Commit graph

11 commits

Author SHA1 Message Date
Cameron Gutman
2fc278da00 Change errorCode to int for consistency between 32-bit and 64-bit platforms
Unfortunately this requires updating all client code that uses these callbacks.
2020-02-24 23:01:22 -08:00
Cameron Gutman
71a69204e9 Add a connection status callback to notify when the connection becomes lossy 2019-03-17 01:37:09 -07:00
Cameron Gutman
4a7d28038d Deprecate connection listener message callbacks 2019-03-17 01:34:04 -07:00
Cameron Gutman
fa86e76978 Implement gamepad rumble support 2019-02-08 19:13:53 -08:00
Cameron Gutman
05c0fd68e3 Merge pull request #31 from irtimmer/audio_context
Add audio context and flags
2017-06-11 13:25:09 -07:00
Iwan Timmer
10e0acba4a Use application callback instead of standard error stream for logging 2017-06-11 18:02:39 +02:00
Iwan Timmer
d3fe286eb7 Add audio context and flags 2017-05-28 15:34:56 +02:00
Cameron Gutman
86447399a9 Add start and stop callbacks for audio and video renderers 2017-05-21 12:50:53 -07:00
Cameron Gutman
2d7bf5be82 Fix state cleanup if LiStartConnection() fails 2017-05-18 09:52:50 -07:00
Cameron Gutman
86ade5204e Change message API to use const char * 2016-06-09 12:17:48 -05:00
Cameron Gutman
48a5d63045 Reorganize the folder structure and delete the Xcode build files 2016-03-31 07:22:03 -04:00
Renamed from limelight-common/FakeCallbacks.c (Browse further)