Improve relative touch deadzone behavior

This commit is contained in:
Cameron Gutman 2020-04-30 21:04:51 -07:00
commit 9bf52eb63a
3 changed files with 5 additions and 10 deletions

View file

@ -101,7 +101,6 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
SDL_zero(m_LastTouchDownEvent);
SDL_zero(m_LastTouchUpEvent);
SDL_zero(m_TouchDownEvent);
SDL_zero(m_CumulativeDelta);
SDL_AtomicSet(&m_MouseDeltaX, 0);
SDL_AtomicSet(&m_MouseDeltaY, 0);