Use SDL's new support for keyboard grab on macOS

This commit is contained in:
Cameron Gutman 2021-08-15 14:54:26 -05:00
commit 666dc13c01
3 changed files with 0 additions and 70 deletions

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@ -1421,7 +1421,6 @@ void Session::execInternal()
if (m_Preferences->muteOnFocusLoss) {
m_AudioMuted = false;
}
m_InputHandler->notifyFocusGained();
break;
case SDL_WINDOWEVENT_LEAVE:
m_InputHandler->notifyMouseLeave();