Add HDR and colorspace fields to DECODE_UNIT
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2 changed files with 19 additions and 0 deletions
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@ -453,6 +453,13 @@ static void reassembleFrame(int frameNumber) {
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qdu->decodeUnit.presentationTimeMs = firstPacketPresentationTime;
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qdu->decodeUnit.enqueueTimeMs = LiGetMillis();
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// These might be wrong for a few frames during a transition between SDR and HDR,
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// but the effects shouldn't very noticable since that's an infrequent operation.
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//
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// If we start sending this state in the frame header, we can make it 100% accurate.
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qdu->decodeUnit.hdrActive = LiGetCurrentHostDisplayHdrMode();
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qdu->decodeUnit.colorspace = (uint8_t)(qdu->decodeUnit.hdrActive ? COLORSPACE_REC_2020 : StreamConfig.colorSpace);
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// IDR frames will have leading CSD buffers
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if (nalChainHead->bufferType != BUFFER_TYPE_PICDATA) {
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qdu->decodeUnit.frameType = FRAME_TYPE_IDR;
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