Add an enum type for each renderer

This commit is contained in:
Cameron Gutman 2025-02-18 18:58:04 -06:00
commit 351aaa6759
17 changed files with 56 additions and 31 deletions

View file

@ -1,8 +1,5 @@
// vim: noai:ts=4:sw=4:softtabstop=4:expandtab
#include "renderer.h"
#include <SDL_egl.h>
static QStringList egl_get_extensions(EGLDisplay dpy) {
const auto EGLExtensionsStr = eglQueryString(dpy, EGL_EXTENSIONS);
if (!EGLExtensionsStr) {