Add SLAudio renderer for Steam Link
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4 changed files with 104 additions and 12 deletions
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@ -5,18 +5,24 @@
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#include "renderers/soundioaudiorenderer.h"
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#endif
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#ifdef HAVE_SLAUDIO
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#include "renderers/slaud.h"
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#endif
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#include "renderers/sdl.h"
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#include <Limelight.h>
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IAudioRenderer* Session::createAudioRenderer()
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{
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#ifdef HAVE_SOUNDIO
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#if defined(HAVE_SOUNDIO)
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if (qgetenv("ML_AUDIO") == "SDL") {
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return new SdlAudioRenderer();
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}
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return new SoundIoAudioRenderer();
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#elif defined(HAVE_SLAUDIO)
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return new SLAudioRenderer();
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#else
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return new SdlAudioRenderer();
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#endif
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