These changes cause excessive window recreation using the Flatpak on Nvidia with Wayland
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2 changed files with 15 additions and 27 deletions
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@ -63,6 +63,10 @@ private:
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#define OVERLAY_PARAM_TEXTURE 0
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int m_OverlayShaderProgramParams[1];
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int m_OldContextProfileMask;
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int m_OldContextMajorVersion;
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int m_OldContextMinorVersion;
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SDL_Renderer *m_DummyRenderer;
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// HACK: Work around bug where renderer will repeatedly fail with:
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