Tell the host if we want gamepads to persist after disconnection

This commit is contained in:
Cameron Gutman 2023-02-20 16:52:28 -06:00
commit 35e226273c
3 changed files with 5 additions and 1 deletions

View file

@ -1178,6 +1178,7 @@ bool Session::startConnectionAsync()
enableGameOptimizations,
m_Preferences->playAudioOnHost,
m_InputHandler->getAttachedGamepadMask(),
!m_Preferences->multiController,
rtspSessionUrl);
} catch (const GfeHttpResponseException& e) {
emit displayLaunchError(tr("GeForce Experience returned error: %1").arg(e.toQString()));