ref: Apply ruff rules FURB110 and RUF046 (#5093)
Apply rules FURB110 and RUF046
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9270f1a0f8
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2 changed files with 11 additions and 11 deletions
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@ -93,7 +93,7 @@ class FlowToolComponent(LCToolComponent):
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except Exception: # noqa: BLE001
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logger.opt(exception=True).warning("Failed to set run_id")
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inputs = get_flow_inputs(graph)
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tool_description = self.tool_description.strip() if self.tool_description.strip() else flow_data.description
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tool_description = self.tool_description.strip() or flow_data.description
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tool = FlowTool(
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name=self.tool_name,
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description=tool_description,
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@ -90,11 +90,11 @@ class AsciiCanvas:
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self.point(x0, y0, char)
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elif abs(dx) >= abs(dy):
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for x in range(x0, x1 + 1):
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y = y0 + int(round((x - x0) * dy / float(dx))) if dx else y0
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y = y0 + round((x - x0) * dy / float(dx)) if dx else y0
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self.point(x, y, char)
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else:
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for y in range(min(y0, y1), max(y0, y1) + 1):
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x = x0 + int(round((y - y0) * dx / float(dy))) if dy else x0
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x = x0 + round((y - y0) * dx / float(dy)) if dy else x0
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self.point(x, y, char)
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def text(self, x, y, text) -> None:
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@ -171,8 +171,8 @@ def draw_graph(vertexes, edges, *, return_ascii=True):
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maxx = max(xlist)
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maxy = max(ylist)
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canvas_cols = int(math.ceil(maxx - minx)) + 1
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canvas_lines = int(round(maxy - miny))
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canvas_cols = math.ceil(maxx - minx) + 1
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canvas_lines = round(maxy - miny)
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canvas = AsciiCanvas(canvas_cols, canvas_lines)
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@ -184,18 +184,18 @@ def draw_graph(vertexes, edges, *, return_ascii=True):
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start = edge.view._pts[index - 1]
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end = edge.view._pts[index]
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canvas.line(
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int(round(start[0] - minx)),
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int(round(start[1] - miny)),
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int(round(end[0] - minx)),
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int(round(end[1] - miny)),
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round(start[0] - minx),
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round(start[1] - miny),
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round(end[0] - minx),
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round(end[1] - miny),
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"*",
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)
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for vertex in sug.g.sV:
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x = vertex.view.xy[0] - vertex.view.w / 2.0
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y = vertex.view.xy[1]
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canvas.box(int(round(x - minx)), int(round(y - miny)), vertex.view.w, vertex.view.h)
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canvas.text(int(round(x - minx)) + 1, int(round(y - miny)) + 1, vertex.data)
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canvas.box(round(x - minx), round(y - miny), vertex.view.w, vertex.view.h)
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canvas.text(round(x - minx) + 1, round(y - miny) + 1, vertex.data)
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if return_ascii:
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return canvas.draws()
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canvas.draw()
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