Add support for system key capture in windowed mode on macOS
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28ecc6bcbf
commit
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6 changed files with 61 additions and 23 deletions
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@ -68,12 +68,6 @@ SystemProperties::SystemProperties()
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hasDiscordIntegration = false;
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#endif
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#ifdef Q_OS_DARWIN
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supportsWindowedSystemKeyCapture = false;
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#else
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supportsWindowedSystemKeyCapture = true;
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#endif
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unmappedGamepads = SdlInputHandler::getUnmappedGamepads();
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// Populate data that requires talking to SDL. We do it all in one shot
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@ -19,7 +19,6 @@ public:
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Q_PROPERTY(bool hasWindowManager MEMBER hasWindowManager CONSTANT)
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Q_PROPERTY(bool hasBrowser MEMBER hasBrowser CONSTANT)
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Q_PROPERTY(bool hasDiscordIntegration MEMBER hasDiscordIntegration CONSTANT)
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Q_PROPERTY(bool supportsWindowedSystemKeyCapture MEMBER supportsWindowedSystemKeyCapture CONSTANT)
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Q_PROPERTY(QString unmappedGamepads MEMBER unmappedGamepads NOTIFY unmappedGamepadsChanged)
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Q_PROPERTY(int maximumStreamingFrameRate MEMBER maximumStreamingFrameRate CONSTANT)
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Q_PROPERTY(QSize maximumResolution MEMBER maximumResolution CONSTANT)
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@ -44,7 +43,6 @@ private:
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bool hasWindowManager;
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bool hasBrowser;
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bool hasDiscordIntegration;
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bool supportsWindowedSystemKeyCapture;
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QString unmappedGamepads;
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int maximumStreamingFrameRate;
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QSize maximumResolution;
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