Start the video decoder before reading the first frame to give it time to warm up
This commit is contained in:
parent
058ad2df23
commit
bf978223d8
1 changed files with 4 additions and 4 deletions
|
|
@ -179,6 +179,10 @@ int startVideoStream(void* rendererContext, int drFlags) {
|
|||
if (err != 0) {
|
||||
return err;
|
||||
}
|
||||
|
||||
// This must be called before the decoder thread starts submitting
|
||||
// decode units
|
||||
callbacks.start();
|
||||
|
||||
err = readFirstFrame();
|
||||
if (err != 0) {
|
||||
|
|
@ -190,10 +194,6 @@ int startVideoStream(void* rendererContext, int drFlags) {
|
|||
return err;
|
||||
}
|
||||
|
||||
//This must be called before the decoder thread starts submitting
|
||||
// decode units
|
||||
callbacks.start();
|
||||
|
||||
err = PltCreateThread(DecoderThreadProc, NULL, &decoderThread);
|
||||
if (err != 0) {
|
||||
return err;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue