Use Pacer to drive all rendering

This commit is contained in:
Cameron Gutman 2018-08-15 23:57:03 -07:00
commit 7d61acb2a8
13 changed files with 65 additions and 75 deletions

View file

@ -36,7 +36,7 @@ public:
int height,
int maxFps);
virtual bool prepareDecoderContext(AVCodecContext* context);
virtual void renderFrame(AVFrame* frame);
virtual void renderFrameAtVsync(AVFrame* frame);
private:
int m_WindowSystem;