From 700655c051a476e8b1401e7da5c2865b47c807b4 Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Sun, 14 Dec 2025 17:57:20 -0600 Subject: [PATCH] Remove the fixed delay for starting the connection The StreamSegue already handles delaying to allow the warnings to be visible. --- app/streaming/session.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/app/streaming/session.cpp b/app/streaming/session.cpp index c3b5a312..d5c92d39 100644 --- a/app/streaming/session.cpp +++ b/app/streaming/session.cpp @@ -1553,10 +1553,6 @@ public: // Called in a non-main thread bool Session::startConnectionAsync() { - // Wait 1.5 seconds before connecting to let the user - // have time to read any messages present on the segue - SDL_Delay(1500); - // The UI should have ensured the old game was already quit // if we decide to stream a different game. Q_ASSERT(m_Computer->currentGameId == 0 ||