diff --git a/app/streaming/input/abstouch.cpp b/app/streaming/input/abstouch.cpp index dc1bf75e..75e76d88 100644 --- a/app/streaming/input/abstouch.cpp +++ b/app/streaming/input/abstouch.cpp @@ -78,6 +78,7 @@ void SdlInputHandler::handleAbsoluteFingerEvent(SDL_TouchFingerEvent* event) dst.h = windowHeight; // Scale window-relative events to be video-relative and clamp to video region + StreamUtils::scaleSourceToDestinationSurface(&src, &dst); float vidrelx = qMin(qMax((int)(event->x * windowWidth), dst.x), dst.x + dst.w) - dst.x; float vidrely = qMin(qMax((int)(event->y * windowHeight), dst.y), dst.y + dst.h) - dst.y;