Remove _USE_MATH_DEFINES workaround for SDL2
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1 changed files with 0 additions and 3 deletions
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@ -47,9 +47,6 @@ win32 {
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INCLUDEPATH += $$PWD/../libs/windows/include
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INCLUDEPATH += $$PWD/../libs/windows/include
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LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
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LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
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# Work around a conflict with math.h inclusion between SDL and Qt 6
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DEFINES += _USE_MATH_DEFINES
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}
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}
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macx:!disable-prebuilts {
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macx:!disable-prebuilts {
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INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/include/SDL2
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INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/include/SDL2
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