394 lines
13 KiB
C
394 lines
13 KiB
C
#include "Limelight-internal.h"
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#include "Platform.h"
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static int stage = STAGE_NONE;
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static ConnListenerConnectionTerminated originalTerminationCallback;
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static int alreadyTerminated;
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static PLT_THREAD terminationCallbackThread;
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static long terminationCallbackErrorCode;
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// Common globals
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char* RemoteAddrString;
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struct sockaddr_storage RemoteAddr;
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SOCKADDR_LEN RemoteAddrLen;
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int AppVersionQuad[4];
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STREAM_CONFIGURATION StreamConfig;
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CONNECTION_LISTENER_CALLBACKS ListenerCallbacks;
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DECODER_RENDERER_CALLBACKS VideoCallbacks;
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AUDIO_RENDERER_CALLBACKS AudioCallbacks;
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int NegotiatedVideoFormat;
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volatile int ConnectionInterrupted;
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// Connection stages
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static const char* stageNames[STAGE_MAX] = {
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"none",
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"platform initialization",
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"name resolution",
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"RTSP handshake",
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"control stream initialization",
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"video stream initialization",
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"audio stream initialization",
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"input stream initialization",
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"control stream establishment",
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"video stream establishment",
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"audio stream establishment",
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"input stream establishment"
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};
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// Get the name of the current stage based on its number
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const char* LiGetStageName(int stage) {
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return stageNames[stage];
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}
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// Interrupt a pending connection attempt. This interruption happens asynchronously
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// so it is not safe to start another connection before LiStartConnection() returns.
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void LiInterruptConnection(void) {
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// Signal anyone waiting on the global interrupted flag
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ConnectionInterrupted = 1;
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}
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// Stop the connection by undoing the step at the current stage and those before it
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void LiStopConnection(void) {
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// Disable termination callbacks now
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alreadyTerminated = 1;
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// Set the interrupted flag
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LiInterruptConnection();
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if (stage == STAGE_INPUT_STREAM_START) {
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Limelog("Stopping input stream...");
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stopInputStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_AUDIO_STREAM_START) {
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Limelog("Stopping audio stream...");
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stopAudioStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_VIDEO_STREAM_START) {
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Limelog("Stopping video stream...");
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stopVideoStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_CONTROL_STREAM_START) {
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Limelog("Stopping control stream...");
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stopControlStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_INPUT_STREAM_INIT) {
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Limelog("Cleaning up input stream...");
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destroyInputStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_AUDIO_STREAM_INIT) {
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Limelog("Cleaning up audio stream...");
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destroyAudioStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_VIDEO_STREAM_INIT) {
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Limelog("Cleaning up video stream...");
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destroyVideoStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_CONTROL_STREAM_INIT) {
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Limelog("Cleaning up control stream...");
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destroyControlStream();
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stage--;
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Limelog("done\n");
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}
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if (stage == STAGE_RTSP_HANDSHAKE) {
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// Nothing to do
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stage--;
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}
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if (stage == STAGE_NAME_RESOLUTION) {
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// Nothing to do
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stage--;
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}
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if (stage == STAGE_PLATFORM_INIT) {
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Limelog("Cleaning up platform...");
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cleanupPlatform();
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stage--;
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Limelog("done\n");
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}
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LC_ASSERT(stage == STAGE_NONE);
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if (RemoteAddrString != NULL) {
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free(RemoteAddrString);
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RemoteAddrString = NULL;
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}
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}
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static void terminationCallbackThreadFunc(void* context)
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{
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// Invoke the client's termination callback
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originalTerminationCallback(terminationCallbackErrorCode);
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}
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// This shim callback runs the client's connectionTerminated() callback on a
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// separate thread. This is neccessary because other internal threads directly
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// invoke this callback. That can result in a deadlock if the client
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// calls LiStopConnection() in the callback when the cleanup code
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// attempts to join the thread that the termination callback (and LiStopConnection)
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// is running on.
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static void ClInternalConnectionTerminated(long errorCode)
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{
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int err;
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// Avoid recursion and issuing multiple callbacks
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if (alreadyTerminated) {
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return;
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}
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alreadyTerminated = 1;
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// Invoke the termination callback on a separate thread
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err = PltCreateThread(terminationCallbackThreadFunc, NULL, &terminationCallbackThread);
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if (err != 0) {
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// Nothing we can safely do here, so we'll just assert on debug builds
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Limelog("Failed to create termination thread: %d\n", err);
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LC_ASSERT(err == 0);
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}
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// Close the thread handle since we can never wait on it
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PltCloseThread(&terminationCallbackThread);
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}
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static int resolveHostName(const char* host)
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{
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#ifndef __vita__
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struct addrinfo hints, *res;
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int err;
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// We must first try IPv4-only because GFE doesn't listen on IPv6,
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// so we'll only want to use an IPv6 address if it's the only address we have.
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// For NAT64 networks, the IPv4 address resolution will fail but the IPv6 address
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// will give us working connectivity to the host. All other networks will use IPv4
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// addresses.
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = AF_INET;
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hints.ai_flags = AI_ADDRCONFIG;
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err = getaddrinfo(host, NULL, &hints, &res);
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if (err != 0 || res == NULL) {
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = AF_UNSPEC;
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hints.ai_flags = AI_ADDRCONFIG;
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err = getaddrinfo(host, NULL, &hints, &res);
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if (err != 0) {
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Limelog("getaddrinfo() failed: %d\n", err);
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return err;
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}
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if (res == NULL) {
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Limelog("getaddrinfo() returned success without addresses\n");
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return -1;
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}
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}
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// Use the first address in the list
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memcpy(&RemoteAddr, res->ai_addr, res->ai_addrlen);
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RemoteAddrLen = res->ai_addrlen;
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freeaddrinfo(res);
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return 0;
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#else
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struct hostent *phost = gethostbyname(host);
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if (!phost) {
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Limelog("gethostbyname() failed for host %s\n", host);
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return -1;
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}
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struct sockaddr_in tmp = {0};
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tmp.sin_len = sizeof(tmp);
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tmp.sin_family = SCE_NET_AF_INET;
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memcpy(&tmp.sin_addr, phost->h_addr, phost->h_length);
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memcpy(&RemoteAddr, &tmp, sizeof(tmp));
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RemoteAddrLen = sizeof(tmp);
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return 0;
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#endif
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}
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// Starts the connection to the streaming machine
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int LiStartConnection(PSERVER_INFORMATION serverInfo, PSTREAM_CONFIGURATION streamConfig, PCONNECTION_LISTENER_CALLBACKS clCallbacks,
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PDECODER_RENDERER_CALLBACKS drCallbacks, PAUDIO_RENDERER_CALLBACKS arCallbacks, void* renderContext, int drFlags,
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void* audioContext, int arFlags) {
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int err;
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NegotiatedVideoFormat = 0;
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memcpy(&StreamConfig, streamConfig, sizeof(StreamConfig));
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RemoteAddrString = strdup(serverInfo->address);
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// FEC only works in 16 byte chunks, so we must round down
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// the given packet size to the nearest multiple of 16.
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StreamConfig.packetSize -= StreamConfig.packetSize % 16;
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// Extract the appversion from the supplied string
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if (extractVersionQuadFromString(serverInfo->serverInfoAppVersion,
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AppVersionQuad) < 0) {
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Limelog("Invalid appversion string: %s\n", serverInfo->serverInfoAppVersion);
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return -1;
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}
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// Replace missing callbacks with placeholders
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fixupMissingCallbacks(&drCallbacks, &arCallbacks, &clCallbacks);
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memcpy(&VideoCallbacks, drCallbacks, sizeof(VideoCallbacks));
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memcpy(&AudioCallbacks, arCallbacks, sizeof(AudioCallbacks));
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// Hook the termination callback so we can avoid issuing a termination callback
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// after LiStopConnection() is called
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originalTerminationCallback = clCallbacks->connectionTerminated;
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memcpy(&ListenerCallbacks, clCallbacks, sizeof(ListenerCallbacks));
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ListenerCallbacks.connectionTerminated = ClInternalConnectionTerminated;
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alreadyTerminated = 0;
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ConnectionInterrupted = 0;
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Limelog("Initializing platform...");
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ListenerCallbacks.stageStarting(STAGE_PLATFORM_INIT);
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err = initializePlatform();
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if (err != 0) {
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Limelog("failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_PLATFORM_INIT, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_PLATFORM_INIT);
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ListenerCallbacks.stageComplete(STAGE_PLATFORM_INIT);
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Limelog("done\n");
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Limelog("Resolving host name...");
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ListenerCallbacks.stageStarting(STAGE_NAME_RESOLUTION);
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err = resolveHostName(serverInfo->address);
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if (err != 0) {
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Limelog("failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_NAME_RESOLUTION, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_NAME_RESOLUTION);
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ListenerCallbacks.stageComplete(STAGE_NAME_RESOLUTION);
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Limelog("done\n");
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Limelog("Starting RTSP handshake...");
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ListenerCallbacks.stageStarting(STAGE_RTSP_HANDSHAKE);
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err = performRtspHandshake();
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if (err != 0) {
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Limelog("failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_RTSP_HANDSHAKE, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_RTSP_HANDSHAKE);
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ListenerCallbacks.stageComplete(STAGE_RTSP_HANDSHAKE);
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Limelog("done\n");
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Limelog("Initializing control stream...");
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ListenerCallbacks.stageStarting(STAGE_CONTROL_STREAM_INIT);
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err = initializeControlStream();
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if (err != 0) {
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Limelog("failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_CONTROL_STREAM_INIT, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_CONTROL_STREAM_INIT);
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ListenerCallbacks.stageComplete(STAGE_CONTROL_STREAM_INIT);
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Limelog("done\n");
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Limelog("Initializing video stream...");
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ListenerCallbacks.stageStarting(STAGE_VIDEO_STREAM_INIT);
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initializeVideoStream();
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stage++;
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LC_ASSERT(stage == STAGE_VIDEO_STREAM_INIT);
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ListenerCallbacks.stageComplete(STAGE_VIDEO_STREAM_INIT);
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Limelog("done\n");
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Limelog("Initializing audio stream...");
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ListenerCallbacks.stageStarting(STAGE_AUDIO_STREAM_INIT);
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initializeAudioStream();
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stage++;
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LC_ASSERT(stage == STAGE_AUDIO_STREAM_INIT);
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ListenerCallbacks.stageComplete(STAGE_AUDIO_STREAM_INIT);
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Limelog("done\n");
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Limelog("Initializing input stream...");
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ListenerCallbacks.stageStarting(STAGE_INPUT_STREAM_INIT);
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initializeInputStream();
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stage++;
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LC_ASSERT(stage == STAGE_INPUT_STREAM_INIT);
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ListenerCallbacks.stageComplete(STAGE_INPUT_STREAM_INIT);
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Limelog("done\n");
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Limelog("Starting control stream...");
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ListenerCallbacks.stageStarting(STAGE_CONTROL_STREAM_START);
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err = startControlStream();
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if (err != 0) {
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Limelog("failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_CONTROL_STREAM_START, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_CONTROL_STREAM_START);
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ListenerCallbacks.stageComplete(STAGE_CONTROL_STREAM_START);
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Limelog("done\n");
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Limelog("Starting video stream...");
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ListenerCallbacks.stageStarting(STAGE_VIDEO_STREAM_START);
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err = startVideoStream(renderContext, drFlags);
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if (err != 0) {
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Limelog("Video stream start failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_VIDEO_STREAM_START, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_VIDEO_STREAM_START);
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ListenerCallbacks.stageComplete(STAGE_VIDEO_STREAM_START);
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Limelog("done\n");
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Limelog("Starting audio stream...");
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ListenerCallbacks.stageStarting(STAGE_AUDIO_STREAM_START);
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err = startAudioStream(audioContext, arFlags);
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if (err != 0) {
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Limelog("Audio stream start failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_AUDIO_STREAM_START, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_AUDIO_STREAM_START);
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ListenerCallbacks.stageComplete(STAGE_AUDIO_STREAM_START);
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Limelog("done\n");
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Limelog("Starting input stream...");
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ListenerCallbacks.stageStarting(STAGE_INPUT_STREAM_START);
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err = startInputStream();
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if (err != 0) {
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Limelog("Input stream start failed: %d\n", err);
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ListenerCallbacks.stageFailed(STAGE_INPUT_STREAM_START, err);
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goto Cleanup;
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}
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stage++;
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LC_ASSERT(stage == STAGE_INPUT_STREAM_START);
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ListenerCallbacks.stageComplete(STAGE_INPUT_STREAM_START);
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Limelog("done\n");
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// Wiggle the mouse a bit to wake the display up
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LiSendMouseMoveEvent(1, 1);
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PltSleepMs(10);
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LiSendMouseMoveEvent(-1, -1);
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PltSleepMs(10);
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ListenerCallbacks.connectionStarted();
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Cleanup:
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if (err != 0) {
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// Undo any work we've done here before failing
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LiStopConnection();
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}
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return err;
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}
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