Revert "Partially unrevert 05e82c24 for macOS which still needs it"
This reverts commit 080421f2fb.
This commit is contained in:
parent
080421f2fb
commit
51c4ecc879
4 changed files with 1 additions and 57 deletions
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@ -19,7 +19,6 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
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m_StreamHeight(streamHeight),
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m_AbsoluteMouseMode(prefs.absoluteMouseMode),
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m_AbsoluteTouchMode(prefs.absoluteTouchMode),
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m_PendingFocusGain(false),
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m_LeftButtonReleaseTimer(0),
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m_RightButtonReleaseTimer(0),
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m_DragTimer(0),
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@ -193,30 +192,6 @@ void SdlInputHandler::raiseAllKeys()
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m_KeysDown.clear();
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}
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void SdlInputHandler::notifyFocusGained()
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{
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#if defined(Q_OS_DARWIN)
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int mouseX, mouseY;
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Uint32 mouseState = SDL_GetGlobalMouseState(&mouseX, &mouseY);
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if (mouseState & SDL_BUTTON_LMASK) {
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int x, y, width, height;
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SDL_GetWindowPosition(m_Window, &x, &y);
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SDL_GetWindowSize(m_Window, &width, &height);
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if (mouseX > x && mouseX < x+width && mouseY > y && mouseY < y+height) {
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if (m_AbsoluteMouseMode) {
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// Send synthetic mouse motion until the button is lifted
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m_PendingFocusGain = true;
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}
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else {
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// Recapture the mouse
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// FIXME: Why is this necessary with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH?
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setCaptureActive(true);
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}
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}
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}
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#endif
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}
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void SdlInputHandler::notifyFocusLost()
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{
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// Release mouse cursor when another window is activated (e.g. by using ALT+TAB).
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