Add "View details" to PC list (#1221)
* feat: add view pc details menu item * feat: show mac address * fix: cast mac byte array to string
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3 changed files with 35 additions and 1 deletions
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@ -42,6 +42,20 @@ QVariant ComputerModel::data(const QModelIndex& index, int role) const
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return computer->state == NvComputer::CS_UNKNOWN;
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case ServerSupportedRole:
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return computer->isSupportedServerVersion;
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case DetailsRole:
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return tr("Name: %1\nStatus: %2\nActive Address: %3\nUUID: %4\nLocal Address: %5\nRemote Address: %6\nIPv6 Address: %7\nManual Address: %8\nMAC Address: %9\nPair State: %10\nRunning Game ID: %11\nHTTPS Port: %12")
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.arg(computer->name)
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.arg(computer->state == NvComputer::CS_ONLINE ? tr("Online") : tr("Offline"))
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.arg(computer->activeAddress.toString())
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.arg(computer->uuid)
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.arg(computer->localAddress.toString())
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.arg(computer->remoteAddress.toString())
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.arg(computer->ipv6Address.toString())
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.arg(computer->manualAddress.toString())
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.arg(computer->macAddress.isEmpty() ? "<NULL>" : QString(computer->macAddress.toHex(':')))
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.arg(computer->pairState == NvComputer::PS_PAIRED ? tr("Paired") : tr("Unpaired"))
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.arg(computer->currentGameId)
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.arg(computer->activeHttpsPort);
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default:
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return QVariant();
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}
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@ -69,6 +83,7 @@ QHash<int, QByteArray> ComputerModel::roleNames() const
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names[WakeableRole] = "wakeable";
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names[StatusUnknownRole] = "statusUnknown";
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names[ServerSupportedRole] = "serverSupported";
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names[DetailsRole] = "details";
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return names;
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}
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