Refactor build status handling in GenericNode component to use FlowStore
This commit is contained in:
parent
85a3f444dd
commit
d9d2545d9b
5 changed files with 37 additions and 21 deletions
|
|
@ -36,6 +36,7 @@ export default function GenericNode({
|
|||
const flowPool = useFlowStore((state) => state.flowPool);
|
||||
const buildFlow = useFlowStore((state) => state.buildFlow);
|
||||
const setNode = useFlowStore((state) => state.setNode);
|
||||
const getBuildStatus = useFlowStore((state) => state.getBuildStatus);
|
||||
const name = nodeIconsLucide[data.type] ? data.type : types[data.type];
|
||||
const [inputName, setInputName] = useState(false);
|
||||
const [nodeName, setNodeName] = useState(data.node!.display_name);
|
||||
|
|
@ -262,7 +263,7 @@ export default function GenericNode({
|
|||
className={getNodeBorderClassName(
|
||||
selected,
|
||||
showNode,
|
||||
data?.build_status,
|
||||
getBuildStatus(data.id),
|
||||
validationStatus
|
||||
)}
|
||||
>
|
||||
|
|
@ -473,7 +474,10 @@ export default function GenericNode({
|
|||
variant="outline"
|
||||
className={"h-9 px-1.5"}
|
||||
onClick={() => {
|
||||
if (data?.build_status === BuildStatus.BUILDING || isBuilding)
|
||||
if (
|
||||
getBuildStatus(data.id) === BuildStatus.BUILDING ||
|
||||
isBuilding
|
||||
)
|
||||
return;
|
||||
buildFlow(data.id);
|
||||
}}
|
||||
|
|
@ -481,7 +485,7 @@ export default function GenericNode({
|
|||
<div>
|
||||
<Tooltip
|
||||
title={
|
||||
data?.build_status === BuildStatus.BUILDING ? (
|
||||
getBuildStatus(data.id) === BuildStatus.BUILDING ? (
|
||||
<span>Building...</span>
|
||||
) : !validationStatus ? (
|
||||
<span className="flex">
|
||||
|
|
@ -507,7 +511,7 @@ export default function GenericNode({
|
|||
>
|
||||
<div className="generic-node-status-position flex items-center justify-center">
|
||||
{renderIconPlayOrPauseComponents(
|
||||
data?.build_status,
|
||||
getBuildStatus(data.id),
|
||||
validationStatus
|
||||
)}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -425,25 +425,20 @@ const useFlowStore = create<FlowStoreType>((set, get) => ({
|
|||
viewport: get().reactFlowInstance?.getViewport()!,
|
||||
};
|
||||
},
|
||||
updateBuildStatus: (nodeIdList: string[], status: BuildStatus) => {
|
||||
nodeIdList.forEach((id) => {
|
||||
const nodeToUpdate = get().nodes.find((node) => node.id === id);
|
||||
if (nodeToUpdate) {
|
||||
nodeToUpdate.data.build_status = status;
|
||||
get().setNodes(get().nodes);
|
||||
}
|
||||
});
|
||||
},
|
||||
updateVerticesBuild: (vertices: string[]) => {
|
||||
set({ verticesBuild: vertices });
|
||||
},
|
||||
verticesBuild: [],
|
||||
revertAllVerticesToBuild: () => {
|
||||
// set all vertices to TO_BUILD
|
||||
const verticesIds = get()
|
||||
.nodes.filter((node) => node.data.build_status === BuildStatus.BUILDING)
|
||||
.map((node) => node.id);
|
||||
let verticesIds: string[] = [];
|
||||
Object.keys(get().buildStatus).forEach((id) => {
|
||||
if (get().buildStatus[id] !== BuildStatus.TO_BUILD) {
|
||||
verticesIds.push(id);
|
||||
}
|
||||
});
|
||||
get().updateBuildStatus(verticesIds, BuildStatus.TO_BUILD);
|
||||
// additional code logic here
|
||||
},
|
||||
removeFromVerticesBuild: (vertices: string[]) => {
|
||||
set({
|
||||
|
|
@ -452,6 +447,25 @@ const useFlowStore = create<FlowStoreType>((set, get) => ({
|
|||
),
|
||||
});
|
||||
},
|
||||
updateBuildStatus: (nodeIdList: string[], status: BuildStatus) => {
|
||||
let newBuildStatus = cloneDeep(get().buildStatus);
|
||||
// check if nodeIdList is an array
|
||||
if (!Array.isArray(nodeIdList)) {
|
||||
nodeIdList = [nodeIdList];
|
||||
}
|
||||
nodeIdList.forEach((id) => {
|
||||
newBuildStatus[id] = status;
|
||||
});
|
||||
set({ buildStatus: newBuildStatus });
|
||||
},
|
||||
buildStatus: {},
|
||||
getBuildStatus: (nodeId: string) => {
|
||||
// if the node is not in the buildStatus object, set it to TO_BUILD
|
||||
if (!get().buildStatus[nodeId]) {
|
||||
get().buildStatus[nodeId] = BuildStatus.TO_BUILD;
|
||||
}
|
||||
return get().buildStatus[nodeId];
|
||||
},
|
||||
}));
|
||||
|
||||
export default useFlowStore;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
import { Edge, Node, Viewport } from "reactflow";
|
||||
import { BuildStatus } from "../../constants/enums";
|
||||
import { FlowType } from "../flow";
|
||||
//kind and class are just representative names to represent the actual structure of the object received by the API
|
||||
export type APIDataType = { [key: string]: APIKindType };
|
||||
|
|
@ -37,7 +36,6 @@ export type APIClassType = {
|
|||
| CustomFieldsType
|
||||
| boolean
|
||||
| undefined;
|
||||
build_status?: BuildStatus;
|
||||
};
|
||||
|
||||
export type TemplateVariableType = {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
import { ReactFlowJsonObject, XYPosition } from "reactflow";
|
||||
import { BuildStatus } from "../../constants/enums";
|
||||
import { APIClassType } from "../api/index";
|
||||
|
||||
export type FlowType = {
|
||||
|
|
@ -29,7 +28,6 @@ export type NodeDataType = {
|
|||
node?: APIClassType;
|
||||
id: string;
|
||||
output_types?: string[];
|
||||
build_status?: BuildStatus;
|
||||
};
|
||||
// FlowStyleType is the type of the style object that is used to style the
|
||||
// Flow card with an emoji and a color.
|
||||
|
|
|
|||
|
|
@ -86,9 +86,11 @@ export type FlowStoreType = {
|
|||
unselectAll: () => void;
|
||||
buildFlow: (nodeId?: string) => Promise<void>;
|
||||
getFlow: () => { nodes: Node[]; edges: Edge[]; viewport: Viewport };
|
||||
updateBuildStatus: (nodeId: string[], status: BuildStatus) => void;
|
||||
updateVerticesBuild: (vertices: string[]) => void;
|
||||
removeFromVerticesBuild: (vertices: string[]) => void;
|
||||
revertAllVerticesToBuild: () => void;
|
||||
verticesBuild: string[];
|
||||
updateBuildStatus: (nodeId: string[], status: BuildStatus) => void;
|
||||
buildStatus: { [key: string]: BuildStatus };
|
||||
getBuildStatus: (nodeId: string) => BuildStatus;
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue