Fix a race between the start callback and the first frame's data
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5c70cf9b3a
commit
18405f576d
1 changed files with 4 additions and 2 deletions
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@ -179,12 +179,14 @@ int startVideoStream(void* rendererContext, int drFlags) {
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return err;
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return err;
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}
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}
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// This must be called before the decoder thread starts submitting
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// decode units
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callbacks.start();
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err = PltCreateThread(DecoderThreadProc, NULL, &decoderThread);
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err = PltCreateThread(DecoderThreadProc, NULL, &decoderThread);
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if (err != 0) {
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if (err != 0) {
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return err;
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return err;
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}
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}
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callbacks.start();
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return 0;
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return 0;
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}
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}
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