Removed extraneous header code
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6 changed files with 41 additions and 41 deletions
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@ -94,7 +94,7 @@ play with languages!
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--------------
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The Basic Language # {#language}
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The Basic Language
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================================
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This tutorial will be illustrated with a toy language that we'll call
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@ -152,7 +152,7 @@ Lets dive into the implementation of this language!
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--------------
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The Lexer # {#lexer}
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The Lexer
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====================
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When it comes to implementing a language, the first thing needed is the
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@ -5,7 +5,7 @@ Chapter 3: Code generation to LLVM IR
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Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Max
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Shawabkeh <http://max99x.com>`_
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Introduction # {#intro}
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Introduction
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=======================
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Welcome to Chapter 3 of the `Implementing a language with
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@ -25,7 +25,7 @@ page <http://www.mdevan.org/llvmpy/examples.html>`_
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--------------
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Code Generation Setup # {#basics}
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Code Generation Setup
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=================================
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In order to generate LLVM IR, we want some simple setup to get started.
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@ -107,7 +107,7 @@ that this has already been done, and we'll just use it to emit code.
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--------------
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Expression Code Generation # {#exprs}
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Expression Code Generation
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=====================================
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Generating LLVM code for expression nodes is very straightforward: less
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@ -254,7 +254,7 @@ basic framework.
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--------------
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Function Code Generation # {#funcs}
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Function Code Generation
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===================================
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Code generation for prototypes and functions must handle a number of
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@ -479,7 +479,7 @@ this bug; see what you can come up with! Here is a testcase:
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--------------
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Driver Changes and Closing Thoughts # {#driver}
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Driver Changes and Closing Thoughts
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===============================================
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For now, code generation to LLVM doesn't really get us much, except that
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@ -584,7 +584,7 @@ running code!
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--------------
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Full Code Listing # {#code}
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Full Code Listing
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===========================
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Here is the complete code listing for our running example, enhanced with
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@ -5,7 +5,7 @@ Chapter 4: Adding JIT and Optimizer Support
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Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Max
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Shawabkeh <http://max99x.com>`_
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Introduction # {#intro}
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Introduction
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=======================
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Welcome to Chapter 4 of the `Implementing a language with
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@ -18,7 +18,7 @@ code for the Kaleidoscope language.
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--------------
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Trivial Constant Folding # {#trivialconstfold}
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Trivial Constant Folding
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==============================================
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Our demonstration for Chapter 3 is elegant and easy to extend.
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@ -92,7 +92,7 @@ use, in the form of "passes".
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--------------
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LLVM Optimization Passes # {#optimizerpasses}
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LLVM Optimization Passes
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=============================================
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LLVM provides many optimization passes, which do many different sorts of
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@ -216,7 +216,7 @@ about executing it!
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--------------
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Adding a JIT Compiler # {#jit}
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Adding a JIT Compiler
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==============================
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Code that is available in LLVM IR can have a wide variety of tools
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@ -388,7 +388,7 @@ issues along the way.
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--------------
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Full Code Listing # {#code}
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Full Code Listing
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===========================
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Here is the complete code listing for our running example, enhanced with
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@ -5,7 +5,7 @@ Chapter 5: Extending the Language: Control Flow
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Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Max
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Shawabkeh <http://max99x.com>`_
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Introduction # {#intro}
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Introduction
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=======================
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Welcome to Chapter 5 of the `Implementing a language with
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@ -21,7 +21,7 @@ extend Kaleidoscope to have an if/then/else expression plus a simple
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--------------
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If/Then/Else # {#ifthen}
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If/Then/Else
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========================
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Extending Kaleidoscope to support if/then/else is quite straightforward.
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@ -60,7 +60,7 @@ down.
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Now that we know what we "want", let's break this down into its
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constituent pieces.
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Lexer Extensions for If/Then/Else ## {#iflexer}
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Lexer Extensions for If/Then/Else
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-----------------------------------------------
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The lexer extensions are straightforward. First we add new token classes
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@ -88,7 +88,7 @@ pretty simple stuff:
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AST Extensions for If/Then/Else ## {#ifast}
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AST Extensions for If/Then/Else
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-------------------------------------------
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To represent the new expression we add a new AST node for it:
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@ -109,7 +109,7 @@ To represent the new expression we add a new AST node for it:
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The AST node just has pointers to the various subexpressions.
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Parser Extensions for If/Then/Else ## {#ifparser}
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Parser Extensions for If/Then/Else
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-------------------------------------------------
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Now that we have the relevant tokens coming from the lexer and we have
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@ -160,7 +160,7 @@ Next we hook it up as a primary expression:
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LLVM IR for If/Then/Else ## {#ifir}
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LLVM IR for If/Then/Else
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-----------------------------------
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Now that we have it parsing and building the AST, the final piece is
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@ -260,7 +260,7 @@ really easy to generate the Phi node, so we choose to do it directly.
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Okay, enough of the motivation and overview, lets generate code!
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Code Generation for If/Then/Else ## {#ifcodegen}
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Code Generation for If/Then/Else
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------------------------------------------------
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In order to generate code for this, we implement the ``Codegen`` method
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@ -423,7 +423,7 @@ languages...
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--------------
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'for' Loop Expression # {#for}
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'for' Loop Expression
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==============================
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Now that we know how to add basic control flow constructs to the
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@ -456,7 +456,7 @@ the future when we have mutable variables, it will get more useful.
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As before, lets talk about the changes that we need to Kaleidoscope to
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support this.
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Lexer Extensions for the 'for' Loop ## {#forlexer}
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Lexer Extensions for the 'for' Loop
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--------------------------------------------------
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The lexer extensions are the same sort of thing as for if/then/else:
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@ -490,7 +490,7 @@ The lexer extensions are the same sort of thing as for if/then/else:
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AST Extensions for the 'for' Loop ## {#forast}
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AST Extensions for the 'for' Loop
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----------------------------------------------
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The AST node is just as simple. It basically boils down to capturing the
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@ -510,7 +510,7 @@ variable name and the constituent expressions in the node.
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Parser Extensions for the 'for' Loop ## {#forparser}
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Parser Extensions for the 'for' Loop
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----------------------------------------------------
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The parser code is also fairly standard. The only interesting thing here
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@ -564,7 +564,7 @@ value to null in the AST node:
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LLVM IR for the 'for' Loop ## {#forir}
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LLVM IR for the 'for' Loop
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--------------------------------------
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Now we get to the good part: the LLVM IR we want to generate for this
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@ -591,7 +591,7 @@ This loop contains all the same constructs we saw before: a phi node,
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several expressions, and some basic blocks. Lets see how this fits
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together.
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Code Generation for the 'for' Loop ## {#forcodegen}
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Code Generation for the 'for' Loop
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---------------------------------------------------
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The first part of Codegen is very simple: we just output the start
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@ -788,7 +788,7 @@ operators <PythonLangImpl6.html>`_ to our poor innocent language.
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--------------
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Full Code Listing # {#code}
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Full Code Listing
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===========================
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Here is the complete code listing for our running example, enhanced with
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@ -5,7 +5,7 @@ Chapter 6: Extending the Language: User-defined Operators
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Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Max
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Shawabkeh <http://max99x.com>`_
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Introduction # {#intro}
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Introduction
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=======================
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Welcome to Chapter 6 of the `Implementing a language with
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@ -27,7 +27,7 @@ At the end of this tutorial, we'll run through an example Kaleidoscope
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application that `renders the Mandelbrot set <#example>`_. This gives an
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example of what you can build with Kaleidoscope and its feature set.
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User-defined Operators: the Idea # {#idea}
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User-defined Operators: the Idea
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==========================================
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The "operator overloading" that we will add to Kaleidoscope is more
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@ -77,7 +77,7 @@ operators.
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--------------
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User-defined Binary Operators # {#binary}
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User-defined Binary Operators
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=========================================
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Adding support for user-defined binary operators is pretty simple with
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@ -266,7 +266,7 @@ the previous framework we built for other operators. Adding unary
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operators is a bit more challenging, because we don't have any framework
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for it yet - let's see what it takes.
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User-defined Unary Operators # {#unary}
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User-defined Unary Operators
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=======================================
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Since we don't currently support unary operators in the Kaleidoscope
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@ -386,7 +386,7 @@ predefined operators.
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--------------
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Kicking the Tires # {#example}
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Kicking the Tires
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==============================
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It is somewhat hard to believe, but with a few simple extensions we've
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@ -674,7 +674,7 @@ front-end.
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--------------
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Full Code Listing # {#code}
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Full Code Listing
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===========================
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Here is the complete code listing for our running example, enhanced with
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@ -5,7 +5,7 @@ Chapter 7: Extending the Language: Mutable Variables / SSA construction
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Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Max
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Shawabkeh <http://max99x.com>`_
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Introduction # {#intro}
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Introduction
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=======================
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Welcome to Chapter 7 of the `Implementing a language with
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well tested support for this, though the way it works is a bit
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unexpected for some.
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Why is this a hard problem? # {#why}
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Why is this a hard problem?
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====================================
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To understand why mutable variables cause complexities in SSA
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@ -80,7 +80,7 @@ it. However, SSA construction requires non-trivial algorithms and data
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structures, so it is inconvenient and wasteful for every front-end to
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have to reproduce this logic.
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Memory in LLVM # {#memory}
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Memory in LLVM
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==========================
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The 'trick' here is that while LLVM does require all register values to
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@ -258,7 +258,7 @@ mutable variables now!
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--------------
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Mutable Variables in Kaleidoscope # {#kalvars}
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Mutable Variables in Kaleidoscope
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==============================================
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Now that we know the sort of problem we want to tackle, lets see what
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@ -299,7 +299,7 @@ operator, then extend Kaleidoscope to support new variable definitions.
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--------------
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Adjusting Existing Variables for Mutation # {#adjustments}
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Adjusting Existing Variables for Mutation
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==========================================================
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The symbol table in Kaleidoscope is managed at code generation time by
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--------------
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New Assignment Operator # {#assignment}
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New Assignment Operator
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=======================================
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With our current framework, adding a new assignment operator is really
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@ -587,7 +587,7 @@ own local variables. Let's add this next!
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--------------
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User-defined Local Variables # {#localvars}
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User-defined Local Variables
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===========================================
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Adding var/in is just like any other other extensions we made to
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@ -802,7 +802,7 @@ dominance frontier" computation anywhere in sight.
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--------------
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Full Code Listing # {#code}
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Full Code Listing
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===========================
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Here is the complete code listing for our running example, enhanced with
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