexBuildData.activated_vertices);
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if (vertexBuildData && vertexBuildData.activated_layers) {
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get().addToVerticesBuild(vertexBuildData.activated_layers.flat());
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}
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get().addDataToFlowPool(
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{ ...vertexBuildData, buildId },
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@ -141,7 +141,7 @@ export type VerticesOrderTypeAPI = {
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export type VertexBuildTypeAPI = {
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id: string;
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inactivated_vertices: Array<string> | null;
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activated_vertices: Array<string> | null;
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activated_layers: Array<Array<string>> | null;
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valid: boolean;
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params: string;
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data: VertexDataTypeAPI;
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@ -32,7 +32,7 @@ function getInactiveVertexData(vertexId: string): VertexBuildTypeAPI {
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data: inactiveData,
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params: "Inactive",
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inactivated_vertices: null,
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activated_vertices: null,
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activated_layers: null,
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valid: false,
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timestamp: new Date().toISOString(),
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};
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@ -131,41 +131,25 @@ export async function buildVertices({
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const handleBuildUpdate = (data: VertexBuildTypeAPI, status: BuildStatus) => {
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// Handle activated vertices
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console.log("handleBuildUpdate", data, status);
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if (data.activated_vertices && data.activated_vertices.length > 0) {
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// Logic to determine the correct placement for activated vertices in dynamicVerticesLayers
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// For simplicity, this example adds them to the next layer
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// const nextLayerIndex = i + 1; i doesnt exist in this scope
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// we don't want to add the activated vertices to the last layer
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// because these vertices should be built right away
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if (data.activated_layers && data.activated_layers.length > 0) {
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const thisVertexLayer = dynamicVerticesLayers.findIndex((layer) =>
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layer.includes(data.id)
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);
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const nextLayerIndex = thisVertexLayer + 1;
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let nextLayerIndex = thisVertexLayer + 1;
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console.log("nextLayerIndex", nextLayerIndex);
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console.log("dynamicVerticesLayers", dynamicVerticesLayers);
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if (dynamicVerticesLayers[nextLayerIndex]) {
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// If the next layer exists, add the activated vertices to it
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// dynamicVerticesLayers[nextLayerIndex] = dynamicVerticesLayers[
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// nextLayerIndex
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// ].concat(data.activated_vertices);
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// instead of adding them all at once, add them one by one
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// add one per layer and if the next layer doesn't exist, create it
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for (const vertex of data.activated_vertices) {
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console.log("vertex", vertex);
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if (dynamicVerticesLayers[nextLayerIndex].includes(vertex)) {
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continue;
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} else if (dynamicVerticesLayers[nextLayerIndex].length > 0) {
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dynamicVerticesLayers[nextLayerIndex].push(vertex);
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} else {
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dynamicVerticesLayers[nextLayerIndex] = [vertex];
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}
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console.log("dynamicVerticesLayers", dynamicVerticesLayers);
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data.activated_layers.forEach((newLayer) => {
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if (!dynamicVerticesLayers[nextLayerIndex]) {
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dynamicVerticesLayers[nextLayerIndex] = [];
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}
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} else {
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dynamicVerticesLayers.push(data.activated_vertices);
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console.log(dynamicVerticesLayers);
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}
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dynamicVerticesLayers[nextLayerIndex] = [
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...dynamicVerticesLayers[nextLayerIndex],
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...newLayer,
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];
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nextLayerIndex += 1;
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});
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}
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if (onBuildUpdate) onBuildUpdate(data, status, runId);
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};
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