Properly synchronize rumble with gamepad removal

This commit is contained in:
Cameron Gutman 2022-03-05 13:32:38 -06:00
commit 4ae39f2bd5
2 changed files with 18 additions and 15 deletions

View file

@ -161,7 +161,6 @@ private:
bool m_PendingWindowedTransition;
bool m_UnexpectedTermination;
SdlInputHandler* m_InputHandler;
SDL_SpinLock m_InputHandlerLock;
int m_MouseEmulationRefCount;
int m_FlushingWindowEventsRef;