moonlight-common-c/src/Input.h
2023-01-16 21:24:09 -06:00

119 lines
3.2 KiB
C

#pragma once
#pragma pack(push, 1)
typedef struct _NV_INPUT_HEADER {
uint32_t size; // Size of packet (excluding this field) - Big Endian
uint32_t magic; // Packet type - Little Endian
} NV_INPUT_HEADER, *PNV_INPUT_HEADER;
#define ENABLE_HAPTICS_MAGIC 0x0000000D
typedef struct _NV_HAPTICS_PACKET {
NV_INPUT_HEADER header;
uint16_t enable;
} NV_HAPTICS_PACKET, *PNV_HAPTICS_PACKET;
#define KEY_DOWN_EVENT_MAGIC 0x00000003
#define KEY_UP_EVENT_MAGIC 0x00000004
typedef struct _NV_KEYBOARD_PACKET {
NV_INPUT_HEADER header;
char flags; // Sunshine extension (always 0 for GFE)
short keyCode;
char modifiers;
short zero2;
} NV_KEYBOARD_PACKET, *PNV_KEYBOARD_PACKET;
#define UTF8_TEXT_EVENT_MAGIC 0x00000017
#define UTF8_TEXT_EVENT_MAX_COUNT 32
typedef struct _NV_UNICODE_PACKET {
NV_INPUT_HEADER header;
char text[UTF8_TEXT_EVENT_MAX_COUNT];
} NV_UNICODE_PACKET, *PNV_UNICODE_PACKET;
#define MOUSE_MOVE_REL_MAGIC 0x00000006
#define MOUSE_MOVE_REL_MAGIC_GEN5 0x00000007
typedef struct _NV_REL_MOUSE_MOVE_PACKET {
NV_INPUT_HEADER header;
short deltaX;
short deltaY;
} NV_REL_MOUSE_MOVE_PACKET, *PNV_REL_MOUSE_MOVE_PACKET;
#define MOUSE_MOVE_ABS_MAGIC 0x00000005
typedef struct _NV_ABS_MOUSE_MOVE_PACKET {
NV_INPUT_HEADER header;
short x;
short y;
short unused;
// Used on the server-side as a reference to scale x and y
// to screen coordinates.
short width;
short height;
} NV_ABS_MOUSE_MOVE_PACKET, *PNV_ABS_MOUSE_MOVE_PACKET;
#define MOUSE_BUTTON_DOWN_EVENT_MAGIC_GEN5 0x00000008
#define MOUSE_BUTTON_UP_EVENT_MAGIC_GEN5 0x00000009
typedef struct _NV_MOUSE_BUTTON_PACKET {
NV_INPUT_HEADER header;
uint8_t button;
} NV_MOUSE_BUTTON_PACKET, *PNV_MOUSE_BUTTON_PACKET;
#define CONTROLLER_MAGIC 0x0000000A
#define C_HEADER_B 0x1400
#define C_TAIL_A 0x0000009C
#define C_TAIL_B 0x0055
typedef struct _NV_CONTROLLER_PACKET {
NV_INPUT_HEADER header;
short headerB;
short buttonFlags;
unsigned char leftTrigger;
unsigned char rightTrigger;
short leftStickX;
short leftStickY;
short rightStickX;
short rightStickY;
int tailA;
short tailB;
} NV_CONTROLLER_PACKET, *PNV_CONTROLLER_PACKET;
#define MULTI_CONTROLLER_MAGIC 0x0000000D
#define MULTI_CONTROLLER_MAGIC_GEN5 0x0000000C
#define MC_HEADER_B 0x001A
#define MC_MID_B 0x0014
#define MC_TAIL_A 0x0000009C
#define MC_TAIL_B 0x0055
typedef struct _NV_MULTI_CONTROLLER_PACKET {
NV_INPUT_HEADER header;
short headerB;
short controllerNumber;
short activeGamepadMask;
short midB;
short buttonFlags;
unsigned char leftTrigger;
unsigned char rightTrigger;
short leftStickX;
short leftStickY;
short rightStickX;
short rightStickY;
int tailA;
short tailB;
} NV_MULTI_CONTROLLER_PACKET, *PNV_MULTI_CONTROLLER_PACKET;
#define SCROLL_MAGIC 0x00000009
#define SCROLL_MAGIC_GEN5 0x0000000A
typedef struct _NV_SCROLL_PACKET {
NV_INPUT_HEADER header;
short scrollAmt1;
short scrollAmt2;
short zero3;
} NV_SCROLL_PACKET, *PNV_SCROLL_PACKET;
#define SS_HSCROLL_MAGIC 0x55000001
typedef struct _SS_HSCROLL_PACKET {
NV_INPUT_HEADER header;
short scrollAmount;
} SS_HSCROLL_PACKET, *PSS_HSCROLL_PACKET;
#pragma pack(pop)