Add quit-app-and-exit shortcut Ctrl+Alt+Shift+E
Add a shortcut to quit the current app and exit Moonlight entirely.
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parent
29b1304337
commit
9c9bfd8428
5 changed files with 36 additions and 1 deletions
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@ -111,6 +111,11 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, int streamWidth, i
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m_SpecialKeyCombos[KeyComboTogglePointerRegionLock].scanCode = SDL_SCANCODE_L;
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m_SpecialKeyCombos[KeyComboTogglePointerRegionLock].enabled = true;
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m_SpecialKeyCombos[KeyComboQuitAndExit].keyCombo = KeyComboQuitAndExit;
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m_SpecialKeyCombos[KeyComboQuitAndExit].keyCode = SDLK_e;
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m_SpecialKeyCombos[KeyComboQuitAndExit].scanCode = SDL_SCANCODE_E;
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m_SpecialKeyCombos[KeyComboQuitAndExit].enabled = true;
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m_OldIgnoreDevices = SDL_GetHint(SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES);
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m_OldIgnoreDevicesExcept = SDL_GetHint(SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT);
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@ -164,6 +164,7 @@ private:
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KeyComboToggleMinimize,
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KeyComboPasteText,
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KeyComboTogglePointerRegionLock,
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KeyComboQuitAndExit,
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KeyComboMax
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};
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@ -139,6 +139,20 @@ void SdlInputHandler::performSpecialKeyCombo(KeyCombo combo)
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updatePointerRegionLock();
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break;
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case KeyComboQuitAndExit:
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected quitAndExit key combo");
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// Indicate that we want to exit afterwards
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Session::get()->setShouldExitAfterQuit();
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// Push a quit event to the main loop
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SDL_Event quitExitEvent;
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quitExitEvent.type = SDL_QUIT;
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quitExitEvent.quit.timestamp = SDL_GetTicks();
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SDL_PushEvent(&quitExitEvent);
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break;
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default:
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Q_UNREACHABLE();
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}
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