Tell the host if we want gamepads to persist after disconnection
This commit is contained in:
parent
90e25e60d6
commit
35e226273c
3 changed files with 5 additions and 1 deletions
|
|
@ -1178,6 +1178,7 @@ bool Session::startConnectionAsync()
|
|||
enableGameOptimizations,
|
||||
m_Preferences->playAudioOnHost,
|
||||
m_InputHandler->getAttachedGamepadMask(),
|
||||
!m_Preferences->multiController,
|
||||
rtspSessionUrl);
|
||||
} catch (const GfeHttpResponseException& e) {
|
||||
emit displayLaunchError(tr("GeForce Experience returned error: %1").arg(e.toQString()));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue