Add reference frame invalidation for the software decoder
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14 changed files with 46 additions and 0 deletions
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@ -17,6 +17,7 @@ public:
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int frameRate,
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bool enableVsync);
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virtual bool isHardwareAccelerated();
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virtual int getDecoderCapabilities();
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virtual int submitDecodeUnit(PDECODE_UNIT du);
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// Unused since rendering is done directly from the decode thread
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